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boe
06-19-2003, 02:56 PM
This is a fresh install of XP SP1 with all the patches, DX90a, ati 3.4 on a
system with a 9700 Pro.

Version 1.04 of Jedi Knight Multiplayer stops with an error internal to JK
stating CL_ParsePacketEntries: end of message. I can click on OK and
restart the MP - it never leaves JK.

No problems with SP though.

Any similar issues/solutions? I've already reinstalled it and reapplied the patches

Thanks

P.S. Some of the games that play on this machine without issue are:
Quake3
Postal2
UT2003
BF1942
MOHAA
Wolfenstein3d

ejunkie
06-19-2003, 04:23 PM
Originally posted by boe@19 June 2003 - 15:56
This is a fresh install of XP SP1 with all the patches, DX90a, ati 3.4 on a
system with a 9700 Pro.

Version 1.04 of Jedi Knight Multiplayer stops with an error internal to JK
stating CL_ParsePacketEntries: end of message. I can click on OK and
restart the MP - it never leaves JK.

No problems with SP though.

Any similar issues/solutions? I've already reinstalled it and reapplied the patches

Thanks

P.S. Some of the games that play on this machine without issue are:
Quake3
Postal2
UT2003
BF1942
MOHAA
Wolfenstein3d
I remeber once having this problem, and it was all down to a mod i installed. Have u installed any mods to the game?

boe
06-19-2003, 04:29 PM
This is a fresh install of Jedi. The ATI 9700 pro isn't on the supported list yet for this game. Anyone have it working with a 9700 pro?

krome
06-19-2003, 05:40 PM
Originally posted by boe@19 June 2003 - 08:29
This is a fresh install of Jedi.  The ATI 9700 pro isn't on the supported list yet for this game.  Anyone have it working with a 9700 pro?
works, on mine and i gots ATI R- 9000...

boe
06-19-2003, 06:13 PM
right - the 9000 is in the tested group. Anyone using a 9700 pro?