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View Full Version : Unreal Engine 3.0 Screenshots



RGX
04-14-2004, 12:47 PM
These are just photgraphs of the screen but still :o


Image Resized
[img]http://mysite.freeserve.com/smallsheep/Unreal_Engine2.jpg' width='200' height='120' border='0' alt='click for full size view'> ('http://mysite.freeserve.com/smallsheep/Unreal_Engine2.jpg')

Image Resized
[img]http://mysite.freeserve.com/smallsheep/Unreal_Engine1.jpg' width='200' height='120' border='0' alt='click for full size view'> ('http://mysite.freeserve.com/smallsheep/Unreal_Engine1.jpg')


:o :o :o :o :o :o :o :o :o :o

Mad Cat
04-14-2004, 01:29 PM
Wow.




.... Wow.




Wow.

asmithz
04-14-2004, 01:34 PM
Looks good, but will see when it gets here,

joeyipod
04-14-2004, 01:37 PM
:o these are fantastic i can't wait to see the finished product something i can't wait for now !!

RGX
04-14-2004, 02:11 PM
If Trigens made you jump, imagine one of these running screaming at you from the dark, or jumping from a vent . :D

RGX
04-14-2004, 02:34 PM
Heh, you thought they looked good stationary? How about moving? Recording of an Unreal Demo.......prepare to have your mind blown, all rendered real time. ;)

Check the bump mapping and pixel shading on the wall, the lighting effects and most of all the sheer detail on the model, all with a relativley low polygon count, just heavily detailed and bumpmapped, meaning relativley good framerates :o.

12MB wmv.


http://www.hanners.nildram.co.uk/unreal3_0002.wmv

(Save target as)


Another mirror incase that one goes down:

http://www.testeagles.net/ady/nv40/unreal3_0002.wmv


Needless to say, I am mindblown ;).

slimboyfatz
04-14-2004, 03:02 PM
Do you think we could expect these sorts of graphics on the NextGen consoles???
Or is that asking tooooo much???

RGX
04-14-2004, 03:03 PM
Originally posted by slimboyfatz@14 April 2004 - 15:02
Do you think we could expect these sorts of graphics on the NextGen consoles???
Or is that asking tooooo much???
Its possible, the Xbox 2 is rumoured to have a next generation GFX card. But PC's will always be one step ahead ;).

DWells55
04-14-2004, 05:38 PM
Shame both mirrors are down...

RGX
04-14-2004, 06:31 PM
http://sanbjoe.home.online.no/nv40/unreal3_0002.wmv


This one should stay up for a couple of hours. :)

kaiweiler
04-14-2004, 08:08 PM
Originally posted by RGX@14 April 2004 - 08:47
These are just photgraphs of the screen but still :o


Image Resized
Image Resized
[img]http://mysite.freeserve.com/smallsheep/Unreal_Engine2.jpg' width='200' height='120' border='0' alt='click for full size view'> (http://mysite.freeserve.com/smallsheep/Unreal_Engine2.jpg)

Image Resized
Image Resized
[img]http://mysite.freeserve.com/smallsheep/Unreal_Engine1.jpg' width='200' height='120' border='0' alt='click for full size view'> (http://mysite.freeserve.com/smallsheep/Unreal_Engine1.jpg)


:o :o :o :o :o :o :o :o :o :o
omg...
:o
*speechless*

Monkeee
04-14-2004, 09:11 PM
thoes look like action figures

abu_has_the_power
04-14-2004, 09:19 PM
they look like movie cgi. wow! :o :o :o i wonder wat kind of beast we'll need to play that game

slimboyfatz
04-14-2004, 11:57 PM
Originally posted by abu_has_the_power@14 April 2004 - 22:19
they look like movie cgi. wow! :o :o :o i wonder wat kind of beast we'll need to play that game
The developers have been quoted as saying....

'Even though the character models are highly detailed, they do not require a large amount of polygons..so may run at full speed on an Intel Celeron 333mhz with a GeforceMX2'*





* :blink: :blink: :blink: Ummm Yeah right!!!!! :lol: :lol:

DWells55
04-15-2004, 12:08 AM
Originally posted by slimboyfatz+14 April 2004 - 18:57--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (slimboyfatz @ 14 April 2004 - 18:57)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-abu_has_the_power@14 April 2004 - 22:19
they look like movie cgi. wow&#33;&nbsp; :o&nbsp; :o&nbsp; :o i wonder wat kind of beast we&#39;ll need to play that game
The developers have been quoted as saying....

&#39;Even though the character models are highly detailed, they do not require a large amount of polygons..so may run at full speed on an Intel Celeron 333mhz with a GeforceMX2&#39;*





* :blink: :blink: :blink: Ummm Yeah right&#33;&#33;&#33;&#33;&#33; :lol: :lol: [/b][/quote]
Where&#39;d ypu hear that? In the video, they said they were originally running it at 2-5 FPS, and that the NVidia 6800 was the only card capable of achieving decent framerates. In the vide, looked at some points it was 20-30 FPS. No way my system could run that.

asmithz
04-15-2004, 12:08 AM
Originally posted by slimboyfatz+14 April 2004 - 15:57--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (slimboyfatz @ 14 April 2004 - 15:57)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-abu_has_the_power@14 April 2004 - 22:19
they look like movie cgi. wow&#33;&nbsp; :o&nbsp; :o&nbsp; :o i wonder wat kind of beast we&#39;ll need to play that game
The developers have been quoted as saying....

&#39;Even though the character models are highly detailed, they do not require a large amount of polygons..so may run at full speed on an Intel Celeron 333mhz with a GeforceMX2&#39;*





* :blink: :blink: :blink: Ummm Yeah right&#33;&#33;&#33;&#33;&#33; :lol: :lol: [/b][/quote]
Yeah right, it seems to be true. The devlopers for Riddick are using the same method. There using a medium render polygon characture and placing a high res skin over it, and making light reflect on objects that ar 2d to make them look 3d.

It really seems like it can work and use less resources doing so.

abu_has_the_power
04-15-2004, 01:29 AM
Originally posted by Agent Smith+14 April 2004 - 19:08--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Agent Smith @ 14 April 2004 - 19:08)</td></tr><tr><td id='QUOTE'>
Originally posted by slimboyfatz@14 April 2004 - 15:57
<!--QuoteBegin-abu_has_the_power@14 April 2004 - 22:19
they look like movie cgi. wow&#33; :o :o :o i wonder wat kind of beast we&#39;ll need to play that game
The developers have been quoted as saying....

&#39;Even though the character models are highly detailed, they do not require a large amount of polygons..so may run at full speed on an Intel Celeron 333mhz with a GeforceMX2&#39;*





* :blink: :blink: :blink: Ummm Yeah right&#33;&#33;&#33;&#33;&#33; :lol: :lol:
Yeah right, it seems to be true. The devlopers for Riddick are using the same method. There using a medium render polygon characture and placing a high res skin over it, and making light reflect on objects that ar 2d to make them look 3d.

It really seems like it can work and use less resources doing so. [/b][/quote]
they have to, or else no one would be able to play their games, unless they have a &#036;1000 video card

cpt_azad
04-15-2004, 02:52 AM
speechless, i&#39;m ashamed that ID can&#39;t come up wit something better (maybe they will.........................in like 20 years :lol: )

if doom3 took this long to make, i wonder how long the next technological advancement in games are gonna come, oh wait, it&#39;s gonna be unreal 3 :D

tesco
04-15-2004, 03:10 AM
those pictures are fckin amazing&#33; looks like something on a movie, a like it. and i hope it works on a 333mhz celeron, that means ill be able to lan with my dads computer and my old computer in my sis&#39;s room :)...that&#39;d be cool.

downloading the video file right now, hope its as mind-blowing as the pics :D

gungrave
04-15-2004, 03:46 AM
halo 2 looks a lot better :) :01:

Dray_04
04-15-2004, 05:17 AM
have to agree with rossco there... the photos look awesome...

c&#39;mon download.... :angry: hurry up... 53% :angry: i wanna see this :ghostface:

joeyipod
04-15-2004, 05:24 AM
Originally posted by gungrave@15 April 2004 - 03:46
halo 2 looks a lot better :) :01:
shoot yourself

Halo 2 doesn&#39;t even touch this, and its on x-box do i need to say anymore?&#33;?

Gamecube dominates it&#33;

Dray_04
04-15-2004, 05:27 AM
i wouldnt say that joey....

anyhoo i just watched the vid.. its looking fucking amazing...

does any1 have a spare geforce 6800 (was is???) lying around that i could have?.

:music1:

joeyipod
04-15-2004, 05:30 AM
and why shouldn&#39;t i say that <_<

says halo 2 is better pfft

opivykid
04-15-2004, 05:40 AM
RGX = the image in your video is upside down according to BSplayer. Videolan, on the other hand, seems to not want to show any image output :ph34r:

Dray_04
04-15-2004, 03:21 PM
Originally posted by joeyipod@15 April 2004 - 17:30
and why shouldn&#39;t i say that <_<

says halo 2 is better pfft
say wat u want <_<

:box:

silent VI
04-15-2004, 05:46 PM
:o looks great but the guy talking in the video sounds like a megafag

tree_for
04-17-2004, 07:04 AM
wow&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;
looks so real&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33; :lol: :blink:

incrediblk
04-17-2004, 02:01 PM
UNREAL

Pitbul
04-17-2004, 02:11 PM
Originally posted by joeyipod+14 April 2004 - 22:24--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (joeyipod @ 14 April 2004 - 22:24)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-gungrave@15 April 2004 - 03:46
halo 2 looks a lot better&nbsp; :)&nbsp; :01:
shoot yourself
[/b][/quote]
i dont mind doing it for him. :01: :smilie4:

joeyipod
04-17-2004, 02:40 PM
don&#39;t get me wrong i&#39;m sure halo 2 will be good but in 2 yrs the shit-bo.. i mean x-box will be forgotten and i know x-box 2 won&#39;t sell very well. I&#39;ve already visited the future and i watched it crumble and microsoft, spending every little cent they had into the x-box but still couldn&#39;t maintain it in the market.

Yay x-box DIE DIE DIE&#33; :lol:

:helpsmile:
watch me get flamed

silent VI
04-17-2004, 02:54 PM
I&#39;ve already visited the future and i watched it crumble and microsoft, spending every little cent they had into the x-box but still couldn&#39;t maintain it in the market.



:) if your not right im going to slap you

RGX
04-22-2004, 11:59 AM
THREAD RESSURECTION


Upside down video? :blink: , runs fine in BS Player for me. :)

And yes the developer was quoted as saying that UT2004 models use around 15,000 polygons wheras these new hi-res models only use around 10,000 just with huge amounts of bumpmapping and gemotery detaill. This should mean that the models will run well on next-gen hardware, and considering this engine is being put into full use in 2005/2006, all gamers should have one of the new GFX cards by then at low prices. :)

Any more news or screenshots I find, I will post here.

3RA1N1AC
04-22-2004, 10:20 PM
Originally posted by joeyipod@17 April 2004 - 06:40
don&#39;t get me wrong i&#39;m sure halo 2 will be good but in 2 yrs the shit-bo.. i mean x-box will be forgotten and i know x-box 2 won&#39;t sell very well. I&#39;ve already visited the future and i watched it crumble and microsoft, spending every little cent they had into the x-box but still couldn&#39;t maintain it in the market.

Yay x-box DIE DIE DIE&#33; :lol:

:helpsmile:
watch me get flamed
so... your theory is that the Unreal engine is going to put MS out of business? quit smoking the crack. :lol:

http://i12.ebayimg.com/03/c/00/c0/42/b5_8.JPG

http://i18.ebayimg.com/03/i/01/b3/bf/96_1_b.JPG

mmm... tittiez... :P
Image Resized
[img]http://www.liandriconflict.com/media/images/uc2_1_01.jpg' width='200' height='120' border='0' alt='click for full size view'> ('http://www.liandriconflict.com/media/images/uc2_1_01.jpg')