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sampson
04-19-2004, 06:54 AM
I'm fixing to buy my very first pc game and I always hear about Counterstrike. What kind of game is it? What do I need to play it? Game controller or what?

Keikan
04-19-2004, 07:06 AM
it's a fps

sampson
04-19-2004, 07:08 AM
Originally posted by Keikan@19 April 2004 - 01:06
it's a fps
:blink: huh?

Rip The Jacker
04-19-2004, 07:11 AM
Its an overrated* First Person Shooter game online.

*In my opinion.

judgeofallandnothing
04-19-2004, 07:13 AM
its not over rated..... halo is over rated..... Counter Strike is fun and addictive

MagicNakor
04-19-2004, 07:16 AM
All FPS are overrated. ;)

:ninja:

Rip The Jacker
04-19-2004, 07:18 AM
Originally posted by judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I'm the only guy in the world who dislikes Halo.

sampson
04-19-2004, 07:29 AM
Originally posted by Rip The Jacker+19 April 2004 - 01:18--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Rip The Jacker &#064; 19 April 2004 - 01:18)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I&#39;m the only guy in the world who dislikes Halo. [/b][/quote]
that makes three

:beerchug:

cpt_azad
04-19-2004, 07:50 AM
Originally posted by sampson+18 April 2004 - 23:29--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (sampson @ 18 April 2004 - 23:29)</td></tr><tr><td id='QUOTE'>
Originally posted by Rip The Jacker@19 April 2004 - 01:18
<!--QuoteBegin-judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I&#39;m the only guy in the world who dislikes Halo.
that makes three

:beerchug: [/b][/quote]
:o ok, halo is overrated, but a fun game to play nontheless (this u gotta admit), although it has it&#39;s faults thus the overration (i know that&#39;s not a word). as for counterstrike, i&#39;m playing it right now :D . what is it? it&#39;s a mod of a game called half life made by sierra and valve the engine which they originall bought off the legendary iD software. now, enough talk, go play some cs, it&#39;s freaking addicting man i swear to god my eyesight is getting worst by the day because of CS :lol: <_<

The Wraith
04-19-2004, 08:45 AM
Originally posted by sampson+19 April 2004 - 07:29--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (sampson @ 19 April 2004 - 07:29)</td></tr><tr><td id='QUOTE'>
Originally posted by Rip The Jacker@19 April 2004 - 01:18
<!--QuoteBegin-judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I&#39;m the only guy in the world who dislikes Halo.
that makes three

:beerchug: [/b][/quote]
Make that four, its cool for like a couple of hours then it turn out to just be another lame fps game.

Dray_04
04-19-2004, 09:37 AM
Originally posted by The Wraith+19 April 2004 - 20:45--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (The Wraith @ 19 April 2004 - 20:45)</td></tr><tr><td id='QUOTE'>
Originally posted by sampson@19 April 2004 - 07:29

Originally posted by Rip The Jacker@19 April 2004 - 01:18
<!--QuoteBegin-judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I&#39;m the only guy in the world who dislikes Halo.
that makes three

:beerchug:
Make that four, its cool for like a couple of hours then it turn out to just be another lame fps game. [/b][/quote]
MAKE THAT 5&#33;

IMO This game is boring. I played it for a couple of hours.. wahoo&#33; shot some aliens blah blah all the same...

sorry all the halo fans out there but http://filesharingtalk.com/generator/smilies/1007345076.png

abu_has_the_power
04-19-2004, 12:51 PM
cs: unlimited possibilities
halo: get&#39;s repetitive and boring after a while


cs: origin of all good online games

JMK
04-19-2004, 01:32 PM
cs is fun and u dont need a good comp to be good at it :D

Bowen747x
04-19-2004, 01:35 PM
Originally posted by abu_has_the_power@19 April 2004 - 08:51
cs: origin of all good online games
lol that couldnt b farther from the truth
cs is a decent fps but not that best and it is far from being a great online experience or something that changed gaming as we know it

personally i think socomII is the best online fps or at least one of them

atiVidia
04-19-2004, 05:17 PM
Originally posted by Bowen747x+19 April 2004 - 08:35--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Bowen747x @ 19 April 2004 - 08:35)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-abu_has_the_power@19 April 2004 - 08:51
cs: origin of all good online games
lol that couldnt b farther from the truth
cs is a decent fps but not that best and it is far from being a great online experience or something that changed gaming as we know it

personally i think socomII is the best online fps or at least one of them [/b][/quote]
CS was a kicka&#036;&#036; game when it came out. so there, it isnt that far from the truth :D

silverccrow
04-19-2004, 05:48 PM
The 3 things i hate about counterstrike

1) HAckers
2) Lagg
3) Steam

anyways I love cs and all fps in the world exept halo :D

silent VI
04-19-2004, 07:47 PM
cs is only fps i still play after a period of time, so yea it is good and very cheap

tesco
04-19-2004, 10:32 PM
Originally posted by dray_02+19 April 2004 - 04:37--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (dray_02 @ 19 April 2004 - 04:37)</td></tr><tr><td id='QUOTE'>
Originally posted by The Wraith@19 April 2004 - 20:45

Originally posted by sampson@19 April 2004 - 07:29

Originally posted by Rip The Jacker@19 April 2004 - 01:18
<!--QuoteBegin-judgeofallandnothing@18 April 2004 - 23:13
halo is over rated.....
Amen to that. I have an Xbox, and sometimes I think I&#39;m the only guy in the world who dislikes Halo.
that makes three

:beerchug:
Make that four, its cool for like a couple of hours then it turn out to just be another lame fps game.
MAKE THAT 5&#33;

IMO This game is boring. I played it for a couple of hours.. wahoo&#33; shot some aliens blah blah all the same...

sorry all the halo fans out there but http://filesharingtalk.com/generator/smilies/1007345076.png [/b][/quote]
make it 6 :) lolol.

halo was fun when i first downloaded it, for a few hours, then next day when i went to play it again I found that everything was rpetty much the same as teh night before, except that im in a slighty different map. there is this one part where you have to follow some flying robot thing, and that part is just a repeat just repeats itself like 10 times before youve finished the level <_<

CS, i havent tried yet.

Mad Cat
04-19-2004, 10:40 PM
May I ask how CS is a tactical shooter?

Its just a bunch of glory boys, either cheating or some middle aged pale faced wank that obsesses over spending 24 hours a day trying to improve themselves.

Even if there are no cheats on the server, the best teamwork you get is somebody saying you got an 1337 shot... Tactical my arse.



If Halo was released for PC like it should have been, it would have been ripped apart by the competition. The Xbox, however, had no other competing games. It became cult, now its highly over rated. It did bring about the proliferation of fun vehicles though.

judgeofallandnothing
04-19-2004, 11:35 PM
Madcat... thats why you join a clan...join a good clan and enter OGL. That way you can actually have some tactics... and it doesnt matter if you dont win OGL cause its for fun anyways. Playing in Pub can be tedious but if u join like a 14 player server theres usually more tactics then a 32 player server.

abu_has_the_power
04-19-2004, 11:37 PM
Originally posted by Bowen747x+19 April 2004 - 08:35--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Bowen747x @ 19 April 2004 - 08:35)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-abu_has_the_power@19 April 2004 - 08:51
cs: origin of all good online games
lol that couldnt b farther from the truth
cs is a decent fps but not that best and it is far from being a great online experience or something that changed gaming as we know it

personally i think socomII is the best online fps or at least one of them [/b][/quote]
it&#39;s not the best. but the origin of all good online fps

SingaBoiy
04-19-2004, 11:58 PM
Halo isnt overrated. You guys must have never played multiplayer. Get 3 or 4 systems going so theres no screen looking. If you play like that its one of the best games ever.

Socom 1 and 2 are much better then counterstrike.

Dray_04
04-20-2004, 12:23 AM
i havent played SOCOM b4 ay? is it better than CS?

i might start a poll :ph34r:

tesco
04-20-2004, 12:29 AM
Originally posted by dray_02@19 April 2004 - 19:23
i havent played SOCOM b4 ay? is it better than CS?

i might start a poll :ph34r:
u havent played solcom before either? good, atleast im not the only one for that game lol...

I think i might buy it for my ps2, probably be the next game I buy. so far ive got:
1. tony hawk underground
2. tony hawk pro skater 4
3. atv offroad fury 2.

i got my ps2 just so i could get thug lol. it came with atv offroad fury 2 for free, and tony hawk four i bought form my friend cause he begged me to cause he needed money lol.

Twist3r
04-20-2004, 12:43 AM
I hate halo. its so boring even playing LAN with for 4 xboxs. CS on the otherhand never gets boring for me, i love that game

sampson
04-20-2004, 02:56 AM
ok, ok. I&#39;ll buy CS. Do I need a controller?

abu_has_the_power
04-20-2004, 03:14 AM
Originally posted by sampson@19 April 2004 - 21:56
ok, ok. I&#39;ll buy CS. Do I need a controller?
for cs on pc? no&#33; that makes it weird. u can also try cs for xbox

SingaBoiy
04-20-2004, 03:23 AM
Originally posted by abu_has_the_power+19 April 2004 - 18:14--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (abu_has_the_power @ 19 April 2004 - 18:14)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-sampson@19 April 2004 - 21:56
ok, ok.&nbsp; I&#39;ll buy CS.&nbsp; Do I need a controller?
for cs on pc? no&#33; that makes it weird. u can also try cs for xbox [/b][/quote]
A controller is better cause that way your not reaching everywhere for the little key you need to hit. If you&#39;re used to console games, get 1. If you get it for xbox, you need to get xbox live.

striffy the snowman
04-20-2004, 09:56 PM
Originally posted by SingaBoiy@19 April 2004 - 21:23
A controller is better cause that way your not reaching everywhere for the little key you need to hit.
That&#39;s only a problem if you got small hands.

Always use a mouse and keyboard for online pc games, it takes some getting used to if you&#39;re an old school console gamer at first but once you get the hang of it it pwns.

Kiddy controllers don&#39;t even compared to the mouse and keyboard combo, gg.

silent VI
04-20-2004, 09:58 PM
Originally posted by SingaBoiy+20 April 2004 - 03:23--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (SingaBoiy @ 20 April 2004 - 03:23)</td></tr><tr><td id='QUOTE'>
Originally posted by abu_has_the_power@19 April 2004 - 18:14
<!--QuoteBegin-sampson@19 April 2004 - 21:56
ok, ok. I&#39;ll buy CS. Do I need a controller?
for cs on pc? no&#33; that makes it weird. u can also try cs for xbox
A controller is better cause that way your not reaching everywhere for the little key you need to hit. If you&#39;re used to console games, get 1. If you get it for xbox, you need to get xbox live. [/b][/quote]
:frusty: a controller is better because you dont know how to bind?

joeyipod
04-20-2004, 11:30 PM
Originally posted by ROSSCO_2004@20 April 2004 - 00:29
I think i might buy it for my ps2, probably be the next game I buy. so far ive got:
1. tony hawk underground
2. tony hawk pro skater 4
3. atv offroad fury 2.

tony hawk 4 is a big no no its SOOOOO crap its not worth buying&#33;&#33;

sampson
04-21-2004, 03:25 AM
So basically I don&#39;t need a controller? It&#39;s just an option?

Keikan
04-21-2004, 03:46 AM
hard to play first person shooters with a joystick and even worse with a pad

bkdvnyc
04-21-2004, 03:50 AM
controllers are for console games..you&#39;re on a computer now, use the mouse and keyboard

Keikan
04-21-2004, 03:57 AM
Ya Get yourself a nice 5 button mouse it&#39;s really conveient

Money Fist
04-21-2004, 11:51 AM
CS = naff

try playing
Operation Flashpoint
a game that takes real brains to play
and som patients

or vietcong

hi_what_is_up!
04-21-2004, 01:43 PM
Counter Strike if fookin gay. Ohhhh...Plant the bomb...OMGOMGOMGOMGOMG A bomb, hurry defuse it now.

sampson
04-24-2004, 05:30 AM
is this (http://www.pricegrabber.com/search_getprod.php/masterid=339502/search=half%20life/ut=424468fe500dc20b) the one I should get?

striffy the snowman
04-24-2004, 06:02 AM
Yes.

JMK
04-24-2004, 06:14 AM
I have played halo with 4 xbox before pretty fun but u gotta have a bunch of people to play at once which is the only downside but playing 16 player halo on lan with a 4 port switch and a bunch of ethernet cords on xbox is funner then cs id have to agree but playing cs on the internet on my spare time is fun also :D

Arm
04-24-2004, 08:37 PM
I once played a pirated copy of CounterStrike with a cd key I stole from a Half Life box from K-Mart. :D But then I formatted my computer and lost the key. :( It was a fun as hell game to play before that though. :)

I&#39;m trying to download Condition Zero and I&#39;m wondering, what do I need to play it? Do I need a copy of Half-Life or a valid cd key or what? I know it&#39;s offline so does that mean there will be no gay-ass steam? :huh:

sampson
04-25-2004, 03:44 AM
Is this (http://store.dirtcheapsoftware.us/haplco2ndedh.html) a good deal? Looks to be 5 games in 1

toco004
04-25-2004, 04:12 AM
Originally posted by sampson@25 April 2004 - 03:44
Is this (http://store.dirtcheapsoftware.us/haplco2ndedh.html) a good deal? Looks to be 5 games in 1
thats the one i got. then if you download Steam
you can Download Day Of Defeat For FREE and other games

Arm
04-25-2004, 12:35 PM
Originally posted by sampson@24 April 2004 - 22:44
Is this (http://store.dirtcheapsoftware.us/haplco2ndedh.html) a good deal?&nbsp; Looks to be 5 games in 1

No thats just 1 game, 2 expansion sets and 2 multiplayer games. One multiplayer game thats fucking worthless and the other that can be downloaded for free. But considering it is only 17 dollars I guess it is worth it. But is 17 dollars really worth it to a game 6 years old? :huh: Better then trying to download it off unreliable MIRC. :angry:

silent VI
04-25-2004, 01:02 PM
Originally posted by sampson@21 April 2004 - 03:25
So basically I don&#39;t need a controller?&nbsp; It&#39;s just an option?
no not at all, unlesss you prefer a contorler even then id recomend you get use a key and mouse read these


We&#39;re going to name some files, some methods of scriping, and create some scripts, step by step.

First, some definitions&#58;

Autoexec.cfg&#58; This file, user created, will automatically execute upon entering a CS game.

To create it, go into Notepad. Save the file as &#34;autoexec.cfg&#34; &#40;with the quotes&#41;. Make sure you select &#34;All Files &#40;*.*&#41;&#34; in the drop-down menu where it says &#34;Save As&#34;.

Config.cfg&#58; This file contains all the binds and settings. It is automatically generated by CS if deleted, with all default settings and binds. Generally, it is not wise to put scripts in this file; however, binds may go in here.

alias&#58; The core of any script. The alias command basically allows the stacking of multiple commands. The following is a use of the alias command to say &#34;Hello World&#33;&#34;


alias hello &#34;say Hello World&#33;&#34; //The alias command combines everything in the quotes into one neat little command, as seen in the next line.

bind &#34;h&#34; &#34;hello&#34;



Bind&#58; A bind is basically mapping your key to perform a command. For instance&#58;


bind &#34;mouse1&#34; &#34;+attack&#34;



This basically says, &#34;When you hit mouse1, it should use command +attack&#34;. When you release &#34;mouse1&#34; you&#39;ll automaticly execute the &#34;-attack&#34; command, stopping your fire.

wait&#58; A wait, when inserted into script, simply pauses the script for one frame. So in order to wait one second you have to have as many waits as you have Frames Per Second.

slot10&#58; This closes all menus. The waits and slot10s are usually used together to close menus in buyscripts. See my tutorial on buyscripts, coming soon.

developer #&#58; Developer lets the user see information about his game in the top-left corner, without opening the console.

It is normally set to 0, so nothing is shown. When developer is set to 1, you can use the &#34;echo&#34; command &#40;more on that later&#41; to convey information to the user.


developer 1; echo hi; developer 0&#34;



This will activate developer mode, say hi on the top left corner of the screen, and deactivate it. We always make sure to deactivate it so no information other than what we want gets to the user; it would get extremely annoying for most people to see when someone died at the top left, in text.

echo&#58; An echo is used in conjunction with the developer commands. When you use an echo, it will convey information into the console. When developer is activated, the echo will convey information at the top left hand corner of the screen.
Now, different basic methods of scripting&#58;

Aliasing&#58; Aliasing is simply grouping commands together into 1, easy to use command&#58;



alias w00t &#34;say w00t; say w00t&#33;&#34;



This type of script is the core to more complex scripts, as it condenses scripts greatly. If the aliasing method did not exist, it would be a horrible pain in the ass to even bind something&#33;

Toggle&#58; A toggle script consists of three lines&#58; 1 line which will perform a function, 1 line which will perform another function, and 1 last line to do the &#34;toggling&#34;. Example&#58;


alias toggle &#34;toggle1&#34;
alias toggle1 &#34;say This is toggle1; alias toggle toggle2&#34;
alias toggle2 &#34;say This is toggle2; alias toggle toggle1&#34;



Confused? Basically, the &#34;toggle&#34; line has another command inserted into it. The &#34;toggle&#34; line, as you should notice, will always perform another command, and is never used to combine commands. Rather, it simply executes the line in quotes.

The line in quotes in this case, toggle1, is executed. The player will say &#34;This is toggle1.&#34; Then, there is the alias command again. We have already learned that the alias command is used to group commands; it can also be used to change the functionsof existing commands. In this case, the &#34;toggle&#34; line&#39;s new definition is changed to &#34;toggle2&#34;.

You can also use toggles for binds, not just aliases&#58;


alias flashon &#34;flashlight&#34;
alias flashlight &#34;bind f impulse 101; alias flashon flashoff&#34;
alias flashoff &#34;unbind f; alias flashon flashlight



If you trigger &#34;flashon&#34;, the script will bind F to your flashlight. If you trigger it again, the button will be unbound.

+/-&#58; The +/- script basically has 2 lines. One line will execute when the key is pressed &#40;+&#41;; the other line will execute when the key is released &#40;-&#41;. Example&#58;


alias +hi &#34;say hello&#34;
alias -hi &#34;say i am scripting&#33;&#34;

bind &#34;h&#34; &#34;+hi&#34;



The + and - MUST BOTH be defined, or the script will not work properly.

When you push and hold H, the first line will be executed. When you release, the second line will be executed.

Cycle&#58; Much like the toggle, the cycle script has an alias that does nothing except use other lines of code. The key difference is that the cycle can use more than 3 lines of coding. The alias command is also used alot.

There is not much different from a toggle script; it&#39;s the same principle. You&#39;re just not defining the &#34;alias toggle&#34; into the same 2 all the time. There could be 3, 4, or even 20. Take the following example&#58;


alias graph &#34;graph1&#34;
alias graph1 &#34;net_graph 1; alias graph graph2&#34;
alias graph2 &#34;net_graph 2; alias graph graph3&#34;
alias graph3 &#34;net_graph 3; alias graph graph4&#34;
alias graph4 &#34;net_graph 0; alias graph graph1&#34;

bind &#34;v&#34; &#34;graph&#34;



Note that the &#34;alias graph&#34; at the end of each line redefines &#34;graph&#34; to a new alias. It&#39;s like an &#34;advanced toggler&#34;.
Just like the toggle, you can also use a cycle to bind.
Now we&#39;re going to use what we&#39;ve learned, and make a 3-shot bursting script that can be turned off.

First, let&#39;s write the +/- firing script itself&#58;


alias 1shot &#34;+attack; wait; -attack&#34;
alias 3shot &#34;1shot; wait; 1shot; wait; 1shot&#34;


What we&#39;ve done so far is make a pair of aliases that will shoot 3 times when executed.


alias shoot &#34;shoot1&#34;
alias shoot1 &#34;bind mouse1 3shot; alias shoot shoot2&#34;
alias shoot2 &#34;bind mouse1 +attack; alias shoot shoot1&#34;



We can rebind AND realias using toggles. They&#39;re extremely useful little codes to know.

Once you understand the 4 above scripts, the examples, the final 3-shot burst we&#39;ve created, and how they work, you can go on to some more advanced scripting.

Meta-binds&#58; A meta-bind is a script that binds one or several keys to multiple commands, like the above toggle example. They can be both &#34;+/-&#34; scripts, or toggles, it is up to you to decide what works best in any situation.
Using a meta-bin can be useful if you&#39;re trying to save keyboard space, as you can get twice as many commands bound by only using one extra key. Here&#39;s an example of the &#34;+/-&#34; variant&#58;


alias +shooter &#34;bind mouse1 +3shot&#34;
alias -shooter &#34;bind mouse1 +attack&#34;



When the button is held &#40;+shooter&#41;, the mouse1 key will be rebound to the 3shot script we just made. When the +shooter button is released &#40;-shooter&#41;, the mouse1 will be bound to +attack, its normal command.

Meta-binds don&#39;t have to be used just for binds. The buyscript I created uses a meta-cfg, where another .cfg file is executed on the pressing of the button. Just remember, a meta-bind is simply a toggle, except it binds.

The .cfg Method&#58; You don&#39;t need to keep all your scripts in autoexec.cfg. In fact, I advise against it. It gets too big, unreadable, etc. There will be more about this method towards the end of this guide.

Now, for the actual script. Some cvars, such as names, require quotes to be used &#40;name &#34;I am w00t&#33;&#34;&#41;. However, you cannot have more than 1 pair of quotes inside an alias at a time. Then how would you change your name using a cool script?

By using the .cfg method, we can execute a seperate file with the line of code that we want. Look at this example&#58;



//Autoexec.cfg//
alias rename &#34;exec rename.cfg&#34;

//rename.cfg//
name &#34;I am w00t&#33;&#34;



By using the .cfg method, you can save space, organize scripts, and do things you can&#39;t do with just 1 script.

Complex scripts, such as AZBuY or GrenWarn, depend on the .cfg method because 1 file simply can&#39;t hack it. It would be too hard and tedious to create a file that can do it anyways; the .cfg saves time, space, and is effective.
You can use the &#34;exec script.cfg&#34; anywhere, even in your autoexec.cfg or in an alias. That way you don&#39;t need a giant file with all your scripts.







As always, all aliases go in the autoexec.cfg and all binds in the config.cfg

And here is how you make the autoexec&#58;
&#40;Yes, people keep asking that question &#58;rolleyes&#58; &#41;
1. Open Notepad
2. Select File/Save As..
3. Find your cstrike folder
4. Enter &#34;autoexec.cfg&#34; as filename
5. Swap the &#34;*.txt&#34; with &#34;*.*&#34;
6. Press Save
Now we can get down to the serious things.

First, we have the walk/run toggle&#58;
This makes you walk when pressed &#40; not held down &#41; and run again when pressed again.
Much better than to have to hold down SHIFT or whatever buttons you use.

alias Do_Walk &#34;+speed; developer 1; echo Walking; developer 0; alias Walk_Toggle Stop_Walk&#34;
alias Stop_Walk &#34;-speed; developer 1; echo Running; developer 0; alias Walk_Toggle Do_Walk&#34;
Stop_Walk

bind &#34;?&#34; &#34;Walk_Toggle&#34;

To change this into a &#34;silent walk/run&#34; &#40;toggle&#41; script, add/change this to the &#34;config.cfg&#34;.
If you do not want the toggle, just add this and have a key bound to &#34;walk&#34;.
cl_movespeedkey &#34;0.56&#34;


Then, a jump-duck script
Making you jump and duck at the same time, for those who can&#39;t time the pressing of
two buttons at once;&#41;. And NO, it isn&#39;t as good as doin&#39; it the manual way.

alias +DuckJump &#34;+jump; +duck&#34;
alias -DuckJump &#34;-duck; -jump&#34;

bind &#34;?&#34; &#34;+DuckJump&#34;


Duck-toggle script
Makes u cruch all the time when active.... No more explainations needed &#40; I hope &#41;

alias duck_on &#34;+duck; developer 1; echo Ducking Toggle *ON*; developer 0; alias toggle_duck duck_off&#34;
alias duck_off &#34;-duck; developer 1; echo Ducking Toggle *OFF*; developer 0; alias toggle_duck duck_on&#34;
alias toggle_duck &#34;duck_on&#34;

bind &#34;?&#34; &#34;toggle_duck&#34;


Burst-fire script, click to shoot in bursts
Should be simple enough, click youre fire button to fire about 5 bullets with any
fully automatic weapon.
PS&#58; If they do not shoot the desired amount of shots, add a couple more waits at the end of the &#34;ss&#34; alias.

alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;
alias ss &#34;+attack;wait;-attack;wait&#34;
alias 5s &#34;ss;ss;ss;ss;ss&#34;
alias burst &#34;unbind mouse1;5s;bind mouse1 burst&#34;
alias bursttog &#34;burst+&#34;
alias burst+ &#34;bind mouse1 burst;d1;echo ***Burst Fire On***;d0; alias bursttog burst-&#34;
alias burst- &#34;bind mouse1 +attack;d1;echo ***Normal Fire On***;d0; alias bursttog burst+&#34;

bind &#34;?&#34; bursttog

And here for 3 shots&#58;

alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;
alias ss &#34;+attack;wait;-attack;wait&#34;
alias 3s &#34;ss;ss;ss&#34;
alias burst &#34;unbind mouse1;3s;bind mouse1 burst&#34;
alias bursttog &#34;burst+&#34;
alias burst+ &#34;bind mouse1 burst;d1;echo ***Burst Fire On***;d0; alias bursttog burst-&#34;
alias burst- &#34;bind mouse1 +attack;d1;echo ***Normal Fire On***;d0; alias bursttog burst+&#34;

bind &#34;?&#34; bursttog


Stop reloading script
For those situations where you &#34;accidentally&#34; pressed the Reload
button, and want your gun back FAST

alias reload_stop &#34;weapon_knife; wait; wait; wait; lastinv&#34;

bind &#34;?&#34; &#34;reload_stop&#34;


Help-me-my-menus-wont-close script
EVERYBODY needs this one. When they find out, they come to this forum and starts screaming.
STOP IT&#33;&#33;

Add this to your autoexec&#58;

alias mcl &#34;slot10;wait;wait;slot10;wait;slot10;wait;slot10&#34;

Then add the &#34;mcl&#34; command at the end of
your buy/radio script

Or you could do it this way&#58;

alias +cforward &#34;+forward;slot10&#34;
alias -cforward &#34;-forward;slot10&#34;
alias +cback &#34;+back;slot10&#34;
alias -cback &#34;-back;slot10&#34;
alias +cmoveleft &#34;+moveleft;slot10&#34;
alias -cmoveleft &#34;-moveleft;slot10&#34;
alias +cmoveright &#34;+moveright;slot10&#34;
alias -cmoveright &#34;-moveright;slot10&#34;
alias +cjump &#34;+jump;slot10&#34;
alias -cjump &#34;-jump;slot10&#34;

bind &#34;?&#34; &#34;+cforward&#34;
bind &#34;?&#34; &#34;+cback&#34;
bind &#34;?&#34; &#34;+cmoveleft&#34;
bind &#34;?&#34; &#34;+cmoveright&#34;
bind &#34;?&#34; &#34;+cjump&#34;

This constantly closes menus when you move.

Me-want-to-buy-ak/colt-script
For some reason, most people want an AK-47 or a Colt Commando every round.....
Not my problem, though... This tiny script buys the gun, kevlar, ammo, and then closes
the menus &#40; if you followed the abowe instructions &#41;

alias +ak_colt &#34;buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buyequip; menuselect 2; buy; menuselect 6&#34;
alias -ak_colt &#34;mcl&#34;

bind &#34;?&#34; &#34;+ak_colt&#34;

Ahhh I&#39;ll better add the Buymp5 as well... That seems to be the only other weapon they want..... &#58;rolleyes&#58;

alias +mp5 &#34;buy; menuselect 3; menuselect 1; buyequip; menuselect 2; buy; menuselect 6&#34;
alias -mp5 &#34;mcl&#34;

bind &#34;?&#34; &#34;+mp5&#34;


MWheel Weapon Inventory
This one will go through all of your weapons, grenades & C4 in order...
Just use your mousewheel &#40; you do have one, right? &#41; to change

alias invup &#34;invnext; +attack; wait; -attack&#34;
alias invdown &#34;invprev; +attack; wait; -attack&#34;

bind &#34;mwheelup&#34; &#34;invup&#34;
bind &#34;mwheeldown&#34; &#34;invdown&#34;

and this one will cycle through your weapons ONLY. More handy when you always run
around with a bomb strapped to your back...

alias get1 &#34;hud_fastswitch 1;slot1;hud_fastswitch 0;alias invup get3;alias invdown get2&#34;
alias get2 &#34;hud_fastswitch 1;slot2;hud_fastswitch 0;alias invup get1;alias invdown get3&#34;
alias get3 &#34;weapon_knife;alias invup get2;alias invdown get1&#34;
alias invup &#34;get3&#34;
alias invdown &#34;get2&#34;

bind &#34;mwheelup&#34; &#34;invup&#34;
bind &#34;mwheeldown&#34; &#34;invdown&#34;


Knife quick-stab script
By pressing and holding a button, you get out your knife and start slashing.
Release the button to get back the weapon you had before

alias +quickstab &#34;weapon_knife; wait; +attack2&#34;
alias -quickstab &#34;-attack2; lastinv&#34;

bind &#34;?&#34; &#34;+quickstab&#34;


Grenade Spam script
Press/hold the button to buy, select, and throw a HE grenade. The longer you hold,
the more happens. Press again to repeat. SPAM.

alias buy_he &#34;buyequip; menuselect 4; wait; wait&#34;
alias get_he &#34;weapon_hegrenade; wait; wait&#34;
alias throw_he &#34;+attack; wait; wait; wait; -attack&#34;
alias spam_he &#34;buy_he; get_he; throw_he&#34;

bind &#34;?&#34; &#34;spam_he&#34;


Bomb Plant script
Select if you&#39;re planting or defusing, then press and hold to plant/defuse.

alias d0 &#34;developer 0&#34;
alias d1 &#34;developer 1&#34;
alias +plant &#34;+duck; +attack&#34;
alias -plant &#34;-duck; -attack&#34;
alias +defuse &#34;+duck; +use&#34;
alias -defuse &#34;-duck; -use&#34;
alias cover &#34;say_team Planting/Defusing C4, Cover me&#33;&#34;
alias pdc4 &#34;pdc41&#34;
alias pdc41 &#34;d1; echo Plant; d0; alias pdc4 pdc42; alias c4m +plant&#34;
alias pdc42 &#34;d1; echo Defuse; d0; alias pdc4 pdc41; alias c4m +defuse&#34;

bind &#34;?&#34; &#34;pdc4&#34;
bind &#34;?&#34; &#34;c4m&#34;

&#34;pdc4&#34; is te toggle between planting and
defusing, &#34;c4m&#34; is the actual command.

NOTES TO CHEATERS
No bunnyjump scripts is ever written in this
post, and mostly it&#39;ll be a waste of time
asking for one in the forum.
IT - IS - A - CHEAT&#33;
Same thing for 3rd person wiew.
No arguments taken.

Other stuff&#58;

To make your weapons come instantly when the
number 1-5 is pressed, type this in your console&#58;
hud_fastswitch 1

Posted by 0cT@goN&#58;

HE Spam...

alias buy_he &#34;buyequip; menuselect 4; wait; wait&#34;
alias get_he &#34;weapon_hegrenade; wait; wait&#34;
alias throw_he &#34;+attack; wait; wait; wait; -attack&#34;
alias spam_he &#34;buy_he; get_he; throw_he&#34;

bind &#34;?&#34; &#34;spam_he&#34;


Grenade Script...

// -== 0cT@goN&#39;s Grenade Script ==-
alias +grenthrow &#34;nomsg&#34;
alias -grenthrow &#34; &#34;

alias throwflash &#34;weapon_flashbang; flashmsg; w1; +attack&#34;
alias throwhe &#34;weapon_hegrenade; hemsg; w1; +attack&#34;
alias throwsmoke &#34;weapon_smokegrenade; smokemsg; w1; +attack&#34;
alias finthrow &#34;w1; -attack; w2; get_best&#34;

// -== Messages ==-
alias flashmsg &#34;say_team Look Out, Throwing a Flashbang&#34;&#39;
alias hemsg &#34;say_team Throwing a HE Grenade&#33;&#33;&#34;
alias smokemsg &#34;say_team Throwing a Smoke Grenade&#33;&#33;&#34;

// -== Grenade Cycler ==-
alias gren_cycle &#34;he_throw&#34;

alias smoke_throw &#34;d1; echo Set to throw a *SMOKE GREN*; d0; alias grenthrow throwsmoke; alias -grenthrow finthrow; alias gren_cycle he_throw&#34;
alias he_throw &#34;d1; echo Set to throw a *HE GREN*; d0; alias +grenthrow throwhe; alias -grenthrow finthrow; alias gren_cycle flash_throw&#34;
alias flash_throw &#34;d1; echo Set to throw a *FLASHBANG*; d0; alias +grenthrow throwflash; alias -grenthrow finthrow; alias gren_cycle no_throw&#34;
alias no_throw &#34;d1; echo Set to throw *NOTHING*; d0; alias +grenthrow nomsg; alias -grenthrow none; alias gren_cycle smoke_throw&#34;

// -== Common Cmds ==-
alias w1 &#34;wait&#34;
alias w2 &#34;w1; w1&#34;
alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;
alias none &#34; &#34;
alias nomsg &#34;d1; echo Nothing Selected; d0&#34;
alias get_best &#34;hud_fastswitch 1; slot3; slot2; slot1; hud_fastswitch 0&#34;

// -== Binds ==-
bind &#34;?&#34; &#34;+grenthrow&#34;
bind &#34;?&#34; &#34;gren_cycle&#34;


Jump Clear...

alias +slot10j &#34;+jump; slot10&#34;
alias -slot10j &#34;-jump; slot10&#34;

bind &#34;?&#34; &#34;+slot10j&#34;


Weapon Switches...

alias get_sec &#34;hud_fastswitch 1; slot2; hud_fastswitch 0&#34;
alias get_pri &#34;hud_fastswitch 1; slot1; hud_fastswitch 0&#34;
alias get_kni &#34;hud_fastswitch 1; slot3; hud_fastswitch 0&#34;
alias get_c4 &#34;hud_fastswitch 1; slot5; hud_fastswitch 0&#34;
alias get_best &#34;hud_fastswitch 1; slot3; slot2; slot1; hud_fastswitch 0&#34;

bind &#34;?&#34; &#34;get_sec &#34;
bind &#34;?&#34; &#34;get_pri &#34;
bind &#34;?&#34; &#34;get_kni &#34;
bind &#34;?&#34; &#34;get_c4 &#34;
bind &#34;?&#34; &#34;get_best&#34;


Switch Hands...

alias toggle_hand &#34;left_hand&#34;
alias left_hand &#34;alias toggle_hand right_hand; cl_righthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv&#34;
alias right_hand &#34;alias toggle_hand left_hand; cl_righthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv&#34;

bind &#34;?&#34; &#34;toggle_hand&#34;


Duck Toggle...

alias duck_on &#34;+duck; developer 1; echo Ducking Toggle *ON*; developer 0; alias toggle_duck duck_off&#34;
alias duck_off &#34;-duck; developer 1; echo Ducking Toggle *OFF*; developer 0; alias toggle_duck duck_om&#34;
alias toggle_duck &#34;duck_on&#34;

bind &#34;?&#34; &#34;toggle_duck&#34;

Thats all the brilliant stuff I could come up with.

Posted By ZigZagMan

Reload stop

alias reload_stop &#34;weapon_knife; wait; wait; wait; lastinv&#34;

bind &#34;?&#34; &#34;reload_stop&#34;


AFK Fun&#33;&#33; &#58;&#62;

alias afk &#34;afk1&#34;
alias afk1 &#34;+forward; +left; weapon_knife; +attack; say_team be right back; alias afk afk0&#34;
alias afk0 &#34;-forward; -left; -attack; say_team I&#39;m back; alias afk afk1&#34;

bind &#34;?&#34; &#34;afk&#34;


Quick Stab

alias +quickstab &#34;weapon_knife; wait; +attack2&#34;
alias -quickstab &#34;-attack2; lastinv&#34;

bind &#34;?&#34; &#34;+quickstab&#34;


rcon admins and adminmod.
Note&#58; For rcon commands, when prompted a command would look like this in the top left.
rcon&#58; mp_friendlyfire&#34; 0
Since rcon is the begining of the command, you must add the closing &#34; then the last of the command.

contimes 10

alias ee1 &#34;developer 1&#34;
alias ee0 &#34;developer 0&#34;
alias 1w1 &#34;wait;wait;wait&#39;wait&#34;
alias 0001 &#34;messagemode name&#34;
alias 0002 &#34;messagemode rcon&#34;
alias 0003 &#34;messagemode admin_tsay&#34;
alias 0004 &#34;messagemode record&#34;
alias 0011 &#34;admin_fun 1&#34;
alias 0012 &#34;admin_fun 0&#34;
alias 0013 &#34;admin_pistols&#34;
alias 000echo &#34;ee1; echo 1. Change Name; echo 2. Enter rcon command; echo 3. Admin Say; echo 4. Record Demo; echo 6. FunMode On; echo 7. AdminFun Off; echo 8. Pistols Only;ee0&#34;

alias 000bind &#34;bind 1 0001; bind 2 0002; bind 3 0003; bind 4 0004; bind 5 0005; bind 6 0011; bind 7 0012; bind 8 0013; bind 9 0014;1w1;1w1;1w1;1w1&#34;

alias 000tbind &#34;bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 slot8; bind 9 slot9&#34;;1w1;1w1;1w1;1w1&#34;

alias +m01 &#34;000echo; 1w1;1w1;000bind&#34;
alias -m01 &#34;1w1;1w1;000tbind&#34;

bind ? &#34;+m01&#34;


Posted By The Super Fantabuloso Angelslayer&#58;

AWM/P Auto Zoom

alias +autozoom &#34;get1;w5;w5;w5;w5;w5;+attack2;w;-attack2&#34;
alias -autozoom &#34;+attack;wait;-attack;w;weapon_knife;w;lastinv;w5;w5;w5;+attack2;w;-attack2&#34;
alias zoomtog &#34;zoom+&#34;
alias zoom+ &#34;bind mouse1 +autozoom;alias zoomtog zoom-;d1;echo ***Auto Zoom On***;d0&#34;
alias zoom- &#34;bind mouse1 +attack;alias zoomtog zoom+;d1;echo ***Auto Zoom Off***;d0&#34;

alias get1 &#34;hud_fastswitch 1;slot1;hud_fastswitch 0&#34;
alias w &#34;wait&#34;
alias w5 &#34;w;w;w;w;w&#34;
alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;

bind &#34;?&#34; zoomtog

press and hold to zoom once,
release to fire.

Move Clear/Buy Ammo All The Time

alias +cforward &#34;+forward;slot10&#34;
alias -cforward &#34;-forward;slot10&#34;
alias +cback &#34;+back;slot10&#34;
alias -cback &#34;-back;slot10&#34;
alias +cmoveleft &#34;+moveleft;slot10&#34;
alias -cmoveleft &#34;-moveleft;slot10&#34;
alias +cmoveright &#34;+moveright;slot10&#34;
alias -cmoveright &#34;-moveright;slot10&#34;
alias +cjump &#34;+jump;slot10&#34;
alias -cjump &#34;-jump;slot10&#34;

bind &#34;?&#34; &#34;+cforward&#34;
bind &#34;?&#34; &#34;+cback&#34;
bind &#34;?&#34; &#34;+cmoveleft&#34;
bind &#34;?&#34; &#34;+cmoveright&#34;
bind &#34;?&#34; &#34;+cjump&#34;

all you have to do is move and the menus will clear.

and if you wanna constantly buy ammo in buy zones, when you have the money....

alias +cforward &#34;+forward;slot10;ba0&#34;
alias -cforward &#34;-forward;slot10;ba0&#34;
alias +cback &#34;+back;slot10;ba0&#34;
alias -cback &#34;-back;slot10;ba0&#34;
alias +cmoveleft &#34;+moveleft;slot10;ba0&#34;
alias -cmoveleft &#34;-moveleft;slot10;ba0&#34;
alias +cmoveright &#34;+moveright;slot10;ba0&#34;
alias -cmoveright &#34;-moveright;slot10;ba0&#34;
alias +cjump &#34;+jump;slot10;ba0&#34;
alias -cjump &#34;-jump;slot10;ba0&#34;

alias ba1 &#34;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1&#34;
alias ba2 &#34;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2&#34;
alias ba0 &#34;ba1;ba2&#34;

bind &#34;?&#34; &#34;+cforward&#34;
bind &#34;?&#34; &#34;+cback&#34;
bind &#34;?&#34; &#34;+cmoveleft&#34;
bind &#34;?&#34; &#34;+cmoveright&#34;
bind &#34;?&#34; &#34;+cjump&#34;


Burst Fire Script
This burst fire script is based on holding down +attack.

alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;
alias w3 &#34;wait;wait;wait&#34;

alias burst &#34;unbind mouse1;+attack;w3;w3;-attack;bind mouse1 burst&#34;
alias burst_tog &#34;burst+&#34;
alias burst+ &#34;bind mouse1 burst;d1;echo ** Burst Fire &#91;ON &#93; **;d0;alias burst_tog burst-&#34;
alias burst- &#34;bind mouse1 +attack;d1;echo ** Burst Fire &#91;OFF&#93; **;d0;alias burst_tog burst+&#34;

bind &#34;???&#34; burst_tog

and this one is based on the rapid activation of +attack/-attack

alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;

alias ss &#34;+attack;wait;wait;-attack;wait;wait&#34;
alias burst &#34;unbind mouse1;ss;ss;ss;ss;ss;bind mouse1 burst&#34;
alias burst_tog &#34;burst+&#34;
alias burst+ &#34;bind mouse1 burst;d1;echo ** Burst Fire &#91;ON &#93; **;d0;alias burst_tog burst-&#34;
alias burst- &#34;bind mouse1 +attack;d1;echo ** Burst Fire &#91;OFF&#93; **;d0;alias burst_tog burst+&#34;

bind &#34;???&#34; burst_tog


MWheel Weapon Inventory
This one will go through all of your weapons, grenades & C4 in order...

alias invup &#34;hud_fastswitch 1; invnext; +attack; wait; -attack; hud_fastswitch 0&#34;
alias invdown &#34;hud_fastswitch 1; invprev; +attack; wait; -attack; hud_fastswitch 0&#34;

bind mwheelup invup
bind mwheeldown invdown

and this one will cycle through your weapons only.

alias get1 &#34;hud_fastswitch 1;slot1;hud_fastswitch 0;alias invup get3;alias invdown get2&#34;
alias get2 &#34;hud_fastswitch 1;slot2;hud_fastswitch 0;alias invup get1;alias invdown get3&#34;
alias get3 &#34;weapon_knife;alias invup get2;alias invdown get1&#34;
alias invup &#34;get3&#34;
alias invdown &#34;get2&#34;

bind mwheelup invup
bind mwheeldown invdown


Posted by Bigguns&#58;
Had a go at the Grenade Auto Script &#40;copying and pasting from others&#41; and came up with this.

For HE grens&#58;

alias waitlong &#34;wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait&#34;
alias get_he &#34;weapon_hegrenade&#34;
alias throw_he &#34;+attack; waitlong; waitlong; waitlong; -attack&#34;
alias get_best &#34;hud_fastswitch 1; slot3; slot2; slot1; hud_fastswitch 0&#34;
alias autogren &#34;get_he; waitlong; throw_he; waitlong; waitlong; waitlong; get_best&#34;

bind &#34;?&#34; &#34;autogren&#34;


For FlashBangs&#58;

alias get_flash &#34;weapon_flashbang&#34;
alias throw_he &#34;+attack; waitlong; waitlong; waitlong; -attack&#34;
alias autoflash &#34;get_flash; waitlong; throw_he; waitlong; waitlong; waitlong; get_best&#34;

bind &#34;?&#34; &#34;autoflash&#34;


This will change to Grenade, &#40;HE or Flash&#41; throw, and then change to your best weapon.....

Works well with my gamevoice as well.....and you may have to change the wait alias to increase or decrease depending on the speed of your machine....

How to play a wave file over voice coms&#58;

//External Wav script by X3M wav gotta be 8kHz 16bit Mono name it voice_input.wav and put it in HL folder
alias extoggle exon
alias exon &#34;voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff&#34;
alias exoff &#34;-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon&#34;

For Rcon&#58;-
//External Wav script by X3M wav gotta be 8kHz 16bit Mono name it voice_input.wav and put it in HL folder
alias extoggle exonalias exon &#34;rcon sv_alltalk 1; voice_inputfromfile 1; +voicerecord; alias extoggle exoff&#34;
alias exoff &#34;-voicerecord; voice_inputfromfile 0; alias extoggle exon; rcon sv_alltalk 0&#34;

For Adminmod&#58;-
//External Wav script by X3M wav gotta be 8kHz 16bit Mono name it voice_input.wav and put it in HL folder
alias extoggle exonalias exon &#34;admin_rcon sv_alltalk 1; voice_inputfromfile 1; +voicerecord; alias extoggle exoff&#34;
alias exoff &#34;-voicerecord; voice_inputfromfile 0; alias extoggle exon; admin_rcon sv_alltalk 0&#34;


Originally posted by Mat@TheFlat,
rewritten by Nuclear Chicken&#58;
Primary/Secodary weapon toggler

alias pswitch &#34;weapon_knife; lastinv; weap_sec; lastinv; weap_prim; lastinv; weapon_knife; lastinv&#34;
alias weap_prim &#34;weap_shotgun; weap_smg; weap_ar; weap_sniper; weapon_m249&#34;
alias weap_shotgun &#34;weapon_m3; weapon_xm1014&#34;
alias weap_smg &#34;weapon_mp5navy; weapon_p90; weapon_tmp; weapon_mac10; weapon_ump45&#34;
alias weap_ar &#34;weapon_ak47; weapon_sg552; weapon_m4a1; weapon_aug; weapon_famas; weapon_galil&#34;
alias weap_sniper &#34;weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550&#34;
alias weap_sec &#34;weapon_glock18; weapon_usp; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven&#34;

bind &#34;?&#34; &#34;pswitch&#34;


Originally posted by The Super Fantabuloso Angelslayer&#58;
AWP/Scout Quick Switch

alias d1 &#34;developer 1&#34;
alias d0 &#34;developer 0&#34;
alias s1 &#34;slot1&#34;
alias s2 &#34;slot2&#34;
alias pist_check &#34;&#34;
alias get2 &#34;weapon_glock18;weapon_usp;weapon_deagle;weapon_p228;weapon_elite;weapon_fiveseven;set_off&#34;
alias pist_tog &#34;pist_on&#34;
alias pist_on &#34;bind mouse1 +fire;alias pist_tog pist_off;d1;echo Auto Switch &#91;ON &#93;;d0;set+; set_on&#34;
alias pist_off &#34;alias pist_tog pist_on;d1;echo Auto Switch &#91;OFF&#93;;d0;set-; set_off&#34;
alias +fire &#34;+attack&#34;
alias -fire &#34;-attack;wait;wait;pist_check;slot10&#34;
alias setter &#34;alias pist_check get2&#34;
alias set_on &#34;setter&#34;
alias set_off &#34;alias pist_check&#34;
alias set+ &#34;alias set_on setter&#34;
alias set- &#34;alias set_on&#34;

alias slot_1 &#34;slot1;set_on&#34;
alias slot_2 &#34;slot2;set_off&#34;
alias slot_3 &#34;slot3;set_off&#34;
alias slot_4 &#34;slot4;set_off&#34;
alias slot_5 &#34;slot5;set_off&#34;
alias dropper &#34;drop;pist_off&#34;
alias invup &#34;invnext;set_off&#34;
alias invdn &#34;invprev;set_off&#34;
alias invlast &#34;lastinv;set_on&#34;

bind &#34;1&#34; &#34;slot_1&#34;
bind &#34;2&#34; &#34;slot_2&#34;
bind &#34;3&#34; &#34;slot_3&#34;
bind &#34;4&#34; &#34;slot_4&#34;
bind &#34;5&#34; &#34;slot_5&#34;
bind &#34;?&#34; &#34;invlast&#34; //key for lastinv
bind &#34;?&#34; &#34;dropper&#34; //key to drop weapons
bind &#34;?&#34; &#34;pist_tog&#34; //key to toggle pistol switch mode
bind &#34;?&#34; &#34;+fire&#34; //normal fire button

Just change the ? to whatever key you want to use.

Status Update
show score, fps, netgraph 3, timeleft and closes menus.
release to clear

//Status Update
alias +statusupdate &#34;+showscores; cl_showfps 1; net_graph 3; drawradar&#34;
alias -statusupdate &#34;-showscores; cl_showfps 0; net_graph 0; timeleft; slot10&#34;

bind &#34;???&#34; &#34;+statusupdate&#34;

Originally posted by Desloc&#58;
Desloc&#39;s Lag Reduction Script

// Autoexec.cfg entries&#58;

// Lag Reduction Settings

alias setnetgraph netgraphon3
alias netgraphon3 &#34;net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2&#34;
alias netgraphon2 &#34;net_graph 2; alias setnetgraph netgraphon1&#34;
alias netgraphon1 &#34;net_graph 1; alias setnetgraph netgraphoff&#34;
alias netgraphoff &#34;net_graph 0; alias setnetgraph netgraphfps&#34;
alias netgraphfps &#34;cl_showfps 1; alias setnetgraph netgraphon3&#34;

alias r10000 &#34;rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000&#34;
alias r8000 &#34;rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000&#34;
alias r7000 &#34;rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000&#34;
alias r6000 &#34;rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500&#34;
alias r5500 &#34;rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000&#34;
alias r5000 &#34;rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500&#34;
alias r4500 &#34;rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000&#34;
alias r4000 &#34;rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500&#34;
alias r3500 &#34;rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000&#34;
alias r3000 &#34;rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500&#34;
alias r2500 &#34;rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500&#34;
r5000

alias updr55 &#34;cl_updaterate 55; devon; echo 55 packets DOWN; devoff; alias updrup updr55; alias updrdn updr50&#34;
alias updr50 &#34;cl_updaterate 50; devon; echo 50 packets DOWN; devoff; alias updrup updr55; alias updrdn updr45&#34;
alias updr45 &#34;cl_updaterate 45; devon; echo 45 packets DOWN; devoff; alias updrup updr50; alias updrdn updr40&#34;
alias updr40 &#34;cl_updaterate 40; devon; echo 40 packets DOWN; devoff; alias updrup updr45; alias updrdn updr35&#34;
alias updr35 &#34;cl_updaterate 35; devon; echo 35 packets DOWN; devoff; alias updrup updr40; alias updrdn updr30&#34;
alias updr30 &#34;cl_updaterate 30; devon; echo 30 packets DOWN; devoff; alias updrup updr35; alias updrdn updr25&#34;
alias updr25 &#34;cl_updaterate 25; devon; echo 25 packets DOWN; devoff; alias updrup updr30; alias updrdn updr20&#34;
alias updr20 &#34;cl_updaterate 20; devon; echo 20 packets DOWN; devoff; alias updrup updr25; alias updrdn updr15&#34;
alias updr15 &#34;cl_updaterate 15; devon; echo 15 packets DOWN; devoff; alias updrup updr20; alias updrdn updr15&#34;
updr30

alias cmdr55 &#34;cl_cmdrate 55; devon; echo 55 packets UP; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50&#34;
alias cmdr50 &#34;cl_cmdrate 50; devon; echo 50 packets UP; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45&#34;
alias cmdr45 &#34;cl_cmdrate 45; devon; echo 45 packets UP; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40&#34;
alias cmdr40 &#34;cl_cmdrate 40; devon; echo 40 packets UP; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35&#34;
alias cmdr35 &#34;cl_cmdrate 35; devon; echo 35 packets UP; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30&#34;
alias cmdr30 &#34;cl_cmdrate 30; devon; echo 30 packets UP; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25&#34;
alias cmdr25 &#34;cl_cmdrate 25; devon; echo 25 packets UP; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20&#34;
alias cmdr20 &#34;cl_cmdrate 20; devon; echo 20 packets UP; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15&#34;
alias cmdr15 &#34;cl_cmdrate 15; devon; echo 15 packets UP; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15&#34;
cmdr40

// Config.cfg entries&#58;

bind &#34;PAUSE&#34; &#34;setnetgraph&#34;
bind &#34;PGDN&#34; &#34;r_dn&#34;
bind &#34;PGUP&#34; &#34;r_up&#34;
bind &#34;HOME&#34; &#34;updrup&#34;
bind &#34;END&#34; &#34;updrdn&#34;
bind &#34;INS&#34; &#34;cmdrup&#34;
bind &#34;DEL&#34; &#34;cmdrdn&#34;

rate &#34;5000.007&#34;
cl_updaterate &#34;30&#34;
cl_cmdrate &#34;40&#34;

As long as the config.cfg entries matches the autoexec.cfg entries&#40;as above in bold&#41; you&#39;ll be fine.

You might have set your config.cfg to &#39;read only&#39; &#40;right click on config.cfg, left click properties, put check mark in &#39;read only&#39;, click apply&#41; in order to make sure the settings is permanently saved.

Enjoy

sampson
04-26-2004, 01:12 AM
:huh: What the hell is all that crap???

silent VI
04-26-2004, 05:25 AM
Originally posted by sampson@26 April 2004 - 01:12
:huh: What the hell is all that crap???
like i said read it, unstead of going :huh: waht the hell is that. imean what would you like me to do? spoon feed it to you


THE FIRST SENTANCE

We&#39;re going to name some files, some methods of scriping, and create some scripts, step by step.

that "CRAP" is what it is basiclly making shortcuts insted of having to memorize a huge list of keys and wasting time buying :ph34r:

sampson
04-28-2004, 08:51 AM
Originally posted by silent VI+25 April 2004 - 23:25--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (silent VI @ 25 April 2004 - 23:25)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-sampson@26 April 2004 - 01:12
:huh: What the hell is all that crap???
like i said read it, unstead of going :huh: waht the hell is that. imean what would you like me to do? spoon feed it to you


THE FIRST SENTANCE

We&#39;re going to name some files, some methods of scriping, and create some scripts, step by step.

that "CRAP" is what it is basiclly making shortcuts insted of having to memorize a huge list of keys and wasting time buying :ph34r: [/b][/quote]
<---code newbie(I&#39;m what comes before newbie, whatever that is.)

silent VI
04-28-2004, 11:42 PM
Originally posted by sampson+28 April 2004 - 08:51--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (sampson @ 28 April 2004 - 08:51)</td></tr><tr><td id='QUOTE'>
Originally posted by silent VI@25 April 2004 - 23:25
<!--QuoteBegin-sampson@26 April 2004 - 01:12
:huh: What the hell is all that crap???
like i said read it, unstead of going :huh: waht the hell is that. imean what would you like me to do? spoon feed it to you


THE FIRST SENTANCE

We&#39;re going to name some files, some methods of scriping, and create some scripts, step by step.

that "CRAP" is what it is basiclly making shortcuts insted of having to memorize a huge list of keys and wasting time buying :ph34r:
<---code newbie(I&#39;m what comes before newbie, whatever that is.) [/b][/quote]
so your sayin your incapibol of reading, just because your a newcomer? :P i think not actually read the inforamtion we provide for you and you will learn somthing :P

sampson
04-29-2004, 03:23 AM
Question: I bought Counterstrike and am having problems. The game fails to connect for the updates and fails to connect to the internet game servers as well. WTF is the deal? I&#39;ve got Win XP/Cable internet. Any help is much appreciated&#33;&#33;

silent VI
04-29-2004, 03:33 AM
Originally posted by sampson@29 April 2004 - 03:23
Question: I bought Counterstrike and am having problems. The game fails to connect for the updates and fails to connect to the internet game servers as well. WTF is the deal? I&#39;ve got Win XP/Cable internet. Any help is much appreciated&#33;&#33;
you gotta update manually i&#39;ll get a link in a bit, 1.6 or 1.5? also in the meantime focus on dling maps most good servers kick if you don&#39;t have the map

silent VI
04-29-2004, 03:36 AM
1.6 (http://www.counter-strike.net/download.html) 1.6 you have to go through steam an a bunch of bs i personnaly don&#39;t like it and play 1.5 wich is gotten here by following the wizard 1.5 (http://www.counter-strike.net/cswizard1.html)

sampson
04-29-2004, 09:17 AM
1.6 I agree is crap. Too much hassle and didn&#39;t work anyway. 1.5 doesn&#39;t have the version I bought. I&#39;ve got the Half-Life Platinum Collection. The Platinum collection is listed, but it tells me to match up the cover of the game. My cover isn&#39;t there. Any suggestion?

silent VI
04-29-2004, 09:19 AM
you want the reatail 1.5 patch http://www.counter-strike.net/retail_full.html :huh:

sampson
04-29-2004, 10:21 AM
Originally posted by silent VI@29 April 2004 - 03:19
you want the reatail 1.5 patch http://www.counter-strike.net/retail_full.html :huh:
What file do i need to save that in?

silent VI
05-04-2004, 11:58 PM
Originally posted by sampson+29 April 2004 - 10:29--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (sampson @ 29 April 2004 - 10:29)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-silent VI@29 April 2004 - 03:19
you want the reatail 1.5 patch http://www.counter-strike.net/retail_full.html :huh:
What file do i need to save that in? [/b][/quote]
i hope that is a joke

sampson
05-05-2004, 08:20 AM
no joke :helpsmile:

KazaaLeecher
05-09-2004, 09:03 AM
Counter Strike is pretty fun and realistic but if you get bored playing it,check out Tactical Ops http://www.tactical-ops.de/ ,its better then CS IMO.

Go here for screenshots http://www.modnmod.com/mods.php ,find Tactical Ops from the list, its a mod for Unreal Tournament.

This is why i thing its better then CS,When you get shot you leave blood trails(Blood drips from your body and people can track you down if you try to run hehehe),When i played CS didnt see that feature but it might have it i dont know correct me if im wrong.Another thing is the voices are better, when you die the screams are different,they have about i think 4 or more,not freaky scream that freak you out so dont worry.The weapons models are better gun sounds are better
maps are better game play is different but i give it a 10 out of 10 same goes for CS.


TO
Weapons 10
Sound more variaty 9
Gameplay 10
GFX 9
you buy your weapons in the game

CS
Weapons 9
Sound 7
Gameplay 10
GFX 7
you buy your weapons in the game

Urban Terror
Weapons 7
Sound 7
Gameplay 9
GFX 10 weapon models are not better then TO
You get to start with weapons you choose in the game

Thats my opinon so go check out all 3 mods, Counter Strike,Tactical Ops,and the Urban Terror Mod for Quake3

SingaBoiy
05-09-2004, 10:06 AM
According to GameStop...

Counter-strike: Condition Zero 6.8
Tactical Ops 6.2
SOCOM 2 8.5

You choose :P

Formula1
05-09-2004, 03:15 PM
You&#39;ll never get bored of CS , in Cs you face actual people , the more you play CS they better you&#39;ll become. DO not buy Condition zero , its just the same thing as Half Life Counter Strike , just with single player and not many people have it. So GET Half Life Counter-Strike . Alot of people all over the world play it.

KazaaLeecher
05-09-2004, 06:10 PM
Dont believe every review you see, you wont know until you play it.
They gave half life a good score and when i bought it the multiplayer sucked IMO.

silent VI
05-09-2004, 07:03 PM
Originally posted by sampson@5 May 2004 - 08:28
no joke :helpsmile:
default c:/sierra/counterstrike

sampson
05-16-2004, 01:20 PM
Originally posted by Formula1@9 May 2004 - 09:23
You&#39;ll never get bored of CS , in Cs you face actual people , the more you play CS they better you&#39;ll become. DO not buy Condition zero , its just the same thing as Half Life Counter Strike , just with single player and not many people have it. So GET Half Life Counter-Strike . Alot of people all over the world play it.
Bought CS two weeks ago and am already listing it on Ebay

OVERATED :angry:

Busyman
05-16-2004, 02:45 PM
Let me say that most of those folks on here that dislike Halo AND Counterstrike are in the serious majority (just I am with the original Half-Life).

If Halo is boring, tell me some FPS&#39;s that aren&#39;t.

I know the "war" games like Battlefield, Call Of Duty, etc but..

.......Halo.......REPETITIVE??? :lol: <_<

Ya gotta be shittin&#39; me.
Halo might have one repetitive level and that one doesn&#39;t even last that long. It sounds as if it was too hard for some you. I&#39;m talking about the robot eye that you have to follow.

I&#39;m looking for the redux of HL and CS to the source engine.

What&#39;s not to like about CS IF you like multiplayer?

Can you name alot of games that are better?

destroyerofevil
05-16-2004, 03:04 PM
Battlefield is cool. B) Cs sucks dick and so does half life, halo etc. :angry: Wat is so damn frickin nice bout cs? Its so boring. And repetitive. Basically it blows dick.

Falconetti
05-16-2004, 05:08 PM
Used to be fun and addicitve, played it alot, now i only play it sometimes. Too many whiney 10-15 year old little brats play the game, all they do is talk smack (callin everyone n00bs and Pwned, pwned) and complain if u kill em...