TheKiler
11-15-2004, 04:14 AM
A startling news item came up on a spanish computing site I visit oftenly. It informs the reader that the .wav files used for the Microsoft Windows Media Player Tours have been engineered (created/edited) using a illegal copy of Sony's Sound Forge audio app.
Apparently, the "handle" Deepz0ne (a known cracker) appears as a signature at the end of the .wav files. I've checked and CONFIRMED that this is true (screenshot I took a couple of hours ago):
IMAGE:
http://united-students.com/wavhex.jpg
To test this yourself, go to C:\WINDOWS\Help\Tours\WindowsMediaPlayer\Audio\Wav, and open any .wav file (like wmpaud5.wav) in a hex editor, and search for Deepz0ne at the end of the file.
Now, what does this mean??
Did Microsoft engineer their own sound files with illegally acquired software? Or did they hire a third-party sound technician or business that used this software?? I think that we will never know...
The irony here is incredible! :P :D :D :D :D
Credits to E-Consol for this post
Apparently, the "handle" Deepz0ne (a known cracker) appears as a signature at the end of the .wav files. I've checked and CONFIRMED that this is true (screenshot I took a couple of hours ago):
IMAGE:
http://united-students.com/wavhex.jpg
To test this yourself, go to C:\WINDOWS\Help\Tours\WindowsMediaPlayer\Audio\Wav, and open any .wav file (like wmpaud5.wav) in a hex editor, and search for Deepz0ne at the end of the file.
Now, what does this mean??
Did Microsoft engineer their own sound files with illegally acquired software? Or did they hire a third-party sound technician or business that used this software?? I think that we will never know...
The irony here is incredible! :P :D :D :D :D
Credits to E-Consol for this post