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Thread: Project Reality v0.6 [BF2 mod]

  1. #1
    iNSOMNiA's Avatar 1/G BT Rep: +16BT Rep +16BT Rep +16BT Rep +16
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    PR v0.607rc1 download links and torrent files

    Client Files

    Direct Downloads :

    http://battlefield2.filefront.com/fi...80278#Download Thanks to our friends at Filefront for this.

    Torrents :

    http://torrentbox.com/download/11379...ta.exe.torrent

    Please set your upload speed to 80% in your torrent client and KEEEP SEEDING after you finish downloading! PLEASE AND THANK YOU!





    Changelog

    Here are the changes made from the v0.606 version to v0.607. These changes have been made from your feedback and bug reports, so be sure to post your opinions and bugs about the Release Candidate!

    COMMANDER: attempt to fix spawn position locations on the Firebases and Bunker
    COMMANDER: improvements to Bunker & Firebase spawning reliability, but still needs work
    COMMANDER: set distance from Bunkers and FBs for Kit Req to 5m
    COMMANDER: slight reduction in bunker and FB hitpoints

    CONFIG: changed Insurgent Squad Leader # in squad requirements to 4. This is the embedded SF operator kit. Change is to make them slightly more available and to keep it consistent with the other factions.

    KITS: added ammo kits to Support Classes

    MATERIALS: attempt to fix crewman wrench inability to repair Hummers and APCs
    MATERIALS: attempt to fix issue with crewman wrench not repairing Jeeps and APCs
    MATERIALS: made most weapons more effective versus Command Post

    MENU: new icon from spearhead

    PYTHON: Fixed razorwire not being able to be deployed next to firebases.

    RALLY: fixed rally point radio chatter issues

    SOUNDS: attempt to fix the rally points radio chatter
    SOUNDS: AAA cannon 3p volume boost
    SOUNDS: attempted fix to problem with rally point sounds not being audible
    SOUNDS: attempted fix to problem with rally point sounds not being audible; also moved US Radio Chatter assets to their own radio chatter folder
    SOUNDS: Fixed explosion distances by adding larger time to live.
    SOUNDS: Found another tweak file using it and updated.
    SOUNDS: Handheld AT volume boost
    SOUNDS: M40A3 volume boost, 1p only
    SOUNDS: New G3A3
    SOUNDS: New reload sound for QBZ95UGL GL
    SOUNDS: QBZ95UGL, new reload sound to sync with spearheads animation.
    SOUNDS: QBZUGL GL reload tweaked a bit
    SOUNDS: Tweaked the new G3A3

    STATICS: increased cull radius (view distance) on block bunker
    STATICS: update of the woodsteel_bridge_segment_static object with a bug fix that made it look odd.

    VEHICLES: attempt to fix shiny surface on support trucks
    VEHICLES: attempt to lower the resupply height from helipads to require helicopters to land to repair & rearm
    VEHICLES: increased render distance of ATV

    WEAPONS: failed attempt to fix missing pickup smoke marker. repo'ing anyways as there is some other minor cleanup in the code.
    WEAPONS: fixed long reload timer issues with Stationary AA missiles
    WEAPONS: increased damage done by molotov flames
    WEAPONS: reverted ammo kit to old style thrown ammo kits, reduced bag count to 1 bag
    WEAPONS: set ammokit to max 1 in world at any time from each player

    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.

  2. Games   -   #2
    Smith's Avatar Since 1989.. BT Rep: +1
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    Old? I thought the only new releases from PR were public betas..

  3. Games   -   #3
    iNSOMNiA's Avatar 1/G BT Rep: +16BT Rep +16BT Rep +16BT Rep +16
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    - It 's 0.607RC1, the latest beta version

    - 0.607 should be the last beta release, if everything goes according to plan, official release of 0.6 will be somewhere next week.

    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.

  4. Games   -   #4
    Smith's Avatar Since 1989.. BT Rep: +1
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    Do you have a position some were on the mod?

  5. Games   -   #5
    Colt Seevers's Avatar P()()p!3 $CR/-\P3R$ BT Rep: +3
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    good mod!

  6. Games   -   #6
    iNSOMNiA's Avatar 1/G BT Rep: +16BT Rep +16BT Rep +16BT Rep +16
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    Yea Smith, i've been a part of the DEV team for the 0.5
    Good to see we have some PR fan in FST - Few servers are currently running this RC so if you guys want to join us it could be fun.
    Make sure you read the manual carefully because some majors modifications have been added to the 0.6
    Last edited by iNSOMNiA; 07-07-2007 at 02:46 PM.

    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt.

  7. Games   -   #7
    Smith's Avatar Since 1989.. BT Rep: +1
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    1 GB + is alot for a beta..im just waiting for the next version. Probably gonna need a new video card for it, the new view distances worry me.

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