Originally Posted by
j2k4
Mine sees 3.25G.
I guess there is a range...that alone is enough to make me drop the dough for 64-bit...
The restriction of how much memory your system can use is based on how many bits your processor is. Not the operating system (unless the OS has its own artificial limits).
4GB is what XP can support. Thats because XP is using the 32bit enviroment.
32bit register = 2^32 addresses or 4 gigs of ram that can be addressed.
64 bit register = 2^64 addresses or 17,179,869,185 gigs of ram (16 exabytes)
Clearly Vista or any other 64bit OS isn't going to support 16 exabytes of RAM. There is no reason to create memory maps for 16 exabytes of RAM (due to hardware restrictions 16 exabytes won't be around for a few years). So, 64Bit Operating Systems create artificial limits on how much ram they allow. For example, Windows Vista Ultimate supports 128 GB of Ram. Apple's Mac Pro support up to 16GB i believe.
As for installing 64bit Vista. Depends on if you trust Microsoft's WoW64. WoW is the emulation software vista uses to handle the 64bit-32bit difference. So if your playing a 32bit game in a 64bit environment its running in a virtual environment (virtual is never as good as actual). If WoW is good (i haven't had a lot of experience with it) then the 64bit Vista is probably better. If WoW is not efficient then stick with 32Bit Vista.... i don't know enough about WoW to voice a strong opinion. But, what i do know is that NTVDM (i think thats the name) was the process windows used to emulate 16bit apps in a 32bit Windowsenvironment and it seems to work pretty well.
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