hi! what software can i use to convert mp3 file to .wav file?
hi! what software can i use to convert mp3 file to .wav file?
thanks! will try it out!!
btw, can i also use Nero to convert mp3 to wav? i also need to cut the wav file since i will only be needing the intro part of the music file.
Just use Nero Wave Editor then that should do what you want.
thanks a lot guys!!!
one more thing guys! i was able to crop the music file, now my problem is, is there a way to compress the file size of the .wav file so that it won't take too much space using the nero wave editor? or any other wav editor.
try using a real sound eding prog like Sound Forge 6.0. it is much better than nero sound editor and opens mp3 directly
why do u want to convert anyway
i want to make ringtones for my phone it can't playback mp3 filesOriginally posted by The Real Santa@24 November 2003 - 04:03
why do u want to convert anyway
i want to make ringtones for my phone it can't playback mp3 files [/b][/quote]Originally posted by FreeMail+24 November 2003 - 00:01--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (FreeMail @ 24 November 2003 - 00:01)</td></tr><tr><td id='QUOTE'><!--QuoteBegin-The Real Santa@24 November 2003 - 04:03
why do u want to convert anyway
Ok, im a bit puzzled here.
*.wav files are like 5 to 10 times bigger that mp3's.
As far as i know, ringtones (the latests hype) are MIDI files, extensions: *.mid , *.midi and the likes.
They reason they are midi files is rather simple.
*.wav's and *.mp3's are usually always megabytes and midis are kilobytes,
thus taking even less place in the memory.
Pritni Spears latest hit:
Wav files = 50mb
mp3 = 5 mb (depending on the BitRate)
midi = 1 to 50 kb (depends how well it was made, how many instruments was used)
Telephones dont have too much memory.
What tlf you have?
What format your tlf accepts?
Confirm if you are trying to make ringtones for, say, Nokia phones and the likes.
Some other info:
Wav to mp3 --> works fine
wav to midi --> cant do it too well
mp3 to midi ---> same as wav to midi
Beacause wav's and mp3's are actually AUDIO files, MIDI is not:
So, a file tells your Soundcard how, when and how long an instrument is played.MIDI is the acronym for Musical Instrument Digital Interface. Throughout its existence, MIDI has gained acceptance with industry professionals by leaps and bounds. Not only does it allow for faster creation and composition of music, it allows the composer to become the proverbial one-man band.
MIDI was introduced in 1983. It was developed in cooperation between the major music industry electronic instrument manufacturers including Roland, Yamaha, Korg and others. No one ever dreamed the kinds of sounds that could be created and accessed using such a powerful communications protocol.
The MIDI protocol allows electronic devices (usually synthesizers, but also computers, light show controllers, VCR’s, multi-track recorders, etc.) to interact and work in synchronization with other MIDI compatible devices. Using a master controller device such as a keyboard, one can play or trigger sounds from other electronic devices remotely. This eliminates the need for one keyboardist to perform with nine or ten keyboards around him. He can play all the keyboards through one simply by connecting them using MIDI. The other keyboards can be off-stage; he never has to touch them, yet he can play them.
The best analogy for MIDI is to liken it to the linking of two computers via modems. The same way the computers share information via modem, electronic devices share it via MIDI. It does not send the actual musical note, but the information about the note. It can send messages to synthesizers telling it to change sounds, master volume, modulation devices, which note was depressed, and even how long to sustain the note.
MIDI has been continually expanded to include other features for the professional musician. Some of note include MIDI Time Code (allowing synchronization of video and audio), Sample Dump Standard (allowing for the transfer of digital audio files) and MIDI Show Control (allowing control of devices used in theater).
Midi itself has NO audio, its sort of language.
Those instruments are usually stored in your soundcards Synthesizer as samples.
Those samples have different formats, .wav or .sbi etc.
Sort of example:
Take an Vocal from a song, you cant make midi of the words, those are Audio.
But you can make midi out of the Vocal melody.
Also, other Audio files:
Format, File Extension or Acronym ----- Association
AAC ----- MPEG-2 Advanced Audio Coding video and sound file
ACD ----- Acidized Sonic Foundry Project (.wav files) File (.acd)
ADM ----- Adaptive Delta Modulation
ADPCM ----- Adaptive Differential Pulse Code Modulation
AIFF ----- Audio Interchange / Information File Format (Apple Computers, .aiff, .aif and .aifc compressed format)
AKP ----- Akai S5000 and Akai S6000 Program File
APE ----- Monkey's Audio digital audio file (.ape)
APT-X ----- Audio Processing Technology compression algorithm
ARL ----- Aureal Sound Bank File
ARR ----- Steinberg Cubasis AV Arrangement File
ASF ----- Microsoft Active Streaming Format (.asf)
ASX ----- Microsoft Meta-file for redirection to an ASF streaming format file located on a HTTP Server (.asx)
ASFS ----- Audiosoft format
ATRAC ----- Adaptive Transform Acoustic Coding (Sony Mini-disc; Also as ATRAC-3)
AU ----- Sun Audio Unix Workstation ulaw/NeXT Audio File ulaw
AVI ----- Microsoft Audio Video Interleave File
AVR ----- Audio Visual Reasearch, Atari computers
B4S ----- ShoutCast Playlist format (Winamp 3)
BMO ----- Blue Matter File (.bmo; also .bmr and .bmt)
BMW ----- Buzz Machine Song File (without embedded sample)
BMX ----- Buzz Machine embedded sample Song File
BNK ----- Ad-lib Instrument File
BSE ----- Bedeviled Sound Engine (Linux-based) samplr file (.bse)
BWF ----- Broadcast Wave format subset specified by the European Broadcast Union
CBK ----- Creative Labs Wave Blaster Sound Bank file
CDA ----- Compact Disk Audio (sometimes as CD-DA)
CFX ----- Crystal Audio Engine Audio real-time effects plug-in
CIN ----- Crystal Audio Engine Audio Input
CMF ----- Creative Labs Creative Music File
CYC ----- Cakewalk Cyclone Groove Sampler embedded sample and settings File
CWO ----- Crystal Audio Engine Audio Output
DIG SD ------ Sound Designer I
DLS ------ Down Loadable Sounds (.dls)
DMF ----- Delusion Digital Music File
DMF ----- XTracker Sound Module
DS ----- DrumSynth .ds file
DSD ----- Direct Stream Digital (Super Audio CD)
DSF ----- Delusion Digital Sound File
DSI ----- Dream Station Sounds (Audio Simulation)
DSM ----- Digital Sound Module
DSP ----- Dynamic Studio Professional Module
DSS ----- Dream Station Songs (Audio Simulation)
DTM ----- DigiTrekker Module
DTS ----- Digital Theater Systems
DWD ----- DiamondWare Digitized File
EA ----- Emblaze Audio File
EFA ----- Ensoniq ASR File
EFS ----- Ensoniq SQ80 File
EMM IBM EMMS File (.emm) ----- ePAC Lucent Technologies Enhanced Perceptual Audio Coding
EPOC ----- Psion series palmtop audio file
EXS24 ----- Logic Audio sample audio file
FAR ----- Farandole Composer Module
FLA ----- Macromedia Flash File
FLAC FLAC ----- (Free Lossless Audio Codec) lossless digital audio file (compatible with Ogg Vorbis)
FLP ----- Fruity Loops Loop File (.flp)
FLT ----- StarTrekker Sound Module
FSM ----- Farandole Composer WaveSample
FST ----- Fruity Loops Sample Instrument File (.fst)
F2R ----- Farandole Linear Module
F3r ----- Farandole Blocked Linear Module
FXP ----- Steinberg HALion instrument file (.fxp)
GIG ----- GigaStudio Native Instrument file (.gig)
GKH ----- Ensoniq Disk Image (VFX, SD, EPS, ASR, TS)
GS MIDI ----- Roland Instruments MIDI
GT2 ----- GraoumfTracker Sound Module
IBK ----- Instrument Bank File (FM sysnthesis)
IDF ----- MS Windows Instrument Definition File
IFF ----- Interchange Format File (IFF), Amiga Computers format
IMA ADPCM ----- Interactive Multimedia Association Adaptive Differential Pulse Code Modulation
INS ----- Cakewalk Instrument Definition File
INS ----- Ensoniq Instrument File
IT ----- Impulse Tracker
IVC ----- Intervoice
KMP ----- Korg Trinity KeyMap File
KRZ ----- Kurzweil K2000 File
LA1 ----- Liquid Audio File (.la1)
LAW ----- Logic Audio song file
LQT ----- Liquid Audio Track (.lqt)
LAVS ----- Liquid Audio Secure Download (.lavs)
MDZ ----- Cubic Player / OpenCP Module
MED ----- MED/OctaMED Module; sometimes also as MMD0 through MMD3
MES ----- a2b music file by AT&T (.mes)
MJF ----- Mjuice Audio File (.mjf)
MND ----- MusicNet Download File (.mnd)
MND ----- RealOne Music Download File (.mnd)
MNS ----- MusicNet Streaming File (.mns)
MOD ----- Protracker/Fastracker/Startrekker Module, Amiga Computers
MOV ----- Apple Quicktime and QDesign multimedia File (.mov)
MPC ----- Akai MPC2000XL Sampler file (.mpc)
MPC ----- MusePack (.mpc)
MPE -----Destiny MPE Secure Audio
MPEG-1 ----- MPEG (Moving Pictures Experts Group) Layer 1 (.mp1)
MPEG-2 MPEG ------ (Moving Pictures Experts Group) Layer 2 (.mp2)
MP3 ----- MPEG (Moving Pictures Experts Group) Layer 3 (.mp3)
MPEG-4 ----- MPEG (Moving Pictures Experts Group) 4 File (.mp4, .mpe)
MPG ----- Moving Pictures Experts Group
MPGA ----- MPEG Audio File (.mpga)
MTM ----- MultiTracker Module
MT2 ----- Mad Tracker 2 Sound Module
M3U ----- .mp3 Playlist File (.m3u)
MX3 ----- MPEG File (.mx3)
NAP ----- Napster secure file
NST ----- Noise Tracker Sound Module
NTX ----- NETrax proprietary format of mcy.com
OGG ----- Ogg Vorbis File (.ogg)
OKT ----- Oktalizer Sound Module (spelled also Oktalyzer and Octalyser)
OMS ----- Open Music System by Opcode
PAC ----- SBStudio II Package or Song
PAC ----- LPAC lossless digital audio file (.pac)
PAF ----- PARIS (Professional Audio Recording Integrated System) by Ensoniq Audio File
PAT ----- Gravis Ultrasound Patch
PBF ----- Pinnacle Bank File (Turtle Beach)
PCA ----- Perfect Clarity Audio (Sonic Foundry)
PCM ----- Pulse Code Modulation (Uncompressed Raw Sound File) (.pcm)
PLS ----- ShoutCast Playlist File (.pls)
PSM ----- Protracker Studio Module
PTM ----- PolyTracker Sound Module
QDX ----- Q Design
RA ----- RealAudio (.ra)
RAM ----- RealAudio Meta-file for redirecting to an RM streaming format file on an HTTP or Real server (.ram, also .rmm)
RAW ----- PCM Signed Raw Sound File
RCY ----- Propellerheads ReCycle .rcy sample file
REX ----- Propellerheads ReCycle .rex sample file
RIFF ----- Resource Interchange Format File, WAV is a subset of this format
RJM ----- RealAudio 8 File (.rjm, Native format from RealNetworks)
RM ----- RealMedia File (.rm; also .rmx, .rmj, .rms)
RMI ----- An RIFF MIDI format that includes copyright and non performance data (MS Windows)
RMF ----- Rich Music Format by Beatnik (.rmf)
RMP ----- RealJukebox Track info package file (.rmp)
RMVD ----- RealMedia VBR File (.rmvd)
ROL ----- Ad-Lib Sound File
RPM ----- Real Player Media
RTM ----- Real Tracker Sound Module
RTS ----- Real Tracker sample file
RX2 ----- Propellerheads ReCycle 2.0 .rx2 sample file
SACD ----- Sony/Philips Super Audio Compact Disk
SAF ----- Secure Audio Format (InterTrust)
SBK ----- Emu SoundFont Bank (AWE32 Sound Bank) (.sbk)
SBI ----- Creative Labs Sound Blaster Instrument file
SDII ----- Sound Designer II by Digidesign (also as .sd2 or Session8 on Windows)
SDK ----- Roland S-550/S-50/W-30 Disk Image
SDS ----- MIDI Sample DUMP Standard File
SDS ----- MIDI SDS
SDX ----- Sample DUMP Exchange File
SES ----- Cool Edit Session File
SF ----- IRCAM Sound File (also as .sf)
SF2 ----- SoundFont, version 2 (EMU-Systems) (.sf2)
SFD ----- SoundStage Sound File Data
SFR ----- Sonic Foundry
SHN ----- Shortened File by Softsound (.shn)
SID ----- Sound Interface Device format from Commodore 64
SKD ----- SSEYO Koan Design File (.skd)
SKM ----- SSEYO Koan Mix File (.skm)
SKP ----- SSEYO Koan Play encryption File (.skp)
SKT ----- SSEYO Koan Template File (.skt)
669 ----- Composer Tracker File
SMP ----- Samplevision File or Ad Lib Sampler
SMP ----- Turtle Beach
SND ----- Either a NeXT SoundStruct file format or Apple format
SND ----- Sounder / Soundtools (.snd)
SNG ----- Tandy mod file
SOU ----- SBStudio II Sound File
S22 ----- Digigram; also S32
STM ----- Scream Tracker 1 & 2
STX ----- Scream Tracker Module
ST3 ----- Scream Tracker 3
S3I ----- Digiplayer/ST3 Sample File
S3M ----- Scream Tracker version 3 Module, also sometimes as S3Z
SVX ----- Amiga Computers SVX, sometimes also as 8SVX
SWA ----- Shockwave audio format
SWF ----- Shockwave file format (.swf)
SYN ----- SimSynth 1 and 2
SYW ----- Yamaha SY-85/SY-99 Wave File
SYX ----- Yamaha XG compatible project file (saving and loading)
SYX ----- MIDI System Exclusive File
TRK ----- Mixman Studio
TXW ----- Yamaha TX-16W Wave File
ULT ----- UltraTracker Sound Module
UMX ----- Unreal Music File
UNI ----- UNIMOD Sound Module
UWF ----- UltraTracker WaveSample
V8 ----- Covox V8
VBA ----- VBase ADPCM File
VCE ----- Natural MicroSystems VCE File
VOC ----- Creative Lab's SoundBlaster/Creative Voice Sound File (.voc)
VOX ----- Dialogic Vox ADPCM File
VOX ----- Pika ADPCM File
VQF ----- Yamaha Sound TwinVQ (.vqf)
WAV ----- Microsoft Windows file format, RIFF Waveform Audio (.wav)
WMA ----- Microsoft Windows Media Audio (.wma)
WOW ----- Grave Composer
WVC ----- WavePack digital audio file (.wvc)
WVE ----- Psion series palmtop audio file
XG ----- MIDI Yamaha instruments MIDI
XGP ----- Yamaha XG parameter files (for Loading only)
XI ----- Fastracker 2.0 Extended Instrument File
XM ----- Fastracker 2.0 Module
XM ----- XM Audio
XPL ----- MP3 Playlist File (.xpl)
XWS ----- Yamaha XGworks Original File/XGworks Original File with .wav
Hope this helps.
If you succeed what you're doing, tell us how did you do it, ok?
Other ppl might be interested in this too.
Ok, if im totally misleadind with this info, please PM me and i'll fix my errors.
I gotta go now, no time to double-double-double check.