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Thread: Counter Strike Source tips.

  1. #1
    Afronaut's Avatar Xenu
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    Ok, here's some tips I've found on teh njet (mostly on Emporios forums)

    Some lines from my autoexec.cfg which is in C:\cssource\cstrike\cfg
    (if you dont have this file, make one)
    // Extra configs:
    cl_ragdoll_collide "1"
    bot_difficulty "0"
    cl_showfps 1
    cl_smooth 0
    hud_drawhistory_time 1
    hud_deathnotice_time 3
    hud_saytext_time 5

    //Walk Toggle Script
    alias walk "+speed; bind q run"
    alias run "-speed; bind q walk"
    bind q "walk"

    //Net_Graph Script
    alias +netgraph "net_graph 3"
    alias -netgraph "net_graph 0"
    bind ctrl "+netgraph"

    //Bying Scripts:

    //F3 Gear:
    bind F3 "buy PRIMAMMO; buy DEFUSER; buy VESTHELM; buy HEGRENADE; buy SMOKEGRENADE; buy SECAMMO"

    //F4 Rifles:
    bind F4 "buy AK47; buy M4A1"

    //F7 Snipers:
    bind F7 "buy G3SG1; buy SG550"

    //F8 SAW:
    bind F8 "buy M249"


    Here's couple of addresses to DL some maps:

    tog.net/css/
    sh4rk93.free.fr

    ----------------------------------------------------------------

    So, you got new maps but bots dont move innit?
    You have to create the navi file for bots to find their way:
    Start map, go to console and type:

    nav_generate

    After the process restart map and add bots.

    They should be running about again, this has not work on all Beta maps and whatnot,
    atleast not on my PC.

    -------------------------------------------------------------------

    Thats for this post, I might add some more if I find something usefull.
    If you got problems getting the Emporio version working,
    I suggest you read them nfo files really carefully, the instructions are there.
    Or, check their forums for additional info.


    Toodloo for now.

    Spoiler: Show

  2. Games   -   #2
    Afronaut's Avatar Xenu
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    commandmenu:

    // Command Menu definition
    //
    // Basic Format:
    // "<Bound Key>" "<Button Text>" "<Command sent to server>"
    //
    //
    //
    //
    // Buttons can also open up submenus, as follows:
    // {
    // "Some More Options",
    // {
    // ...
    // }
    // }
    //
    //
    // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
    // around or deleted.
    //
    //
    // Limitations:
    // Maximum of 40 menus.
    // Maximum of 100 buttons per menu.

    //--------------------------------------------------------
    // Everything below here is editable

    "1" "Bot Menu LOCAL"
    {
    "1" "Bot Management"
    {
    "1" "Kill all Bots" "bot_kill"
    "2" "Kick all Bots" "bot_kick"
    "3" "Stop ALL Bots"
    {
    "1" "Freeze All Bots" "bot_stop 1"
    "2" "Un-Freeze All Bots" "bot_stop 0"
    }
    "4" "Radio Chatter"
    {
    "1" "Off" "bot_chatter off"
    "2" "Standard Radio" "bot_chatter radio"
    "3" "Minimal" "bot_chatter minimal"
    "4" "Normal" "bot_chatter normal"
    }
    }
    "2" "Bot Numbers"
    {
    "1" "Quick add Bot" "bot_add"
    "2" "Add a specific Bot"
    {
    "1" "Add Terrorist" "bot_add_t"
    "2" "Add Counter-Terrorist" "bot_add_ct"
    }
    "3" "Bot join Team"
    {
    "1" "Terrorist" "bot_join_team t"
    "2" "Counter-Terrorist" "bot_join_team ct"
    "3" "Either" "bot_join_team any"
    }
    "4" "Bot Quota"
    {
    "1" "3 Bots" "bot_quota 3"
    "2" "5 Bots" "bot_quota 5"
    "3" "8 Bots" "bot_quota 8"
    "4" "10 Bots" "bot_quota 10"
    "5" "12 Bots" "bot_quota 12"
    "6" "15 Bots" "bot_quota 15"
    }
    }
    "3" "Bot Settings"
    {
    "1" "Difficulty"
    {
    "1" "Easy" "bot_difficulty 0"
    "2" "Normal" "bot_difficulty 1"
    "3" "Hard" "bot_difficulty 2"
    "4" "Expert" "bot_difficulty 3"
    }
    "2" "Map Objectives"
    {
    "1" "Bots Complete Objectives" "bot_defer_to_human 0"
    "2" "Humans Complete Objectives""bot_defer_to_human 1"
    }
    "3" "Weapon Mode"
    {
    "1" "Knives Only" "bot_knives_only 1"
    "2" "Pistols Only" "bot_pistols_only 1"
    "3" "Snipers Only" "bot_snipers_only 1"
    "4" "All Weapons" "bot_all_weapons 1"
    }
    "4" "Weapon Restrictions"
    {
    "1" "Grenades"
    {
    "1" "Allow" "bot_allow_grenades 1"
    "2" "Restrict" "bot_allow_grenades 0"
    }
    "2" "Machine Guns"
    {
    "1" "Allow" "bot_allow_machine_guns 1"
    "2" "Restrict" "bot_allow_machine_guns 0"
    }
    "3" "Pistols"
    {
    "1" "Allow" "bot_allow_pistols 1"
    "2" "Restrict" "bot_allow_pistols 0"
    }
    "4" "Rifles"
    {
    "1" "Allow" "bot_allow_rifles 1"
    "2" "Restrict" "bot_allow_rifles 0"
    }
    "5" "Shield"
    {
    "1" "Allow" "bot_allow_shield 1"
    "2" "Restrict" "bot_allow_shield 0"
    }
    "6" "Shotguns"
    {
    "1" "Allow" "bot_allow_shotguns 1"
    "2" "Restrict" "bot_allow_shotguns 0"
    }
    "7" "Snipers"
    {
    "1" "Allow" "bot_allow_snipers 1"
    "2" "Restrict" "bot_allow_snipers 0"
    }
    "8" "Sub-Machine Guns"
    {
    "1" "Allow" "bot_allow_sub_machine_guns 1"
    "2" "Restrict" "bot_allow_sub_machine_guns 0"
    }
    }
    }
    }
    "2" "Bot Menu Remote"
    {
    "1" "RCON LOGON" "rcon_password yourpassword"
    "2" "Bot Management"
    {
    "1" "Kill all Bots" "rcon bot_kill"
    "2" "Kick all Bots" "rcon bot_kick"
    "3" "Stop ALL Bots"
    {
    "1" "Freeze All Bots" "rcon bot_stop 1"
    "2" "Un-Freeze All Bots" "rcon bot_stop 0"
    }
    "4" "Radio Chatter"
    {
    "1" "Off" "rcon bot_chatter off"
    "2" "Standard Radio" "rcon bot_chatter radio"
    "3" "Minimal" "rcon bot_chatter minimal"
    "4" "Normal" "rcon bot_chatter normal"
    }
    }
    "3" "Bot Numbers"
    {
    "1" "Quick add Bot" "rcon bot_add"
    "2" "Add a specific Bot"
    {
    "1" "Add Terrorist" "rcon bot_add_t"
    "2" "Add Counter-Terrorist" "rcon bot_add_ct"
    }
    "3" "Bot join Team"
    {
    "1" "Terrorist" "rcon bot_join_team t"
    "2" "Counter-Terrorist" "rcon bot_join_team ct"
    "3" "Either" "rcon bot_join_team any"
    }
    "4" "Bot Quota"
    {
    "1" "3 Bots" "rcon bot_quota 3"
    "2" "5 Bots" "rcon bot_quota 5"
    "3" "8 Bots" "rcon bot_quota 8"
    "4" "10 Bots" "rcon bot_quota 10"
    "5" "12 Bots" "rcon bot_quota 12"
    "6" "15 Bots" "rcon bot_quota 15"
    }
    }
    "4" "Bot Settings"
    {
    "1" "Difficulty"
    {
    "1" "Easy" "rcon bot_difficulty 0"
    "2" "Normal" "rcon bot_difficulty 1"
    "3" "Hard" "rcon bot_difficulty 2"
    "4" "Expert" "rcon bot_difficulty 3"
    }
    "2" "Map Objectives"
    {
    "1" "Bots Complete Objectives" "rcon bot_defer_to_human 0"
    "2" "Humans Complete Objectives""rcon bot_defer_to_human 1"
    }
    "3" "Weapon Mode"
    {
    "1" "Knives Only" "rcon bot_knives_only 1"
    "2" "Pistols Only" "rcon bot_pistols_only 1"
    "3" "Snipers Only" "rcon bot_snipers_only 1"
    "4" "All Weapons" "rcon bot_all_weapons 1"
    }
    "4" "Weapon Restrictions"
    {
    "1" "Grenades"
    {
    "1" "Allow" "rcon bot_allow_grenades 1"
    "2" "Restrict" "rcon bot_allow_grenades 0"
    }
    "2" "Machine Guns"
    {
    "1" "Allow" "rcon bot_allow_machine_guns 1"
    "2" "Restrict" "rcon bot_allow_machine_guns 0"
    }
    "3" "Pistols"
    {
    "1" "Allow" "rcon bot_allow_pistols 1"
    "2" "Restrict" "rcon bot_allow_pistols 0"
    }
    "4" "Rifles"
    {
    "1" "Allow" "rcon bot_allow_rifles 1"
    "2" "Restrict" "rcon bot_allow_rifles 0"
    }
    "5" "Shield"
    {
    "1" "Allow" "rcon bot_allow_shield 1"
    "2" "Restrict" "rcon bot_allow_shield 0"
    }
    "6" "Shotguns"
    {
    "1" "Allow" "rcon bot_allow_shotguns 1"
    "2" "Restrict" "rcon bot_allow_shotguns 0"
    }
    "7" "Snipers"
    {
    "1" "Allow" "rcon bot_allow_snipers 1"
    "2" "Restrict" "rcon bot_allow_snipers 0"
    }
    "8" "Sub-Machine Guns"
    {
    "1" "Allow" "rcon bot_allow_sub_machine_guns 1"
    "2" "Restrict" "rcon bot_allow_sub_machine_guns 0"
    }
    }
    }
    }
    "3" "#Cstrike_HELP"
    {
    CUSTOM "1" "#Cstrike_Map_Desc" "!MAPBRIEFING"
    "2" "#Cstrike_Time_Left" "timeleft"
    "3" "#Cstrike_Adjust_Crosshair" "adjust_crosshair"
    "4" "#Cstrike_Use_Left_Hand" "cl_righthand 0"
    "5" "#Cstrike_Use_Right_Hand" "cl_righthand 1"
    }


    "4" "#Cstrike_CHANGE_TEAM" "chooseteam"

    // Here are the rest of the buttons and submenus
    // You can change these safely if you want.
    "5" "#Cstrike_TEAM_MESSAGE"
    {
    // Map Specific

    MAP cs_siege "1" "#Cstrike_Map_Siege"
    {
    "1" "#Cstrike_take_underground" "say_team Take the underground!"
    "2" "#Cstrike_enemy_garage" "say_team Enemy in parking garage!"
    "3" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
    "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
    "5" "#Cstrike_take_upper_route" "say_team Take the upper route!"
    }

    MAP de_train "1" "#Cstrike_train"
    {
    "1" "#Cstrike_rush_trainyard" "say_team Rush the trainyard bomb site!"
    "2" "#Cstrike_rush_enclosed" "say_team Rush the enclosed bomb site!"
    "3" "#Cstrike_flank_them" "say_team Flank them!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_lend_me_blaster" "say_team Lend me your blaster!"
    }

    MAP de_vertigo "1" "#Cstrike_vertigo"
    {
    "1" "#Cstrike_rush_upper_level" "say_team Rush the upper level!"
    "2" "#Cstrike_rush_lower_level" "say_team Rush the lower level!"
    "3" "#Cstrike_flank_them" "say_team Flank them!"
    "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
    "5" "#Cstrike_bomb_site_secure" "say_team Bomb site secure"
    }

    MAP de_prodigy "1" "#Cstrike_prodigy"
    {
    "1" "#Cstrike_rush_to_pipes" "say_team Rush to the pipes bomb site!"
    "2" "#Cstrike_rush_to_lab" "say_team Rush to the lab!"
    "3" "#Cstrike_take_the hallway" "say_team Take the hallway!"
    "4" "#Cstrike_flank_them" "say_team Flank them!"
    "5" "#Cstrike_take_the_apc" "say_team Take the APC route!"
    }

    MAP de_aztec "1" "#Cstrike_aztec"
    {
    "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
    "2" "#Cstrike_enemy_at_bomb_site" "say_team Narby, enemy at bomb site!"
    "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_take_water_route" "say_team Take the water route!"
    }

    MAP de_inferno "1" "#Cstrike_inferno"
    {
    "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
    "2" "#Cstrike_enemy_at_bomb_site" "say_team Enemy at bomb site!"
    "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_take_water_route" "say_team Take the water route!"
    }

    MAP cs_office "1" "#Cstrike_office"
    {
    "1" "#Cstrike_take_back_route" "say_team Take the back route!"
    "2" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
    "3" "#Cstrike_do_it_for_manilov" "say_team Do it for Manilov!"
    "4" "#Cstrike_take_front_route" "say_team Take the front route!"
    "5" "#Cstrike_flank_them" "say_team Flank them!"
    }

    MAP cs_backalley "1" "#Cstrike_backalley"
    {
    "1" "#Cstrike_flank_them" "say_team Flank them!"
    "2" "#Cstrike_enemy_overhead" "say_team Enemy overhead!"
    "3" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
    "4" "#Cstrike_go_you_blaster" "say_team Go you blaster!"
    "5" "#Cstrike_taking_heavy_fire" "say_team Taking heavy blaster fire!"
    }

    MAP cs_747 "1" "#Cstrike_747"
    {
    "1" "#Cstrike_rush_the_plane'" "say_team Rush the plane!"
    "2" "#Cstrike_meet_in_terminal" "say_team Meet in the terminal"
    "3" "#Cstrike_enemy_outside_plane" "say_team Enemy outside plane!"
    "4" "#Cstrike_enemy_in_cargo" "say_team Enemy in cargo hold!"
    "5" "#Cstrike_flank_them" "say_team Flank them!"
    }

    MAP as_oilrig "1" "#Cstrike_oilrig"
    {
    "1" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
    "2" "#Cstrike_to_the_elevator" "say_team To the elevator!"
    "3" "#Cstrike_vip_spotted" "say_team VIP spotted!"
    "4" "#Cstrike_sniper_spotted" "say_team Sniper spotted! Look out!"
    "5" "#Cstrike_protect_the_vip" "say_team Protect the VIP!"
    }

    MAP cs_assault "1" "#Cstrike_assault"
    {
    "1" "#Cstrike_rush_the_building" "say_team Rush the building!"
    "2" "#Cstrike_take_the_vents" "say_team Take the vents!"
    "3" "#Cstrike_enemy_in_vents" "say_team Enemy in vents!"
    "4" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
    "5" "#Cstrike_team_regroup" "say_team Team! Regroup!"
    }

    MAP de_nuke "1" "#Cstrike_nuke"
    {
    "1" "#Cstrike_go_to_main_hall" "say_team Go to the main hall"
    "2" "#Cstrike_go_to_basement" "say_team Go to basement"
    "3" "#Cstrike_flank_yard" "say_team Flank Yard"
    "4" "#Cstrike_flank_comm_room" "say_team Flank comm-room"
    "5" "#Cstrike_at_entrance_hall" "say_team At the entrance hall"
    }

    MAP de_cbble "1" "#Cstrike_cbble"
    {
    "1" "#Cstrike_heading_central_hall" "say_team Heading to central hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_sniper_in_tower" "say_team Enemy in sniper tower!"
    "4" "#Cstrike_bomb_target_secure" "say_team Bomb target areas secure"
    "5" "#Cstrike_guard_start_area" "say_team Guard start area"
    }

    MAP de_dust "1" "#Cstrike_dust"
    {
    "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
    "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
    "5" "#Cstrike_sniper_at_underpass" "say_team Snipers at underpass"
    }

    MAP de_dust2 "1" "#Cstrike_dust2"
    {
    "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
    "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
    "5" "#Cstrike_heading_to_tunnel" "say_team Heading to tunnel!"
    }

    MAP cs_italy "1" "#Cstrike_italy"
    {
    "1" "#Cstrike_meet_at_market" "say_team Meet at the market!"
    "2" "#Cstrike_rush_the_house" "say_team Rush through the house!"
    "3" "#Cstrike_head_to_wine_cellar" "say_team Head for the wine cellar!"
    "4" "#Cstrike_rush_long_passage" "say_team Rush the long passage!"
    "5" "#Cstrike_hostages_rescued" "say_team Hostages being rescued!"
    }

    MAP cs_estate "1" "#Cstrike_estate"
    {
    "1" "#Cstrike_go_to_sewer" "say_team Go to the sewer!"
    "2" "#Cstrike_enemy_on_first_story" "say_team Enemy on first story!"
    "3" "#Cstrike_enemy_on_sec_story" "say_team Enemy on second story!"
    "4" "#Cstrike_enemy_in_back" "say_team Enemy in back of house!"
    "5" "#Cstrike_enemy_in_front" "say_team Enemy in front of house!"
    }

    MAP as_tundra "1" "#Cstrike_tundra"
    {
    "1" "#Cstrike_use_sec_route" "say_team Use the secondary route!"
    "2" "#Cstrike_use_primary_route" "say_team Use the primary route!"
    "3" "#Cstrike_snipers_watch_out" "say_team Snipers! Look out!"
    "4" "#Cstrike_rush_to_apc" "say_team Rush to the APC!"
    "5" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
    }

    MAP cs_militia "1" "#Cstrike_militia"
    {
    "1" "#Cstrike_meet_at_garage" "say_team Meet at garage vent!"
    "2" "#Cstrike_meet_front_house" "say_team Meet at front of house!"
    "3" "#Cstrike_meet_backyard" "say_team Meet in backyard!"
    "4" "#Cstrike_enemy_topside" "say_team Enemy is topside!"
    "5" "#Cstrike_enemy_sewers" "say_team Enemy is in sewers!"
    }


    "2" "#Cstrike_Acknowledged" "say_team Acknowledged"
    "3" "#Cstrike_Negative" "say_team Negative"
    "4" "#Cstrike_Go" "say_team Go Go Go!"
    "5" "#Cstrike_On_My_Way" "say_team On my way"
    "6" "#Cstrike_Need_Backup" "say_team Need backup!"
    }

    "6" "#Cstrike_DROP_CURRENT_ITEM" "drop"
    "7" "EXIT" "slot10"
    Spoiler: Show

  3. Games   -   #3
    orcutt989's Avatar Blargh
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    I dont understand what any of this means.

  4. Games   -   #4
    Afronaut's Avatar Xenu
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    Well, I thought some ppl likes the info.

    The second post is more indepth info about menus and such,
    im a bit baffled myself too about what it all means...
    But the first post has some nice stuff to add on autoexec.cfg ,
    which is loaded when you start CSS.

    I got tired of going through the menu to buy some gear,
    found a nice text file which had more info how to bind stuff.
    I was actually looking for that info, I knew it is possible to
    "speed up" the process of bying, just had to find it.
    I tend to buy same gear on different maps.

    There's the FPS command. shows Frames Per Seconds in game.
    Bot difficulty, which can be set to 0,1,2 or 3

    I'd say best way to figure out these is just play around with them, (remember to backup)
    and keep googling, reading other forums etc.

    That Speedball map seems to be the one I like to play the most,
    but there's other really cool ones out there too.
    And, more to come later im sure.

    Last edited by Afronaut; 11-12-2004 at 01:25 AM.
    Spoiler: Show

  5. Games   -   #5

  6. Games   -   #6
    trajillo's Avatar Fitter Happier
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    Code:
    bind "q" "buy fiveseven; buy m4a1; buy ak47; buy secammo; buy primammo; buy flashbang; buy hegrenade; buy defuser; buy vesthelm"
    i use this

  7. Games   -   #7
    S!X's Avatar L33T Member BT Rep: +5
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    All useless

  8. Games   -   #8
    Retired
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    Quote Originally Posted by Linkin Park
    All useless
    because????

  9. Games   -   #9
    asmithz's Avatar Hi-Definition
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    Quote Originally Posted by {I}{K}{E}
    because????

    Cuase he cant play online due to the update

  10. Games   -   #10
    S!X's Avatar L33T Member BT Rep: +5
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    Quote Originally Posted by asmithz
    Cuase he cant play online due to the update
    LoL got hl2... was just playin, got boring , gotta get a new comp this shits too slow for me way too slow and it always lags in the game (low fps ad it seems that theres background loading)
    Last edited by S!X; 02-27-2005 at 12:53 PM.

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