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Thread: PS2 Modding??

  1. #21
    Quote Originally Posted by muchspl2
    no mod chip is needed with hdloader, but you have to buy hdloader
    you also need a network adapter

    and correct you can just download off suprnova and transfer to your HD via WinHIIP

    so i wont need a dvd burner?
    (OSWINDOWS XP
    (PROCESSORAMD ATHLON XP 2000+, MMX, 3DNOW, ~1.7GHz
    (MEMORY 224 MB RAM
    (DIRECT X 9.0b
    (DISPLAY S3 Graphics ProSavageDDR
    (SOUND): VIA AC'97 AUDIO (WAVE)

  2. Software & Hardware   -   #22
    u don't even need the retail ver of hdloader... u can use a backup copy without a modchip... It requires the MC exploit and a normal PS games

  3. Software & Hardware   -   #23
    Quote Originally Posted by freak
    u don't even need the retail ver of hdloader... u can use a backup copy without a modchip... It requires the MC exploit and a normal PS games

    can you please explain what you just typed in simpliar terms?
    (OSWINDOWS XP
    (PROCESSORAMD ATHLON XP 2000+, MMX, 3DNOW, ~1.7GHz
    (MEMORY 224 MB RAM
    (DIRECT X 9.0b
    (DISPLAY S3 Graphics ProSavageDDR
    (SOUND): VIA AC'97 AUDIO (WAVE)

  4. Software & Hardware   -   #24
    and can someone explain to me how to use

    WinHIIP??
    (OSWINDOWS XP
    (PROCESSORAMD ATHLON XP 2000+, MMX, 3DNOW, ~1.7GHz
    (MEMORY 224 MB RAM
    (DIRECT X 9.0b
    (DISPLAY S3 Graphics ProSavageDDR
    (SOUND): VIA AC'97 AUDIO (WAVE)

  5. Software & Hardware   -   #25
    i'll PM u all the info u need... But u need to enable PMs first
    Last edited by freak; 11-26-2004 at 01:14 AM.

  6. Software & Hardware   -   #26
    alright you can send me pm's now


    thanks in advance for helping me out man.
    (OSWINDOWS XP
    (PROCESSORAMD ATHLON XP 2000+, MMX, 3DNOW, ~1.7GHz
    (MEMORY 224 MB RAM
    (DIRECT X 9.0b
    (DISPLAY S3 Graphics ProSavageDDR
    (SOUND): VIA AC'97 AUDIO (WAVE)

  7. Software & Hardware   -   #27
    muchspl2
    Guest
    Quote Originally Posted by freak
    u don't even need the retail ver of hdloader... u can use a backup copy without a modchip... It requires the MC exploit and a normal PS games
    thats not 100% correct
    you need a mod chip to load the iso that has al the games on it
    to transfer it to the MC

  8. Software & Hardware   -   #28
    Quote Originally Posted by muchspl2
    thats not 100% correct
    you need a mod chip to load the iso that has al the games on it
    to transfer it to the MC
    Either u misunderstood me or u don't know what ur talking about... Once u get the exploit on ur memory card U use a non burned playstation game as the trigger cd and will allow u to boot the hdloader elf off ur memory card. You in no way need a modchip. Even though modchips make it easier it's not required...

    And what exactly do u mean to load the iso with the games on it? once hdloader is booted u can boot games just fine off the hd with no modchip. As long as u use WinHIIP to install the games to ur HD

  9. Software & Hardware   -   #29
    Here are 3 diffrent Guides for diffrent ways and none require a modchip

    GUIDE #1

    Guide for non-modded ftp-hd-enabled PS2s with HDLOADER/EXECFTPS..
    - NO BURNING WHAT SO EVER!!
    - NO NEED FOR MODDED PS2

    --- PREPARE

    - First get a hard disk which will connect nicely to the PS2 network adaptor.
    - Connect the drive to your PC.
    - Format the HD with a HDLOADER dump gui tool (no relegious wars which is better)
    like WinHIIP, HDL_DUMB, HD Handiness etc..
    - Get two old PSX games.

    --- GOOGLING, DOWNLOADING

    - Get the program CDGENPS2, you can get it anyware (try googling)
    - Get the program CDMAGE.. search and thou shall find..
    - Get the program execftps (0.68 will do fine) for the PS2
    - Get the SYSTEM.CNF and CONFIG.DAT for execftps, see readme
    - Change config.dat for correct IP.
    - Get the memory exploit from the "PS2 independence" page.
    - Configure titles.db for those two old PSX games. (see readmes)

    --- CDGENPS2

    - Create a new PS2 image using CDGENPS2.
    - Drag the SYSTEM.CNF inside the image, and make the LBA 12231
    (right mouse click on file, choose edit, uncheck lba checkbox and fill in value)
    - Drag the rest of the files (execftps.elf and config.dat) into the image, make the image.

    --- IMAGE REPAIR

    - Now the image needs to be "repaired" before you can convert it to ISO format.
    (why is that, cdgenps guys?)
    - Use CDMAGE to repair the bin file from CDGENPS2 if needed.
    - Convert the bin to an iso (with ultraiso for example) or bin2iso
    - Inject the iso into you hdd with the HDLOADER dump gui tool.

    --- AT THE PS2
    - Install the hdd into your PS2.
    - Run the iso you just injected with HDLOADER.
    - Execftps will think it is booted from cdrom (but it is not ofcourse) so hdd support will not work, but memory card will...
    - Connect with a FTP client to the PS2.
    - HDD will not work so dont even try it!
    - Go to the /mc/0/BEDATA-SYSTEM dir (FOR PAL) or and copy your modified TITLES.DB to it
    - Rename EXECFTPS.ELF to BOOT.ELF and put it in /mc/0/BEDATA-SYSTEM dir
    - Place CONFIG.DAT also in that dir.
    - Reboot the PS2 with the first PSX title and voila your FTP enabled with HDD support PS2.
    - Reconnect to the PS2 (ftp), choose/click on /hdd/0 and see the names of the partitions.
    - To mount those enter the ftp command "SITE MNT /pfs/0/ hddFULL PARTITION NAME) (without brackets)
    - The mounted partition will be read/writeable in /pfs/0



    GUIDE #2

    You'll need:

    - A copy of Action Replay Max - EVO edition (Note: It must be the EVO edition that comes with the media player).

    - A USB flash drive (The version of Action Replay I bought included a 16mb flash drive. Much more than large enough).

    - A copy of HDLoader.elf

    1. Insert the flash drive into your PC and copy the hdloader.elf file to it.
    2. Insert the flash drive in the USB port of the PS2.
    3. Boot up Action Replay.
    4. Select the Media Player option from the main menu.
    5. It should auto-detect the flash drive and show hdloader.elf as an option.
    6. Hit X .
    7. HD Loader runs.


    GUIDE #3

    his short guide should answer the questions a few people seem to be having about how to install the memory-card exploit on an un-modded PS2 using an X-Port/Sharkport cable

    I worked a lot of it out by reading around this (excellent) forum and others, but certain steps were trial and error until I found the simplest way to do things

    If you think that this has all been covered before in previous threads, feel free to ignore it. Hopefully it'll be of use to somebody...

    I have used the X-Port cable but I believe that all steps should be identical for anyone using Sharkport or indeed any other memory-card software

    You'll need:
    - X-Port (obviously!)
    - A PS2 memory card with a reasonable amount of free space on it
    - An original PS1 game (not PS2)
    - A copy of the MC exploit file which (normally) includes two files you'll be using: BOOT.ELF & HDLOADER.ELF
    - Titleman frontend
    - PS2 Save Builder

    Right, assuming you've got yourself a copy of the MC exploit file from somewhere, extract the two .ELF files that I mentioned above to a new directory which, for the sake of this, I'll call "EXPLOIT"

    Connect your PS2 to your PC using X-Port and copy the "Your SystemConfiguration" file from the memory card to your PC

    It is worth making a backup of this file before you mess around with it. I can't possibly imagine what damage could be done but a backup is always reassuring. Assuming X-Port is installed to its default directory, the memory card save you just made can be found in the following folder: C:\Program Files\Datel\XPort 2\Savedgames

    Now put your PS1 game into the CD-ROM drive on your PC and look at the CD contents
    There should be a small file that's called something like SLES_001.19
    Make a note of this filename - it is the ID of your game and can often also be found written on the disc or the box

    Load Titleman frontend
    Click the "Create TITLE.DB" button
    In the box (bottom-left) enter the code that you noted down from your PS1 CD
    Make sure it has the correct prefix from the drop-down menu and don't forget the "."
    Press the "Add Exec" button
    Exit Titleman frontend

    You should now have a file in your titleman directory called "TITLE.DB"
    Copy this file to your EXPLOIT directory (the one you put the two .ELF files in earlier

    Load PS2 Save Builder
    Click FILE > OPEN and open the X-Port save you created earlier that contained your system configuration
    There should be two files listed as being in the save: "history" & "icon.sys"
    Click EDIT > ADD FILE
    Browse to your EXPLOIT folder and add the three files from that directory to your X-Port save
    Your X-port save should now contain the following files:
    - BOOT.ELF
    - HDLOADER.ELF
    - TITLE.DB
    - history
    - icon.sys
    Click FILE > SAVE AS
    Save your new X-port file

    Load the X-Port program on your PC
    Click the IMPORT SAVES button and browse to wherever you put your new X-Port file
    Upload this to your memory card, overwriting as necessary

    Reset your PS2 with the PS1 disc in the drive and hey presto, HDLoader (or PSMenu) will load up!

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