http://www.putfile.com/media.php?n=css_hit_b0x_bb
Interesting video...
http://www.putfile.com/media.php?n=css_hit_b0x_bb
Interesting video...
DDL:
http://x200.putfile.com/videos/d8-12520334712.wmv
Noticed this myself while playing the game. I hope they will fix it soon
Last edited by {I}{K}{E}; 05-07-2005 at 07:12 PM.
w00t! i dont suck as much as i thought
i think a disgruntled programmer over exagerated that bullets have a traveling speed
an AK47 bullet (7.62x39 mm) happens to travel at 780 meters per sec
so a guy running at 20mph at a distance of 50meters is still gonna have a hole in his head if aimed & fired on target
Last edited by Money Fist; 05-07-2005 at 07:32 PM.
i always aim about waht i guess to be 1/10th of a second in front(pretty much slightly in front of their chest), to account for lag. i never realised it was that bad. it's no wonder i hardly ever get kills
You think thats bad? try bf1942 lol, you litterly have to aim about an inch infront of them when they are running to hit them
old gunsOriginally Posted by TheCanuk
crap gunpowder
waddaya expect
the major difference is that bullet speed is taken into account in BF1942
meanin if they are in ur face running about u can cap them on target
were as with CSS it dont matter if they are 3meters away u still have to aim far ahead
Last edited by Money Fist; 05-08-2005 at 01:22 AM.
they better fucking fix it cause i was just playing and i shot like 50 bullets are a guy when he was running and then he KILLED ME!! i then looked into the console and i only hit him once ? seriously ... did they think no one would notice...???
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