A noncommercial fangame is just what we need on a peaceful Sunday afternoon. Thanks to the Smwstuff website, today we can play a newly announced and released version of the homebrew game Super Mario War, enhanced for both the PC and Xbox. The product is a direct result of using the Xbox Development Kit, and it's intended to be an addictive Super Mario multiplayer title, endowed with a simple goal: to stomp as many other Marios as possible. It sounds like fun, and that's the only way to be. It should be obvious that the game was designed as a tribute to Nintendo and the game Mario War by Samuele Poletto, as it uses artwork and sounds from several Nintendo's prior projects.
Features:
- Up to four players deathmatch fun;
- A whole bunch of game modes (featuring GetTheChicken, Domination, CTF, etc.);
- Comes with the level editor - you can create your own maps;
- There are currently over 400 maps;
- More fun than poking a monkey with a stick;
- The whole source code of the game is available;
- Uses SDL and is fully portable to Windows, Linux, Mac;
- CPU Players;
- Will make you happy and gives you a fuzzy feeling.
For those of you interested in the PC version, here're a couple of places where you can get your hands on it: number one & number two.
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when brothers turn...
Source: http://www.playfuls.com/news_8667_A_..._Released.html
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