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Wizzandabe
04-13-2003, 11:02 AM
what are they,

3ds max
maya

what else.

tommy1987
04-16-2003, 10:47 PM
now im not into this kind of thing, but my friend is currently obsessed with milkshape 3D, search for it on google or sumink, but it must b good.

Tommy

ooo
04-16-2003, 10:51 PM
eh depending on what you want to model

3d home architecture <-- you can guess what that is for... well i use that to play around....

Spindulik
04-16-2003, 10:55 PM
I like Simply 3D by MICROGRAFX...

http://mysite.verizon.net/vze3nvj6/wb.gif

http://mysite.verizon.net/vze3nvj6/fcm.jpg

ooo
04-16-2003, 11:02 PM
wow those are nice pics :P

ooo
04-16-2003, 11:03 PM
eh i never thought of using verizon << to upload pictures << thanks for the idea and yes im using a verizon internet provider

vrz dsl :P

reality23
04-17-2003, 12:31 AM
Maya and 3ds Max are the two big dogs of the field, and pretty serious pro level programs. After that, Lightwave, Cinema 4D, Bryce, there&#39;s Terragen, which is an environment maker, Sketchup is an architectural only program, Autocad, which is used mainly for vehicular and architectural, there&#39;s Pov Ray which is free, an open source thing I think? And another open source thing called Blender. Milkshape is pretty priomitive and used mainly for making stuff for online gaming. Not a bad program, just very specific. I have a pretty good grasp on a lot of this stuff, I&#39;m going to school for it now and plan on doing it professionally.

4play
04-17-2003, 12:41 AM
cheers reality23 every version of maya or 3d max i downloaded off kazaa is corrupt.

that prov ray did the the trick thank you very much. ;)

Spindulik
04-17-2003, 02:48 AM
I have tried Maya, 3ds Max and Pov Ray. Those programs are great&#33; Mainly Maya.

HOWEVER, those professional programs take a long time to use and learn. Gets very time consuming, and frustrating when you just want to make something quick. So if you want realistic 3D effects in a quick amount of time, I recommend Simply 3D. Yeah, it will take a few attempts to learn it, but once you do, you can create spectactulaer images in minutes. It also uses Autocad images (*.dxf) files/models. You can download many DXF files for free from the internet.

That Funky Capricorn image took about 1/2 hour to create.
Wizzandabe&#39;s logo took me 5 minutes to create.

Wizzandabe
04-17-2003, 06:58 PM
I would lik to say i love that pic bt FC. That is good.


i think that Simply 3D got a name simple i like to learn time consuming stuff like 3ds, i have just completed the 2nd disk of maya 4.5 and am going to get to work i still recon that 3ds max is better.

Wizzandabe
04-17-2003, 07:00 PM
ps nice pic Spindulik http://mysite.verizon.net/vze3nvj6/wb.gif.

internet.news
08-19-2003, 10:31 PM
What is really good is Bryce :)
With Bryce5 and Poser4 you easily can share your thoughts and dreams :)

and Bryce the nice tool also has a nice price :) only 99Euros
I do not know about Poser4 :) but after and since I&#39;ve downloaded both
on Kazaa I am really impressed :)

some of my work: http://internet-news.gmxhome.de (there is a link&#33;)

some good pages: http://fly.to/mirre (Bryce4/5 with Poser4)
http://www.surrealplaces.com (partly 3d studio, partly Bryce4/5)
http://www.renderosity.com (great artist community)

thanks anyway, david.

monica_green_22
08-20-2003, 12:08 AM
Here are my preferred 3D programs (in no particular order) with some info about them:

Maya - Fantastic for modeling, dynamics, particles and rendering. Very Fast.
3DSMax - Great for learning, and good for low polygon modeling. Very Slow.
Houdini - Good overall, but very steep learning curve. Slow.
Softimage XSI - Great interface, steep learning curve, great rendering. Fast.

In addition, I use the following plugins for the programs:
Maya:
shave and a haircut - for hair/fur rendering and dynamics
final rig - for character rigging
Mental ray (standalone) - for rendering
PRman - for rendering
flowfield - for large fluid/liquid simulations and animation.

3DSMax:
Shag:fur and Shag:Hair - for hair/fur rendering (poor or no dynamics)
Character studio - for character rigging
Brazil - for rendering
VRay - for rendering
fastfluids - for cloud and water renderings

Houdini:
( No plugins, &#39;cos this package has EVERYTHING (and then some more) )

XSI:
Mental ray (standalone) - for rendering
BPRS - for modeling NURBS patches
BPRS+ - for texturing BPRS NURBS patches seamlessly
PRMan - for rendering

These are all professional packages, and take years to master - do not jump into them based just on what you have read here and there.

Look in detail at what features and interfaces suit you, otherwise you are in for a BIIIG headache which will stick around for a while.

Hope that helps,

Monica