Wolfmight
08-28-2005, 06:16 AM
:naughty: Which would you wield in battle?
Choose wise my friend......
1. The neutral sword:
http://img72.imageshack.us/img72/3485/pc20461ih.jpg
2. The monk's sword of light: http://img294.imageshack.us/img294/866/kr12gn0oo.jpg
3. The gothic swordsman of darkness http://img206.imageshack.us/img206/9193/kr75rn.jpg
4. The silent assassin
http://img228.imageshack.us/img228/2863/m29872qy.jpg
5. The artistic swordsman of swiftness
http://img204.imageshack.us/img204/3342/uc12708ye.gif
6. The brute sword of barbarians:
http://img205.imageshack.us/img205/2135/espadapadre5ca.jpg
7. The cane sword of speed:
http://img335.imageshack.us/img335/8079/swordcaneknobswordcanem9553102.jpg
8. The halberd trident of the oceans
http://img222.imageshack.us/img222/6465/m2855sm7ub.jpg
9. I'll take the butterfly knives (chop.chop.chop!!!)
http://img212.imageshack.us/img212/8840/cs88bf4mb.gif
10.I'm too ghetto fo swordz, I'll take dat switchblade bling!
http://img273.imageshack.us/img273/2048/ci510gl2nt.gif
edit:
So here's the added (mystical) bonus for each weapon:
1. Pro: A Balance of feats. No low feats. Rare +5 to a random stat gain temporarly. Con: No high feats
2. Pro: Extreme damage towards evil+Rare Healing Effect & Hand of God Attack Con: Only harms evil
3. Pro: Extreme damage towards good+Rare Life Draining Effect & Breath of Satan Attack Con: Only harms good
4. Pro: Stealth/High Speed+Rare bonus attacks Con: Normal attack strength
5. Pro: Lowers enimie's defense+Rare Stun effect Con: two handed, slower speed.
6. Pro: High damage towards all+Rare Critical Blows of Flame Con: very heavy, very slow speed.
7. Pro: Stealth/Extreme Speed+Rare Ice Freeze Con: Normal attack strength
8. Pro: Medium/High Strength+Rare Electric Shock Con: Two handed slower speed
9. Pro: Extreme Speed+Common Limited Poisoning Con: Very weak attack strength (poisen attack slows down the enimie)
10. Pro: Added bonus to all feats in Turf Wars+Rare Top Dawg Effect Con: Only powerful in turf wars. Neutral in all other battles.
Stealth - Allows you to sneak past, sneak up critical stab, or run away from battles.
Low damage - 1/24th-1/22th
Medium/Normal damage - 1/20th-1/18th
High damage - 1/16th-1/14th
Extreme damage - 1/12th-1/10th
Elemental Damage (Ice, Poisen, Fire, Lightning, etc) - Added damage, plus temporarly leech of health for a short time afterwards.
Critical Blow - A rare, but massive chunck of health taken at once...1/4 of life
Stun - Same as the Ice's freeze, leaves the enimie vunerable to added attacks for a short period of time.
Speed High/Low - How fast it can move
Each sword has an equal chance, or advantage if it meets the proper skills.
Yea, i' mighta overdone this poll, but I was bored.
Choose wise my friend......
1. The neutral sword:
http://img72.imageshack.us/img72/3485/pc20461ih.jpg
2. The monk's sword of light: http://img294.imageshack.us/img294/866/kr12gn0oo.jpg
3. The gothic swordsman of darkness http://img206.imageshack.us/img206/9193/kr75rn.jpg
4. The silent assassin
http://img228.imageshack.us/img228/2863/m29872qy.jpg
5. The artistic swordsman of swiftness
http://img204.imageshack.us/img204/3342/uc12708ye.gif
6. The brute sword of barbarians:
http://img205.imageshack.us/img205/2135/espadapadre5ca.jpg
7. The cane sword of speed:
http://img335.imageshack.us/img335/8079/swordcaneknobswordcanem9553102.jpg
8. The halberd trident of the oceans
http://img222.imageshack.us/img222/6465/m2855sm7ub.jpg
9. I'll take the butterfly knives (chop.chop.chop!!!)
http://img212.imageshack.us/img212/8840/cs88bf4mb.gif
10.I'm too ghetto fo swordz, I'll take dat switchblade bling!
http://img273.imageshack.us/img273/2048/ci510gl2nt.gif
edit:
So here's the added (mystical) bonus for each weapon:
1. Pro: A Balance of feats. No low feats. Rare +5 to a random stat gain temporarly. Con: No high feats
2. Pro: Extreme damage towards evil+Rare Healing Effect & Hand of God Attack Con: Only harms evil
3. Pro: Extreme damage towards good+Rare Life Draining Effect & Breath of Satan Attack Con: Only harms good
4. Pro: Stealth/High Speed+Rare bonus attacks Con: Normal attack strength
5. Pro: Lowers enimie's defense+Rare Stun effect Con: two handed, slower speed.
6. Pro: High damage towards all+Rare Critical Blows of Flame Con: very heavy, very slow speed.
7. Pro: Stealth/Extreme Speed+Rare Ice Freeze Con: Normal attack strength
8. Pro: Medium/High Strength+Rare Electric Shock Con: Two handed slower speed
9. Pro: Extreme Speed+Common Limited Poisoning Con: Very weak attack strength (poisen attack slows down the enimie)
10. Pro: Added bonus to all feats in Turf Wars+Rare Top Dawg Effect Con: Only powerful in turf wars. Neutral in all other battles.
Stealth - Allows you to sneak past, sneak up critical stab, or run away from battles.
Low damage - 1/24th-1/22th
Medium/Normal damage - 1/20th-1/18th
High damage - 1/16th-1/14th
Extreme damage - 1/12th-1/10th
Elemental Damage (Ice, Poisen, Fire, Lightning, etc) - Added damage, plus temporarly leech of health for a short time afterwards.
Critical Blow - A rare, but massive chunck of health taken at once...1/4 of life
Stun - Same as the Ice's freeze, leaves the enimie vunerable to added attacks for a short period of time.
Speed High/Low - How fast it can move
Each sword has an equal chance, or advantage if it meets the proper skills.
Yea, i' mighta overdone this poll, but I was bored.