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View Full Version : mario kart wii usa available somewhere?



KFlint
04-25-2008, 08:08 PM
Anyone know if a version of mario kart ntsc-us is out yet? :unsure:

release is scheduled on sunday so i'm quite surprise to see it not available at this time

1000possibleclaws
04-25-2008, 08:15 PM
blackcats with 85 seeders was upped yesterday

edit wait its mario kart 64.. but it IS for wii

i think it'd be on revtt or bcg very soon after a scene release comes out

KFlint
04-25-2008, 08:35 PM
can't wait to try it

Mario kart ftw:01:

lolapa
04-25-2008, 09:02 PM
dont know if its the right version, but there is one on ScT

The Gladiator
04-25-2008, 09:07 PM
It isn't the right version.

stoi
04-25-2008, 09:10 PM
why not just get the PAL version. My Wii isnt modded so i know very little about regions and stuff regarding the Wii, but this is a comment on the PAL Version

Works fine
-NTSC Wii 3.2U
-Wiikey 1.9g
-Brickblocker + Regionfrii
-TDK dvd-r burned on imgburn 4x

So it does work on an NTSC Wii even if it needs a little tweaking.

actually there are a lot that says it works fine on NTSC Wii`s, only 1 or 2 say they cant get it to work.

KFlint
04-25-2008, 10:25 PM
good to know stoi, i'll give it a try then :)

some pal wii games like mario strickers versions can screw up your ntsc wii firmware because they start an automatic firmware update on the console, looks like this game doesn't upgrade anything

stoi
04-25-2008, 10:34 PM
well i would still advise you to read the comments because i know nothing about the Wii, apart from mine is just a paperweight, and i do not want to be responsible if you brick your Wii lol there are over 350 comments to get through though.

dunson
04-25-2008, 10:36 PM
Seeing the preview for Mario Kart made me want a Wii. I sorta want to "borrow" it from my cousin who works way too many hours and is way too old to play. :D

KFlint
04-26-2008, 01:03 AM
yeah, thx stoi, i read that i must patch the pal iso with wiibrickblocker to avoid the firmware being update and screw the ntsc console

mario kart is a classic, i still plays all the older versions with friends, but now i will be able to play it online which is cool too :D

Grind$oFine
04-26-2008, 03:38 AM
I think if you get the PAL you don't get to play online, nor do you even get the Mario Kart channel. Mario Kart apparently has extra features that other games don't have so if you use it with a different region, you have to take out that part of the game when you patch it.

With so few days left, I'd assume its a better idea just to wait for NTSC.

stoi
04-26-2008, 04:09 AM
I think if you get the PAL you don't get to play online, nor do you even get the Mario Kart channel. Mario Kart apparently has extra features that other games don't have so if you use it with a different region, you have to take out that part of the game when you patch it.

With so few days left, I'd assume its a better idea just to wait for NTSC.

Like i said i dont know the Wii at all, and im not saying your wrong either. ut another comment on the game is.

Burner: LG DVD 62N
DVD-R: Memorex 8x
Speed: 6x
Software: ImgBurn w/ DVD-ROM booktype
Wii:
NTSC USA
Firmware: 3.2U
Argon 1.8

Patches:
WiiUR 1.0

Tested Conditions:
Single Player: works; finished mushroom cup
Online: works. 6 races online

So it does look like it can play online. as for the Mario Kart it im not to sure about.

KFlint
04-27-2008, 01:41 PM
well i managed to make it work after running after some problems

i had to run the super smash brothers update first so the game load, i would have never figured that out myself, thx to the forums ;)

game is really cool, the best mario kart so far

i will wait for the ntsc version before trying to play online

Skiz
04-27-2008, 01:52 PM
I thought this was a fun read:


A white box with a black skid mark appeared at the office on Wednesday, sharp with the ozone bite of innumerable blue sparks. I could go on like this for awhile, as you are probably quite aware. We could explore a whole range of olfactory stimuli. Let me slice through it: Playing the new Mario Kart online is a narcotic experience. We passed this Goddamned wheel around for an hour, shouting and laughing, watching a globe whirl on the screen to show us which wicked nations harbored our hated foes.

Developing your sparks isn't about a couple quick button presses now, to be done at absolutely anytime. It's about turning into the curve, because the only way to earn potent gold sparks - that's right motherfucker, gold - is through extended, ever tightening slides. Presumably this is to mitigate the Snaking scourge, a "fiendish" technique used to powerslide on straightaways. Fiendish is in "quotes" because while hatred for the technique is widespread, it's not universal. For example, I understand that fiends like it.

The gun shell Nintendo offered - the "Wii Zapper" - didn't feel bad, but its actual utility is severely constrained. I found Link's Crossbow Training far more enjoyable than I expected, but then my expectations were so low they could only be discovered with the help of state-of-the-art tools, a government grant, and the world's top geologists. Media events we had seen online suggested that the Zapper was the appropriate way to play RE: Umbrella Chronicles, but we found quite the opposite was true: there were means of use that were made difficult or physically uncomfortable with the controller bound up in the thing. The Wheel won't suffer the same fate. If a game is designed do be played by turning the remote in space, this simply makes that experience better. Even for a professional cynic, this stupid piece of plastic is startlingly compelling.

We've seen the hated Blue Shell less frequently than in games past, but this is probably because we are so rarely in first place - I don't think they've reconsidered their position. The blue shell (as I have described in other communiques) is that socialist undercurrent that grinds winners and losers together into a smooth paste. So Nintendo's much vaunted "blue ocean" "broadening effort," their attempt to make gaming something everyone might have a chance to enjoy, is at least as old as this azure carapace and probably older. Taking in the current reviews, the consensus is that - as it relates to Mario Kart - they have trampled some sacred ground.

We don't have much use for the single player content in a Mario Kart game, so I can't really speak to claims of bullshit rubberband AI in the Grand Prix. I think we're just not hardcore enough about Mario Kart to really feel the flaws I'm reading about - we liked the mutant Double Dash as well, which was also spurned as the flailing of a decrepit series. We think the game is fun to play. The motorcycles - unable to create gold sparks, but able to claim an easy "wheelie" boost on straightaways - have been fun, but not life changing. The boost-tricks you can perform off jumps and the new half-pipes are nice additions to the new tracks, but they also spice up the classic maps from previous versions. I understand that people are disappointed in the lack of voice chat - we resolved this by sitting in the same room as one another. You may discover other workarounds.

I had the opportunity to tuck a Star Control homage in the strip, and I did so - creating a single comic which satisfies all USRDA requirements.

(CW)TB out.


http://img521.imageshack.us/img521/654/20080425yg9.jpg (http://imageshack.us)

KFlint
04-27-2008, 03:19 PM
hahaha like the pic too

stoi
04-27-2008, 10:14 PM
This is on BCG now, its not Scene though.