PDA

View Full Version : The Problem With The Internet



supersonic
03-23-2004, 03:25 AM
In the beginning, the Internet consisted of a single network (backbone) used by US government-funded researchers and organizations. Today, the Internet consists of more than a dozen backbones and hundreds interconnected computer networks. These networks exchange traffic with one another primarily at two public network access points in the US -- one on each coast (MAE East MAE West).

Then the Internet grew and telecommunications companies built additional backbones to support the additional traffic. But while additional backbones provided more bandwidth, the overburdened public network access points caused major slowdowns and serious bottlenecks. To ease this congestion, backbone providers created private connections or "peering points," between their networks. This allows data to move from one network to another with much less use of the public access points.

But as Internet traffic continues to increase, private peering points are becoming more congested and backbone providers lack the financial incentive to invest money to accommodate their competitors’ traffic. When peering points are congested, data packet loss occurs, slowing downloads and decreasing the reliability of data transmissions. This may not sound like a problem, but when you consider that even a one percent packet loss can double your customer’s download time, you can see how points of congestion lead to major slowdowns in data transmission on the Internet.
Image Resized
http://netcoach.orbis.de/Internet/backbones.gif' width='200' height='120' border='0' alt='click for full size view'></a>

<a href='http://www.aiswebhosting.com/our_network.htm]Source (http://netcoach.orbis.de/Internet/backbones.gif' target='image'>[img)

delphin460
03-23-2004, 03:51 AM
and so the need for ip6, will fix things up for a while

dropped packets are only a real problem to those still on 56 slug modems , as adsl and cable are fast enought so request dropped traffic without delay

soon we will all have T1 connections and someone will still bitch its too slow lol

zapjb
03-23-2004, 04:24 AM
I thought you were going to say not enough free porn.

h1
03-23-2004, 05:12 AM
:o Where&#39;d my porn go? :P

bulio
03-23-2004, 11:18 PM
god no, save the porn&#33; :P B)

supersonic
03-24-2004, 03:42 AM
Originally posted by delphin460@23 March 2004 - 09:21
and so the need for ip6, will fix things up for a while

dropped packets are only a real problem to those still on 56 slug modems , as adsl and cable are fast enought so request dropped traffic without delay

soon we will all have T1 connections and someone will still bitch its too slow lol
:lol: The problem is the more the traffic is increasi&#39; the more F*&&#036;ed everyone is, because we are all affected in the slow downs. Thus, the Backbone providers have to make the web even more interconnected...
I think this will stop someday, when everybody moves to satallite/pc or PC/PC connections. All these D0S and DD0S attacks and other shit is increasing the traffic and making the overall slowdowns. :(

4play
03-24-2004, 04:47 AM
the main problem with the net is all these damn windows users connecting to it. The volume of traffic generated by malicious worms attacking other machines is starting to get too much. I have never heard of any one complaining about there neighbours site getting ddos&#39;d and its slowed down there connection. I have heard many people complain about masses of network traffic being generated by worms.
That is why isp&#39;s are now removing people from the internet who are infected with these viruses and worms. Recently we have started to see again rather more malicious viruses who&#39;s payload destroys your machine rather then just mails it out to more people. This might be the wake up to people that these viruses are to be avoided and protect yourself against them.

ip adresses will run out but not for a while yet and ipv6 might replace it even though it does mean extra overhead. if i remember reading the specs for v6 properly it will include data in the packets about the jumps the packet has taken. this will be a big help to stop dos attacks.

the backbone of the internet will not be allowed to be overburdened now that the internet is big business. voip is about to take off and you can bet that phone companies want to be the people to provide you with it.

Scaremoungering is rife on the internet the imminent death of c, macs, freebsd and tcp /ip has been predicted for years and they are skill alive and kicking.

Neo 721
03-24-2004, 10:42 PM
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000

4play
03-25-2004, 12:37 AM
Originally posted by Neo 721
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000

WHY oh WHY doesn&#39;t invision include a trout slap command with it&#39;s forum software :frusty:

the largest an ip addy can be is 255.255.255.254 (255.255.255.255 is a broadcast adress)

an ip addy consists of 4 x 8 bit pairs. 1, 2, 4, 8, 16, 32, 64, 128

add them all up and the largest number you can make is 255.

bulio
03-25-2004, 12:38 AM
Originally posted by Neo 721@24 March 2004 - 22:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
me neither

h1
03-25-2004, 01:48 AM
Originally posted by bulio+24 March 2004 - 19:38--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (bulio @ 24 March 2004 - 19:38)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Neo 721@24 March 2004 - 22:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
me neither [/b][/quote]
haxor41789 slaps bulio around a bit with a large trout.

4play
03-25-2004, 01:59 AM
thank you haxor41789 you saved me the effort :lol:

ck-uk
03-25-2004, 01:47 PM
Originally posted by Neo 721@24 March 2004 - 21:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
Thats the idea of dynamic ip mate.So theres always enough.When you disconnect that ip goes back n then given to someone else :)

bulio
03-25-2004, 01:51 PM
Originally posted by haxor41789+25 March 2004 - 01:48--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (haxor41789 @ 25 March 2004 - 01:48)</td></tr><tr><td id='QUOTE'>
Originally posted by bulio@24 March 2004 - 19:38
<!--QuoteBegin-Neo 721@24 March 2004 - 22:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
me neither
haxor41789 slaps bulio around a bit with a large trout. [/b][/quote]
*bulio says ow*

gungrave
03-26-2004, 12:41 AM
Originally posted by ck&#045;uk+25 March 2004 - 13:47--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ck-uk @ 25 March 2004 - 13:47)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Neo 721@24 March 2004 - 21:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
Thats the idea of dynamic ip mate.So theres always enough.When you disconnect that ip goes back n then given to someone else :) [/b][/quote]
thats stupid cos if u wanna play a game and the ip some one else had be4 got banned from a server then u cant get on :(

4play
03-26-2004, 01:32 AM
an isp buys a block of ip adresses and then uses them as they see fit.
sometimes they assign each user a static ip adress like with dsl or cable and normally 56kers get a dynamic one. if the one you are assigned is blocked then its tuff luck on the gaming front.

you will never get an ip adress that does not belong to your isp.

also to make things worse there are different classes of adress

0.0.0.0 - 127.255.255.255 is class a (private adressess)
128.0.0.0 - 191.255.255.255 is class b ( used by big businesses and universities)
192.0.0.0 - 223.255.255.255 is class c (some used for private and the rest public)
224.0.0.0 - 239.255.255.255 is class d
240.0.0.0 - 247.255.255.255 is class e

if you notice the way this adress scheme works is that big businesses get a large portion of the ip adresses and the rest are sold off.

supersonic
03-27-2004, 07:11 PM
Originally posted by 4play@24 March 2004 - 10:17
the main problem with the net is all these damn windows users connecting to it. The volume of traffic generated by malicious worms attacking other machines is starting to get too much. I have never heard of any one complaining about there neighbours site getting ddos&#39;d and its slowed down there connection. I have heard many people complain about masses of network traffic being generated by worms.
That is why isp&#39;s are now removing people from the internet who are infected with these viruses and worms. Recently we have started to see again rather more malicious viruses who&#39;s payload destroys your machine rather then just mails it out to more people. This might be the wake up to people that these viruses are to be avoided and protect yourself against them.

ip adresses will run out but not for a while yet and ipv6 might replace it even though it does mean extra overhead. if i remember reading the specs for v6 properly it will include data in the packets about the jumps the packet has taken. this will be a big help to stop dos attacks.

the backbone of the internet will not be allowed to be overburdened now that the internet is big business. voip is about to take off and you can bet that phone companies want to be the people to provide you with it.

Scaremoungering is rife on the internet the imminent death of c, macs, freebsd and tcp /ip has been predicted for years and they are skill alive and kicking.
Partly true, but I have seen many ppl complaining of increased traffic caused by DDos attacks, since the attack involves many thousands of victimized computers to run the attack against 1 or more target(s). The case is very similar to worms, since many email worms send emails from the victims&#39; machines, so thousands of emails are send simulateously, which also result in the same effect.
Having a static IP is not a good idea, unless your running a server or shi&#33;, because if the hack3r wanted to attack you, then you r toast, because he/she knows your exat ip address and YOU cannot change it (unless u use proxy server).
dynamic Ip addresses also have some disadvantages. For example, a h@ck3r attacked you, then you report the ip to his/her isp. The hac#4 changes his Ip address by logging out/in . The new ip address then will be assigned to another user, then the new user will be blammed for the attack :( , but if enoguh info. are given eg..exact tim e of attack, the ISP will be able to determine who was using the specific ip address at that specific moment :01:
Does this make any sense?

wienerschnitzel
03-29-2004, 06:50 AM
Originally posted by gungrave+25 March 2004 - 14:41--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (gungrave &#064; 25 March 2004 - 14:41)</td></tr><tr><td id='QUOTE'>
Originally posted by ck&#045;uk@25 March 2004 - 13:47
<!--QuoteBegin-Neo 721@24 March 2004 - 21:42
about the IP thing there must be a hell of alot of dynamics out there becuae i dont think ive ever seen one similar to or larger than 300.000.000.000
Thats the idea of dynamic ip mate.So theres always enough.When you disconnect that ip goes back n then given to someone else :)
thats stupid cos if u wanna play a game and the ip some one else had be4 got banned from a server then u cant get on :([/b][/quote]
There are 4,228,250,625 possible domains

(255.255.255.255 = 255^4 = 4,228,250,625)

the odds of you getting the same ip as the banned person is almost nothing. And even if you do you can always get a new dynamic ip address.

h1
03-30-2004, 07:56 AM
Wrong.

There are 4,294,967,296 (255^3*254) possible IP addresses, subtract 16,777,216 for the 127.*.*.* range, and 65,536 for the 192.168.*.* range. That&#39;s leaves a rough estimate of 4,278,124,544 Public IP adresses. Now, we know that all of them aren&#39;t being used, so let&#39;s do a conservative estimate of 10% being used. That would be 427,812,454 computers on the internet.

shn
04-01-2004, 02:26 AM
Class b addresses are what screwed most of the net up. Even though class b addreses are supposed to be reserved for big businesses and universites a decade ago even the smallest of companies were forced to have a class b address range even though they were not needed. That&#39;s one of the reasons why ipv6 will be more effifcient in the long run. :)