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kaspiske
03-23-2003, 11:06 AM
How do i access Kalinatek's fire emergency system

itay
03-23-2003, 11:16 AM
which level is it????

kaspiske
03-23-2003, 11:19 AM
It's Mission 5 - Kalinatek! I have just infiltrated the Kalinatek building, and then it says that i shell access the fire emergency system!

itay
03-23-2003, 11:27 AM
sorry, i didn't got there yet
but in this WebSite (http://www.splintercell.com/us/), go to the forum about this game
and ask the people there some question, they can help u more than i...............

kaspiske
03-23-2003, 12:49 PM
I have just reaced level 5 :)

"The Avatar Man"
03-23-2003, 01:27 PM
hope this helps ;)

======================

                                  VI. Kalinatek (SC-Kal)

                                  ======================

    Briefing
        Russian mercenaries have begun to destroy evidence of Georgian
        activities at Kalinatek. Before her detection in the network,
        Grimsdottir discovered that a technician named Ivan is hiding
        in the building. Ivan possess an encryption key that could help
        the Third Echelon find Nikoladze.

    Initial Goals
        Infiltrate Kalinatek

        Access Kalinatek's fire emergency system to open the
        fire doors surrounding Ivan

        Find Ivan before the Russian Mafiosi kill him


    Items          Gagdets                SC-20K
      None            5.7mm pistol (40)      Sticky Shocker (5)
                      Optic Cable            Sticky Camera (5)
                      Lock Pick              Ring Airfoil Round (5)

    VI.1 Infiltrating Kalinatek (SC-VI.1)
              You begin in a parking garage. Go foward past the van and crouch
        behind the yellow car. When the guard comes toward you and turns
        away, grab him. Knock him out in the front of the car. Crouch down
        and wait for the next guard to pass. Sneak past the guard and go to
        the small office. Pick up the medical kit inside and exit the office.
        Go into the nearby door and head up the stairs. Move foward into the
        parking garage and move to the right around the first car. Sneak up
        behind the guard and grab him. Pull him back and knock him out. Pick
        up the bottle and throw it near the crates behind the yellow car.
        From the back of the van, watch until the guard facing you walks
        away. Move to the right and climb onto the crates. Turn right and
        jump out onto the bricks. Grab the rail above you and move foward
        until you start to zip.

              From the building you land on, turn around and jump to the
        building under construction. Walk to the stovepipe and interact with
        it. Rappel down and break through the glass ceiling. Crouch and load
        an airfoil round. Watch for the guard to come out and walk toward
        you. Shoot him with the airfoil when he stops. Run to knock him out
        if the airfoil didn't take him down. Pick up the satchel that he
        dropped. Hide his body at the end of the hall. Go through the doors
        that the guard came through and move to the keypad. Enter the code
        97531 and open the door. Pick up the ammo for the SC-20K if you need
        it and move to the next door. Open it and turn on your night vision.
        Jump onto the cart to the right and stand under the pipe. Move to the
        other side of the room. Drop down and press the crouch button to land
        softly. Move foward and jump into the duct. Move through the ducts to
        the other and and drop into the next room.

              From the waiting room, move foward a little to see guards
        killing the programmers. When the guards in the hallway start to talk
        to each other, turn off the lights in the waiting room. Move to the
        door and open it. Pull out the SC-20K and use the scope to locate the
        wall mine. Shoot the wall mine to take out the guards. Keep your
        SC-20K up to take out any survivors. Watch the end of the hallway to
        see a third guard investigate. When the fire dies, head into the blue
        hallway and pick up a medical kit. Turn off the lights in the hallway
        by pressing the switch near the bodies. Use the scope again to watch
        for the third guard to come around the corner. Take him out from a
        distance. Head around the corner to the elevator shaft and jump
        down.

              Exit the elevator shaft and move to the right quickly. Pick up a
        crate of five frag grenades on the table and continue down the hall.
        Bring up the SC-20K and aim for a red light. Use the sniper view to
        find the wall mine. Shoot the mine to take out the two guards. Move
        forward and to the left into the office. Slowly move to the mine on
        the left and deactivate it. Move to the mine on the right and do the
        same. Talk to the programmers to get a key code. You also find out
        that there is a timed bomb on this floor.

    VI.2 Disarming the Bomb (SC-VI.2)

    New Goal
        Disarm the bomb planted in the archives room.

              You have two minutes to diffuse the timed bomb. Go down the hall
        where the two guards were approaching from. The hall where the wall
        mine was. Stop at the janitor's closet and pick up the medical kit.
        Continue to the end of the hall. Use the keypad and enter the code
        33575 and open the door. Go around the corner and crouch. Shoot out
        the bottom window and crawl into the room to your right. Use the
        scope to shoot the wall mine on the wall across from you. Shoot the
        other mine on the other side of the door also. In the next room, take
        out the wall mine to the left of the flames. Move to the next room
        and spot the wall mine next to the doorway opposite you. Shoot it and
        quickly head to the hallway. Pull out the lock pick and use it on the
        door at the end of the hall. It has six pins so don't waste time. Go
        into the room and turn left. Roll through the flames and approach the
        bomb on the wall. Deactivate it to stop the timer and complete a goal.


    VI.3 The Fuse Box (SC-VI.3)

    New Goal
        Restore power to the fire door circuit by accessing the fuse box
        behind the auditorium.

              Exit the office by rolling through the flames. Go out the door
        and turn left down the hallway. Sneak up on the guard in the viewing
        box and grab him. Pull him into the dark hall and knock him out. Go
        back into the room and sneak up on the guard down the stairs. Grab
        him and put him with the other body. Go across the auditorium and go
        around the right side of the stage. Wait at the ledge and do not drop
        down. A few guards will start to come up. You have two choices here.
        You can go back to the viewing box area and snipe them as they watch
        the area. Or, you can drop off the ledge when they come up. If you do
        snipe them, it may be a bit easier to get through if you can avoid
        detection. Anyway, just get yourself to the bottom of the stairs
        behind the stage.

              Once you are down the stairs, move into the basement and go to
        the corner where you can see the lights. Take out your pistol and
        shoot out the lights. If you snuck down without killing the guards in
        the auditorium, there will be one more guard who comes. Take him out
        with an airfoil round and hide the body in a corner. Go to the desk
        and pick up ammo for your SC-20K, a medical kit and a grenade box. Go
        to the fuse box and flip the switch. If you did not kill the guards
        that came up the stairs, they will return. When they walk by you, go
        back up the stairs quietly so they don't notice you. When you walk
        back up the stairs, a new guard is in the viewing box in the
        auditorium. Use the sniper scope and take out the guard with a quick
        shot to the head. Go back up to the viewing box and take the satchel
        from the guards body. Hide his body in the dark hall with the others.
        Look for the door with a keypad behind the viewing box. Enter the
        code 1250 and enter the door.

              Enter the lobby area and see the two guards in the area above
        you. Go up the stairs on the right very quietly. Go to the corner and
        shoot out the lamp. Pick up the grenade on the table. Shoot out the
        light above you and crouch down. Use the sniper scope to take out one
        guard with one shot to the head. Take out the other the same way as
        he shoots into darkness. Go down the hallway where they were and go
        into the second office on the left. Talk to the programmer. This is
        not Ivan. He asks you to take him to the infirmary, so pick him up
        and exit the office. Move left around the corner to the door on the
        right. Drop him in this room and talk to him to get some information.
        Pick up the two medical kits and exit the room. Load an airfoil round
        and wait in the corner to the left of the infirmary. When the guard
        comes, take him out with the airfoil round. Put his body in with the
        dead programmer and continue down the hall. Go into the server room
        with green glass and sneak up on the guard by going around to his
        right. Knock him out and access the computer. Exit the room and go
        through the fire door you just opened.

              Go down the hall and through the door. Go up the stairs and
        crouch down. Quietly enter the next room and wait for the guards to
        stop talking. One leaves and the other goes to the kitchen. When he
        is stopped at the counter, sneak up and grab him. Knock him out and
        continue past the flames to the next door. Sneak up on the guard and
        knock him out. Jump into the air duct and move to the other side
        until you hear a conversation. Bring up your pistol and shoot the
        guard in the head before he kills Ivan. Drop down and talk to Ivan.


    VI.4 Rooftop Extraction (SC-VI.4)

    New Goal
        Take Ivan's encryption key. Leave Ivan behind for the FBI

        Rendezvous with the Osprey for extraction

              Exit the restroom and head to the lobby. Get into the elevator
        and take it to the top. Crouch down and quietly exit the elevator
        into the room. Carefully go across the room; there are three guards
        on the other side of the forlift. When you have a good shot, throw a
        frag grenade at them. If it doesn't take them all, it should cause
        the barrels around them to blow up, taking out the survivors. If not,
        be ready to take them out with your SC-20K. Pick up the satchel and
        continue to the area with the stacks of drywall. Jump onto the
        drywall, then onto the cinder blocks. Continue on the platform and
        jump to the scaffolding. Climb down the ladder and pick up the
        medical kit. Move through the next doorway, turn right and crouch
        behind the drywall and wait for the guards to come in.

              Set your SC-20K to automatic fire and take out the gaurds. When
        they go down, move foward and pick up ammo for the pistol and SC-20K
        and the medical kit. Head into the next room and hide behind the
        cinder blocks. Move to the left of the blocks toward the next room,
        and when the guards come move back to the cinder blocks. Take out the
        guards from this spot. They can't hit you when you are here. Use the
        sniper view to take them out. Move into the room and hide in the dark
        corner to the left. If you didn't take out the third guard already,
        he is at the top of the ladder. When he is down, climb the ladder.
        Drop down and pick up two medical kits. Follow the hallway to to set
        of stairs on the left. Go up the stairs and into the next room. Go
        across the room and hide behind the pillar on the right. Aim around
        the right side of the pillar and take out the two guards with your
        SC-20K. Move foward and go up the stairs quietly. Quietly take out
        the guard up here. Go down the hallway to the left and into the next
        room.

              Pull out a frag grenade and sneak a little down the blue lit
        hallway. Throw the grenade at the enemies and move back to the room
        and hide in the dark corner. Watch for survivors that you may have to
        take out. Pick up the SC-20K in the room and head down the hall. Go
        around the corner to the left and take out the guard who is on patrol
        if you didn't already. Head into the door at the end of the hallway
        and move through the room to a dark area. You can take out the guard
        here if you didn't before. Go to the hallway and enter the room that
        is under construction. Pick up the medical kit and ammo for the
        SC-20K. Continue down the hall to the exit outside. Head to the door
        on your right. Go up the stairs in the red light and turn left at the
        top. Sneak into the room and take out the guards from above. Shoot
        the barrels to take them out easily. Once you take care of all the
        guards, climb down the ladder. Go across the room to a ledge and drop
        down onto the crates.

              Watch as Wilkes holds off the guards on the roof. Move into the
        room and climb onto the crates to the right. Turn left and take out
        the guards on the scaffolding above. Climb onto the crate in front of
        you and aim down towards the guard on the ground. Take him out to
        clear the area. Move to the ladder by the forklift and climb up. Go
        across the scaffolding and climb up the second ladder. Go across the
        scaffolding and climb the third ladder. Jump across the roof to the
        helicopter to complete the mission.

vegeta
03-23-2003, 02:45 PM
go and read some walkthorughs <_< .