America's Army Cost Taxpayers $32.8 Million
America's Army Cost Taxpayers $32.8 Million
December 10, 2009 by Marcus Yam
" Your tax dollars at work.
U.S. Army projects cost money, usually lots of money. And if you're a U.S. taxpayer, that's your money.
America's Army, the free to play shooter that is ultimately a recruiting tool for the Army, is funded by tax dollars. GameSpot uncovered through a Freedom of Information Act request just how many dollars the project has commanded over the years.
Note that the original America's Army for PC launched in 2002, but investments and development started in 2000.
America's Army year-by-year budget summary
2000--$3,500,000
2001--$5,600,000
2002--$1,862,985
2003--$2,600,000
2004--$3,866,482
2005--$1,288,552
2006--$4,050,748
2007--$2,788,137
2008--$3,887,450
2009--$3,395,702
In total, that adds up to $32.8 million over the last decade. Do you think that it was money well spent? Why or why not? "
:source: Source: http://www.tomshardware.com/news/ame...game,9241.html
Re: America's Army Cost Taxpayers $32.8 Million
yes, a complete waste of money. i played it when it first came out and it was terribad & quit it that night. i don't know anyone that actually plays this.
i'll take back my hard earned taxes now seeing how i'm unemployed. thx.
Re: America's Army Cost Taxpayers $32.8 Million
lol, when I first read this I thought this was the cost of the entire US army and was like wtf
Re: America's Army Cost Taxpayers $32.8 Million
Played it too for like a min. when it 1st came out. WTF lol
I think there was a big stink about the army using this "tool" for recruitment when it 1st appeared. For 32 mil you would think they would have advertised it more.
sure made me run out and want to join the army
Re: America's Army Cost Taxpayers $32.8 Million
Excellent post. It was pleasant to me.:naughty:
Re: America's Army Cost Taxpayers $32.8 Million
Re: America's Army Cost Taxpayers $32.8 Million
war is very expensive in so many ways :-(
Re: America's Army Cost Taxpayers $32.8 Million
And.....?
$32.8 million, a small amount for developing a good game, and is just a drop in the bucket. The military's annual budget for recruiting is $7.7 BILLION.
Furthermore, it has been found that this game is more effective in recruiting "any other method of contact."
In other words, why is $32.8 million considered a big deal, when it's the most effective method of contact and $7.7 BILLION is, eh, no biggie?