#include <iostream>
using namespace std;
int main()
{
if (1 == 1)
cout << "I wanna fucking rape you\n";
if (3 == 3)
cout << "I wanna fucking kill you\n";
if (5 == 0)
cout << "I want to get laid\n";
}
Printable View
#include <iostream>
using namespace std;
int main()
{
if (1 == 1)
cout << "I wanna fucking rape you\n";
if (3 == 3)
cout << "I wanna fucking kill you\n";
if (5 == 0)
cout << "I want to get laid\n";
}
That's all well and good but I think that you really need to make it so that you can rape people that you've killed.
Nice, but player interaction is limited and the plot is a bit trite... I give it 5/10.
See I told you.
Okay, I introduced the new function for that: kill_and_rape(). The game looks like this now:
#include <iostream>
#include <string>
using namespace std;
void kill_and_rape();
int main()
{
cout << "Do you want to kill somebody?\n";
string answer;
cin >> answer;
if (answer == "yes")
kill_and_rape();
else if (answer == "no")
cout << "How come you don't wanna kill anybody?\n";
else
cout << "I didn't understand your answer. Game's over\n";
}
void kill_and_rape()
{
cout << "Do you want to rape the person that you killed?\n";
string answer;
cin >> answer;
if (answer == "yes")
cout << "Enjoy raping that person!\n";
else
cout << "Sorry, I didn't understand your answer. Game's over\n";
}
Good but could you add kill, let the body decompose and become maggot infested and then rape?
Or that the maggots grow oversized and then rape your mother?
:rolleyes:
Okay, I did it. :)
#include <iostream>
#include <string>
using namespace std;
void kill_and_rape();
void decomposed_and_maggot_infested();
int main()
{
cout << "Do you want to kill somebody?\n";
string answer;
cin >> answer;
if (answer == "yes")
decomposed_and_maggot_infested();
else if (answer == "no")
cout << "How come you don't wanna kill anybody?\n";
else
cout << "I didn't understand your answer. Game's over\n";
}
void kill_and_rape()
{
cout << "Do you want to rape the person that you killed and whose body became decomposed and maggot infested?\n";
string answer;
cin >> answer;
if (answer == "yes")
cout << "Enjoy raping that person!\n";
else
cout << "Sorry, I didn't understand your answer. Game's over\n";
}
void decomposed_and_maggot_infested()
{
cout << "Please wait until the body becomes decomposed and maggot infested\n";
kill_and_rape();
}
Make that 6/10 as of version 1.2, and it's nice to see the coders listen to their users.
You can use this to check them out, in case anyone cares.