You can view the page at http://filesharingtalk.com/content/1...Piracy-Problem
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You can view the page at http://filesharingtalk.com/content/1...Piracy-Problem
The failure here being that iOS has pirated apps as well?
How is what they proposed going to stop piracy because it won't. The pirates will find a way around any protection measure.
Actually the article does detail a very successful way to stop piracy. OS level signing of the apps. Of course, since most manufacturers also make an open bootloader it may be moot, and against Google's open-source policy, but it still remains a very plausible solution if Google willing to move everything server side. I don't pirate any iOS or Android apps, for the record. I see no reason to. Most apps that I want add legitimately useful functionality at a fraction of the cost I would pay to get the associated hard copy/retro version of the item.
As we've seen with iOS, the OS-level signing doesn't do shit once the phone is jailbroken (or in the case of android phones, rooted). Implementing that sort of feature would be a complete and utter waste of time.
i can see not having $50 for a game, or not wanting to drop $25 on a movie but i still dont see why anyone would pirate a $.99 - $1.99 app ...:frusty: