http://www.putfile.com/media.php?n=css_hit_b0x_bb
Interesting video...
Printable View
http://www.putfile.com/media.php?n=css_hit_b0x_bb
Interesting video...
DDL:
http://x200.putfile.com/videos/d8-12520334712.wmv
Noticed this myself while playing the game. I hope they will fix it soon :blink:
w00t! i dont suck as much as i thought
i think a disgruntled programmer over exagerated that bullets have a traveling speed
an AK47 bullet (7.62x39 mm) happens to travel at 780 meters per sec
so a guy running at 20mph at a distance of 50meters is still gonna have a hole in his head if aimed & fired on target
i always aim about waht i guess to be 1/10th of a second in front(pretty much slightly in front of their chest), to account for lag. i never realised it was that bad. it's no wonder i hardly ever get kills :dry:
damn... is this just for CS:S? Or CZ too?
You think thats bad? try bf1942 lol, you litterly have to aim about an inch infront of them when they are running to hit them
wow!
old gunsQuote:
Originally Posted by TheCanuk
crap gunpowder
waddaya expect
the major difference is that bullet speed is taken into account in BF1942
meanin if they are in ur face running about u can cap them on target
were as with CSS it dont matter if they are 3meters away u still have to aim far ahead
they better fucking fix it cause i was just playing and i shot like 50 bullets are a guy when he was running and then he KILLED ME!! i then looked into the console and i only hit him once ? seriously ... did they think no one would notice...???