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Originally posted by MicroScreen2@27 July 2004 - 12:05
:lol: kind of the opposite here :rolleyes:
i thought the mutants in farcry made the game tacky.
i'd have an FPS with huge levels you NEED vehicles to get round. it would be set in a bombed out city, hmmm after a nucleur attack maybe :unsure: .
the plot and combat would be, you and a few others survived and you gotta carry on surviving past new enemy lines of your invaded city. you would need to use cover and conserve ammo to survive. the main objectives would be to take and hold the hospital till you all used the miracle radation cure. then there would be loads of unscripted less obvious missions like breaking into armories and making youre own weapons and traps. the games finished when you get rid of the bad guys, the russians! yeah the russians! it can be like an alternate history. the it still issnt all over because each time you start a new game you aree placed in a random district, meaning multiplayer means seperate singleplayer campains can merge and seperate depending on whether you want to save your bandwidth.
this would be cool cos if theres someting you want to do thats just to hard you can inite a freind to help cos bots just arent enough ;) . you could also have clan fights if two districts decide not to share the hospital/armory/train station or any other important building :music1:
S.T.A.L.K.E.R.?