Nice to see so many PS3 people :D
Maybe one could pass time while watching this one :P
http://filesharingtalk.com/vb3/f-mov...vid-qim-291290
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Nice to see so many PS3 people :D
Maybe one could pass time while watching this one :P
http://filesharingtalk.com/vb3/f-mov...vid-qim-291290
I think i need to buy console soon, comp isn`t just good enough anymore for playing :(
Many games does not get PC version, or it will come out a lot later then console versions:(
Bunch of exclusive screens posted today
SOURCE - http://www.gtaforums.com/index.php?s...ntry1057810095Quote:
Originally Posted by GTAForums.com
Does anyone think thegtaplace's screen shot looks fucking horrible?
Looks like R* don't like the guys over there and just sent them some rubbish cause it is definitively not looking good. It is a couple of other pictures (earlier pics) too where it looks like van Gogh vent crazy with the brush.
The water painting effect is still pretty cool though.
There is spoliers in here kind of...(Review from OPM)and more from GTAForums (MORE FROM THE REVIEW by OPM)Spoiler: ShowOfficial PlayStation Magazine (UK) is the latest magazine to review Grand Theft Auto IV, after being granted special access to play the game for several days last month. The review contains the same screenshots that were in OXM's review (plus a couple of new ones) and the final score given by OPM is also the same - an impressive 10 out of 10.
Here are some of the main points from the review worth mentioning (spoilers ahead):
- One of the reasons Niko goes to Liberty City is to track down the man who betrayed his old army unit.
- Cars no longer catch fire at the slightest provocation.
- There are several points at which you make life or death decisions between key cast members.
- Comedy clubs feature real comedians.
- "Michelle" is the first girl that Niko hooks up with.
- Dimitiri Rascalov is Mikhail Faustin's right hand man.
- "Other uses of the phone on missions include calling a target to make him come to the window and into Niko's sniper sight."
- There is a museum called the Libertonian museum, which features dinosaur fossils and exploding vases. Environments such as these have been created specifically for shootouts, so there's plenty of cover.
- The name of every radio station is revealed:
- WKTT - We Know The Truth (right wing talk radio)
- San Juan Sounds (latin)
- Integrity 2.0 (speech, hosted by Lazlow)
- Liberty City Hardcore (punk/hardcore)
- Liberty Rock Radio 97.8 (classic rock)
- The Vibe 98.8 (soul/R'n'B)
- PLR - Public Liberty Radio (call-in speech)
- The Classics 104.1 (old-skool hip-hop)
- Jazz Nation Radio 108.5 (jazz)
- Vladivostok FM (eastern european)
- Radio Broker (alt rock)
- Tuff Gong Radio (reggae/dub)
- Electro Choc (dance)
- Massive B Soundsystem 96.9 (dance hall)
- IF99 - International Funk (funk)
- The Beat 102.7 (contemporary hip-hop)
- K109 The Studio (disco)
- Fusion FM
- The Journey (ambient/chillout)
Spoiler: ShowThis morning I have received my issue of OPM UK and it contained the review of GTA IV
ALSO THE SCREENSHOTS FROM LAST WEEKS SHORTLIST MAGAZINE ARE NOW AVAILABLE AT A HIGHER RESOLUTION
<screenshots>
Here is the new information from the review :
Leave Niko standing there and he'll scratch his balls
Groups include the Irish hoodlums, the depressed ex-cons and a paranoid lesbian coke dealer
One car is called the Corquette.
Two of the girlfriends are called Carmen and Katie.
While dating Press Circle to try your luck or X to say goodnight.
You can hijack a van transporter carrying a convict.
Press L1 to order order a dog about.
Hidden Packages and Stunt Jumps are back
Your Mobile phone starts out with a standard pay as you go model but you can upgrade to fancier models with more features.
The vibrate function in the PS3 version can be felt when the mobile phone rings
You have Frank McReary and Patrick "Packie" McReary and now there is Gerry McReary he is an ex IRA member.
You can call 911 on your mobile phone to get the police to check the crime database
One of the missions is called "Three Leaf Clover"
The phone also lets you jump back into failed missions just by clicking 'Yes'
After killing one of Niko's bosses you can ring his number and you hear an answer machine message from his grieving wife
You can unlock your friends uniques perks by finding out what they like to eat and drink
A new location is called the Pink Triangle Gentlemen's Club
There is a shootout at the Libertonian Museum
You can blind fire with any weapon except the Sniper Rifle
When you call a taxi using L1, Niko will literally whistle
On the Radio Lazlow says "a penis like a tube of tennis balls".
There is an advert for a website called babiesovernight.com
Radio Stations are:
WKTT - We Know The Truth - Genre: Talk Radio
Radio Broker ; Genre: Alt Rock
San Juan Sounds - Genre: Latin
Integrity 2.0 - Genre: Speech - Host Lazlow
Tuff Gong Radio - Genre: Reggae/Dub
Liberty City Hardcore - LCHC - Genre: Punk/Hardcore
Electro Choc - Genre Dance
Liberty Rock Radio 97.8 - Genre: Classic Rock
Massive B Soundsystem 96.9 - Genre: Dance Hall
The Vibe 96.8 - Genre: Soul/R'n'B
International Funk - IF99 - Genre: Funk
PLR - Public Liberty Radio - Genre: Call-in Speech
The Classics 104.1 - Genre: Old-Skool Hip-Hop
The Beat 102.7 - Genre: Contemporary Hip-Hop
Jazz Nation Radio 108.5 - Genre: Jazz
K109 The Studio - Genre: Disco
Fusion FM
Vladivosotk FM - Genre: Eastern European
The Journey - Genre: Ambient/Chillout
THE GAME 10 OUT OF 10 - PERFECT SCORE
Also here is the London TV Advert that aired recently
http://img390.imageshack.us/img390/2...4080823et0.jpghttp://img390.imageshack.us/img390/6...4081613eh4.jpghttp://img390.imageshack.us/img390/1...0816141sj0.jpg
^ billboards in Queens, New York
Review/ Preview from 1up.com
http://www.1up.com/do/previewPage?cId=3167410&p=4
https://socialclub.rockstargames.com/
It's Open
http://news.filefront.com/gta-iv-dlc-will-be-how-big/Quote:
Of course, to call games as vastly ambitious as Vice City or San Andreas mere ‘expansion packs’ seems childish, but nevertheless, the downloadable content (DLC) coming for the Xbox 360 version of IV has repositioned those games in just this way. DLC so far has meant the odd new car, jumper of bit of horse armour, but GTA IV is set to completely redefine the idea with expansions that are to GTA IV what Vice City or San Andreas were GTA III. Yes, Rockstar is clearly hinting at new downloadable cities; and the chances of them being London, Vice City or SA again are slim to none. So that’s new as in brand new. GTA IV’s Liberty City is the beginning. Think about that and be excited.
http://www.gamespot.com/news/6189477...s&subj=6189477Quote:
Say so long to those delay rumors. While word has yet to come on whether Take-Two will accede to Electronic Arts' $2 billion acquisition offer, one scenario that will not occur is analysts' speculated delay of Grand Theft Auto IV.
During Take-Two's shareholders' meeting today, the publisher said that GTAIV has gone gold. The game is "in production and in trucks en route to retailers," proclaimed Take-Two CEO Ben Feder. Rated M for Mature, GTAIV will be released on the Xbox 360 and PlayStation 3 on April 29.
Though it won't be released for another 12 days, industry watchers have already projected a massive debut from the next installment in Rockstar North's prized franchise. Last October, Janco Partner's Mike Hickey projected global opening-week sales of more than 9.5 million, with 5.8 million units turning up in US consumers' hands alone. Earlier this week, Variety reported that sources within Take-Two fully expect the game to sell some 6 million units in its opening week, generating revenue in excess of $400 million.
THERES MORE
http://www.gta4.net/news/index.phpQuote:
Yesterday saw the opening of pre-registration for the Rockstar Social Club, and despite some technical issues, the launch was mostly a success; thousands of gamers quickly swooped in to secure their Social Club membership within less than an hour of the Social Club going live. Also occuring yesterday was Take Two's annual (albeit brief) shareholders meeting, in which an announcement from Take Two confirmed that Grand Theft Auto IV has "gone gold" with production in full swing.
Today also has its fair share of GTA IV perks. Lazlow Jones -- a lead writer, radio host, and long-time fan favourite who has been responsible for much of the dialogue and content found within most Grand Theft Auto titles -- appeared on the Opie and Anthony show earlier today to discuss his role in the development of Grand Theft Auto IV. While he touches on much of what we already know, he also goes into more detail on subjects that haven't received as much blatant coverage (including the downloadable content for Xbox and Rockstar North's inevitable "one month vacation" after GTA IV's release).
Here's a summary of some of the info that Lazlow covered on the show:
- There are over 100 radio commercials in the game.
- Announcements on the subway system will randomly alert you of spontaneous police harassment, security checks and searches.
- The faux-beer brand "Piswasser" takes a jab at Budweiser, including a radio commercial sung by Anthony himself.
- GTA IV's in-game internet is ridiculously extensive, featuring spoofs of liberal and conservative news sources with coverage of your in-game antics, as well as spoofs popular blogs and websites (craigslist, for example). Irritating pop-up banner ads also make an appearance.
- Niko can hook up with a wide range of girls via dating websites.
- Injuries mean much more in GTA IV. When Niko gets shot in the leg, for example, he'll begin to bleed and limp.
- Recording sessions for dialogue and in-game audio went on for ten hours a day, five days a week. The entire process took weeks to finish.
- Rockstar employees have been working overtime and well into the weekends to complete the game.
- Between the Xbox 360 version of the game and the PS3 version, Lazlow admits that he prefers the 360 version thanks to the downloadable content; new missions, new characters, new comedy, etc.
If you want to listen to the show, a couple of clips from the Lazlow interview have been posted on YouTube (Part 1, Part 2). The full episode is also available through Audible.com for $2.50 USD. Thanks to Planet Grand Theft Auto for the heads up (and subsequently "Vanilla Shake" for sending in a synopsis of the interview). You can, as always, discuss this latest news on our forum.
To add to this influx of good news, we've also added four new(-ish) screenshots to our gallery. Don't be surprised if these images seem familiar; you may have spotted low-res versions of these images in recent print publications.
(also 4 new screens from here)
http://media.gtanet.com/images/4354-...screenshot.jpg
http://media.gtanet.com/images/4355-...screenshot.jpg
http://media.gtanet.com/images/4356-...screenshot.jpg
http://media.gtanet.com/images/4361-...screenshot.jpg
Quote:
The movies that we watch, the games that we play... they just wouldn't be the same if it wasn't for the audio. The Grand Theft Auto series is no exception; the ambiance of the city is as important to Grand Theft Auto as the Imperial March is to Star Wars. GTA IV aims to maintain this healthy balance of audio and visual, and on that note, I'm happy to say that GamesRadar has just recently posted a multi-page Audio Q&A for Grand Theft Auto IV.
The Q&A includes Matthew Smith, Craig Conner and Will Morton, all of whom are senior employees with the Rockstar North audio team. Some quotes that we found particularly interesting:
- "Stand in the street and you’ll hear three different radio stations at any one time coming from passing vehicles, all sounding appropriately tinny or boomy, depending on the type of vehicle and whether its doors are open, its windows broken, etc."
- "It was our aim that you could place the player in a random position on the map, shut your eyes and listen, and be able to tell where you are, and what time of day it is, and I think we’ve achieved that pretty well."
- "For multiplayer, we balance [the sound of gunfire] so that guns only really sound dangerously beefy when they’re at a distance you can be hit from, so it’s intuitive what’s threatening and what’s someone else’s private war."
- "It’s difficult to quantify how many speaking parts there are, but at our last count there were over 740 unique voices in the game. There are over 80,000 individual lines of dialogue, more than 7000 of which are Niko’s lines. If you were to listen to each line back to back, it would take over 29 hours. Also, these figures don’t take the radio, TV, and mo-capped cut-scene dialogue into consideration."
- "We also decided to make the pedestrian dialogue more realistic in GTA4. As an example, peds in previous games would walk around and randomly chat to themselves if they weren’t doing much else. In real life, people (generally!) don’t go around talking to themselves, so we dropped this behavior from GTA4. However, we realized that the random chat of old GTA games was a good way for the player to pick-up on what sort of personality a ped has, so we created the cell-phone conversations in GTA4 as one realistic way of portraying personality."
The Q&A also includes a handful of new screenshots (which should be enough to satisfy those of you who don't like to read). As always, you can talk about this latest bit of GTA IV info on our forums.
Related Link: GTA IV Audio Q&A at GamesRadar
Quote:
German magazine Games Aktuell is the latest magazine to review Grand Theft Auto IV. Here is their verdict:
(UPDATE) This review is based on earlier preview sessions at R*. It's not based on the final retail version of the game. It still contains the review screenshots however (the same ones featured in OXM/OPM)]
- Graphics: 9/10
The gigantic size of the city makes you forget the few graphical imperfections of the game.- Sound: 10/10
Best GTA soundtrack ever, and probably the most compelling feature in the game.- Controls: 8/10
Far from perfect but a big step from the previous GTA games.- Multiplayer: 9/10
Great concept and innovative integration with the single-player mode.- Gameplay: 10/10
We can't score it 11/10...- Conclusion:
GTA4 is by far the best action game ever created.
http://www.gta4.net/news/4076/games-aktuell-review/
awesome news that the^ review is so good can't wait to buy the game on the ps3! should be sick as
8 New Screens, with some familiar areas (IE.. the fourth picture) :)
http://media.gtanet.com/images/t_4364.jpg http://media.gtanet.com/images/t_4365.jpg
http://media.gtanet.com/images/t_4366.jpg http://media.gtanet.com/images/t_4367.jpg
http://media.gtanet.com/images/t_4368.jpg http://media.gtanet.com/images/t_4369.jpg
http://media.gtanet.com/images/t_4370.jpg http://media.gtanet.com/images/t_4371.jpg
SOURCE http://www.gamesradar.com/
This is a summed up article from http://www.gta4.net/Quote:
- GTA 3 through San Andreas focused on removing restrictions; GTA IV focuses on implementing things that make sense for the location or for the character.
- In GTA IV, Rockstar aims to recreate the feeling of jumping from GTA 2 to GTA 3. It's not just an improvement; it's something completely different. GTA 2 to GTA 3 was 3-D; GTA 3 to GTA IV is a phenomenal increase in detail.
- Physics in GTA IV make the game feel more alive; greatly improved graphics make emotions easier to convey. It's all about making the game more natural.
- The story reflects the gameplay. The more realistic the game looks and feels, the more realistic the story can be.
- Rockstar's dream with their games is to always make everything a flowing, completely integrated experience.
- The development process for GTA IV was professional yet unstructured. The team hasn't really changed since GTA 3, so the process is largely intuitive.
- The original Liberty City (from GTA 3) was never meant to imitate New York City; it was just "vaguely East Coast-ish".
- As with previous Grand Theft Auto titles, extensive research was done to capture the true essence of New York City.
- When coming up with the concept of Niko, Rockstar wanted someone that was tough yet foreign; he's both battle-hardened and innocent at the same time.
- It took approximately six months to come up with a rough design of what represents New York City. Actually building that representation of New York (Liberty City, in this case) took years to complete.
- As the city is created, the story begins to develop with Dan bouncing ideas off of Sam and Leslie Benzies. The story begins to be developed, artists start to work on the characters, and the designers begin to break down the story into missions.
- Developing the actual Grand Theft Auto experience is a daunting task; although the game isn't linear, Rockstar sets it up in such a way that any given situation is predetermined. From the article: "We know where you can move around the map. We know when you can unlock everything. So although the thing to you playing game is non-linear because at any point you might have 15 things you can do, we can track on a huge multi-tiered doc, where you can be. So we know at that point can’t see other things. We’re trying to tell a story, design a videogame and take you on a trip around the world all at the same time."
- While San Andreas and Vice City took influence from films, GTA IV does not. With the Rockstar team being based in New York City (and much of the team having lived there their entire lives), it makes more sense to base the game off of their own first-hand knowledge and experience of the city.
- The main reason that we haven't seen multiplayer Grand Theft Auto in the past is technical limitations; the hardware just couldn't handle the strain that a full GTA multiplayer experience would dish out.
- For GTA IV, the multiplayer experience isn't meant to be revolutionary or completely innovative; it's simply meant to be the best multiplayer GTA experience possible.
- Multiplayer recreates moments while singleplayer creates narrative; it's all a very cinematic experience.
- The storytelling experience in GTA IV is far beyond anything we've seen in any Grand Theft Auto title to date.
- When we look at Niko's situation in GTA IV, we see him as a serious individual with problems that he most overcome; the world that he's stuck in, and the issues of those around Niko, are considerably ridiculous by comparison. It's this tone that defines the game.
Looks like the NTSC version has been leaked. Anyone confirm that P*col is the real deal?
Grand_Theft_Auto_IV_USA_XBOX360-PROTOCOL apparently is assassins creed. OH well. Only 7 more days left. In the mean time here is some screens and some reviews, more. Enjoy.
http://media.gtanet.com/images/t_4374.jpg http://media.gtanet.com/images/t_4375.jpghttp://media.gtanet.com/images/t_4376.jpg
http://media.gtanet.com/images/t_4377.jpghttp://media.gtanet.com/images/t_4378.jpg http://media.gtanet.com/images/t_4379.jpg
http://media.gtanet.com/images/t_4380.jpg http://media.gtanet.com/images/t_4381.jpg http://media.gtanet.com/images/t_4382.jpg
http://media.gtanet.com/images/t_4383.jpghttp://media.gtanet.com/images/t_4384.jpghttp://media.gtanet.com/images/t_4385.jpg
More Grand Theft Auto IV Screenshots...
And a review with nothing new in it, but if you are bored here it is http://www.empireonline.com/reviews/...te.asp?GID=522
Quote:
"I think the level of detail the cut-scene guys have achieved is intense. They have the characters interacting with the world, which is hard enough, but they also have added a lot of feedback onto the world. [...] Things like pillows and mattresses bending or bouncing a little under the weight of characters sitting on it, phone cords dangling and following the phones movements, liquid moving around in glasses. It's pretty amazing."
SOURCE - http://www.gta4.net/news/index.phpQuote:
"I think the level of detail the cut-scene guys have achieved is intense. They have the characters interacting with the world, which is hard enough, but they also have added a lot of feedback onto the world. [...] Things like pillows and mattresses bending or bouncing a little under the weight of characters sitting on it, phone cords dangling and following the phones movements, liquid moving around in glasses. It's pretty amazing."
SOURCE - http://www.gamesradar.com/xbox360/gr...51014323586065Quote:
Ricky Gervais - of The Office fame in the UK - is in GTA IV, as part of Liberty City's stand-up comedy club, and somewhere else he's not saying...
Speaking to free magazine Shortlist, Gervais revealed that he performs three minute skits of never-before-heard material in Liberty City's comedy club, as well as gags from his recent Fame tour.
The Comedy Club is one of several extracurricular activities you can get up to in GTA IV, as well as bowling, darts and yes, drinking.
"It's a first - which always interests me," he said. "It was shot in New York, my favourite place in the world, and I got to wear a tight lycra suit as part of the digital process. No, hold on, that wasn't so good.
"Unfortunately they captured the whole horror, except I look slightly tougher. It is seriously a big deal, though. Games have outsold Hollywood for the past few years so it's nice to be a small part of that."
The Comedy Club isn't the only place you'll find Gervais in GTA IV, he teases, but he's not saying where else he crops up yet.
Let's hope Rockstar didn't stop with him. After all, San Andreas had Samuel L mother-f**king Jackson.
SOURCE - http://www.crunchgear.com/2008/04/21...from-fox-news/Quote:
http://www.crunchgear.com/wp-content.../04/busadk.jpg
Shameful. After MyFox Fox News Chicago ran a little piece questioning why a violent game is being advertised on city buses, the head of the Chicago Transit Authority had the ads removed. There are so many things wrong with this, from ignorance on parade to the violation of free speech as a public authority arbitrarily decides what gets to be advertised and what doesn’t. Earlier they decided that M-rated games were equivalent to X-rated movies. No doubt there are still ads for Cialis, the NRA, and the military still cruising around town.
In fact, this very issue came up in Boston with a marijuana legalization campaign and they sued the Transit Authority and won. Ridiculous, isn’t it? But this is how we do it. Two steps forward, one step censored.
Jack Thompson was not involved in this little fracas but I’m putting him in the tags anyway.
looking good, cant wait.
Could anyone please check this link for Newzbin:
http://v3.newzbin.com/search/query/?...Go&areadone=-1
Its a possible leak for GTA but i didn't realise my membership had ran out at newzbin, thanks a bunch.
GTA IV: The City that Never Sleeps
An in-depth look at the phenomenal level of detail in Liberty City.
Quote:
"I think [the original] Liberty City was a great world to play about in and it was a great experience for us to make, but it wasn't New York. While loosely based on New York it had elements of many other cities and was as much a generic American city with a Manhattan-esque skyline in the middle."
Quote:
"I keep seeing game worlds of sprawling futuristic metropolis or whatever and the first thing that occurs to me is where the hell do people buy milk, where do they get a cup of coffee? It's too easy to get lost in the aesthetics of something and forget to think in those terms."
Quote:
"We've had discussions for years about things that to other companies would seem ridiculously insignificant, and maybe they are, but I think when all these tiny details add up they create something unique."
Read the whole artical hereQuote:
"When you have that feeling, and you are standing on top of a skyscraper with the world sprawled out beneath you and you know you can climb down and visit every inch that you can see and that it will all feel as vibrant, varied and detailed as the area you are in, I think that's pretty special."
http://xbox360.ign.com/articles/868/868124p1.html
It's Fake. Sorry.
MORE NEWSSSSSS
OXM REVIEWQuote:
Two new GTA IV reviews have surfaced today. Official Xbox Magazine (US) gave the game a score of 9.5 and came to the following conclusion:
- + Wonderful environment with gajillions of great things to do.
- + Multiplayer is a deep, terrific addition to the series.
- - Would be even better with a little editing: it starts slowly, has a few too many "filler" missions.
Xbox World 360 (UK) awarded it a score of 98%, the highest they've ever given out. Their verdict:
- + Oscar-worty dialogue
- + unfeasibly rich gameworld
- + inspired mission design
Both articles are full of story and mission details (you have to finish at least 90 to conclude the storyline, and there are at least 10 moral choices leading to multiple endings), as well as achievement descriptions (like "Warm Coffee" for scoring a date), hilarious easter-eggs (YouTube parody "Elictrictit" has all videos flagged as inappropriate) and quotes (Gun shop guy: "Stay safe, stay Second Amendment."). So if you don't mind a few spoilers, be sure to give them a read.
As usual, we invite you to discuss the OXM review and the Xbox World 360 review at our forums.
http://media.gtanet.com/images/4388-...al-edition.jpg
GTA IV Special Edition packshot
Unfortunately, the two French articles reported on yesterday turned out to be pre-reviews; most European publications are only now beginning to receive the release version of GTA IV for their in-depth reviews. Those that do are apparently being carefully watched by R*, according to an email published by videogaming247, even though the game hits stores in only less than a week. And how it will look like when it does, can be seen on some photos of the special edition an Australian retail store employee took.
And for those who don't like reading or staring at still pictures, there will be an exclusive sneak peak on G4 this Sunday at 12PM ET, showing actual game play footage for the first time
Spoiler: Show
9.5
+ Wounderful environment with gajillions of great things to do.
+ Multiplayer is a deep, terrific addition to the series.
- Would be even better with a little editing: it starts slowly, has a few too many "filler" missions.
? Whats in the DLC episodes?
Online
Party Mode - Invite up to 7 friends & play different online modes without ever losing them & having to send invite again.
11 Subdivisions to spawn in city
11 online ranks
Nearly 3 dozen race tracks
Call other team(s) on cell phone(even on Ranked matches)
Offline
Over 90 main story missions
Many stunt jumps are now goal oriented -Example- 1 stunt you have to land your car in the tunnel
50-100hrs long if you do all the main missions,side mission,stunt jumps, etc
__________________
1up.com Interview with Sam Houser
http://www.1up.com/do/feature?pager....=0&cId=3167500
*LINK REMOVED* - Read the rules
damn it someone plz send to me a xbox :(
PAL version is out!!
There will be alot of happy gamers out there today.
Waiting for the NTC version to come out. Soon I hope.
Ps3 Intro
http://kotaku.com/383086/gta-iv-intr...l#viewcomments
Gameplay Footage
http://www.gametrailers.com/player/u...l#comments_top
http://uk.youtube.com/watch?v=mDznqkN7NqE
http://www.gametrailers.com/player/u...es/206899.html
http://www.youtube.com/watch?v=MwmjP-gb2mI
Today is a sad day for americans lol
SOURCE -Quote:
http://kotaku.com/assets/resources/2...gta4-thumb.JPG
At around 11:50am Greenwich Mean Time, the PAL version of Grand Theft Auto IV for the Xbox 360 was ripped and leaked to various torrent sites by a ground called iCON. This would of course enable burning a copy for the home console. Meanwhile, the NTSC version is expected within the next 48 hours. YouTube clips have been popping up online of the game's opening and early missions — but as of posting, many of the clips have been taken down. The retail release is a mere six days away. This isn't the first GTA game leaked as San Andreas was as well. And it was leaked a week before, too.
We haven't verified whether the 6.32 GB file really is the full game, but there are plenty of listings on torrent sites now and we contacted Rockstar for comment.
http://kotaku.com/383017/pirated-gta...d-early-online
Dunno how he knows the NTSC is coming in 48 hours but ok.
Well I heard from a source NTSC version will be uploaded in the next 24 hours but how reliable the source is I do not know.
kewl, lucky europe wit the PAL :D for once we get release first woop
Bah, I was hoping it would be regionfree :(
Will definetly be getting this for ps3 when released:D
A couple of my friends got mail today saying they couldn't guarantee everyone that they'll get the game on the release date.
No problems with the 360 version though (thank god I ordered both:P).
One mail said it was due to "production problems" but I dunno.
Maybe they underestimated the # of orders for the PS3 version or something.
gta IV and xp sp3 in same day.. will be a good day to me :D
some real game footage
http://www.dailymotion.com/relevance...b-2_videogames
http://www.dailymotion.com/relevance...b-3_videogames
http://www.dailymotion.com/relevance...b-4_videogames
http://www.dailymotion.com/relevance...ay8_videogames
intro - http://www.dailymotion.com/relevance...ame_videogames
http://www.dailymotion.com/search/gt...car_videogames
http://www.dailymotion.com/search/gt...b-1_videogames
http://www.dailymotion.com/search/gt...d-r_videogames
NTSC has been uploaded!
:yahoo:
wow...
what a great game so far. I have only completed like 2% and already I can tell you it blows the last GTA out of the water!
I played for about 3 hours today and really liked it better than the others so far.
could somebody post some gameplay videos? :)
^^ http://www.youtube.com/results?searc...V&search_type=
There's a lot of them :)
Grr... if only it came out for PC at launch too!
Game Trailers.com Review GTAIV
9.8/10
http://www.gametrailers.com/player/33326.html?type=
Fucking amazing, enjoy boys!
Another review:
http://www.1up.com/do/reviewPage?cId=3167589&p=4
10/10 on gamespot