i want to decide which to get. which is going to be better and why. what are the pros and cons of each? no bashing consoles please.
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i want to decide which to get. which is going to be better and why. what are the pros and cons of each? no bashing consoles please.
What do you have now?
alot of people either follow sony or microsoft, personally i think ps3 will be the better because i like sony and japanese companies. i think they're more dependable
I think you should get both like I am, that way if a game comes out thats only on one you can play it!
If xbox360 can play xbox 1 games, then its an even match, if it cant, M$ should kiss their asses good bye..
Whicever mods the easiest and has most capabilities after being modded, ala xbox ( XBMC owns )
XBox all the way :)
Xbox 360 vs. PS3 comparison chart:
http://hardware.gamespot.com/Story-S...features_image
http://img81.echo.cx/img81/1386/untitled8us.jpgQuote:
Originally Posted by Formula1
hmm, Stands Vertically or Horizontally (sic), i think either will definately be better than that Nintendo thing
Oh ok, thanks for the information.Quote:
Originally Posted by HCT
will you need a broadband connection to use xbox live? if so i have a problem because my comp is upstairs and my hd tv and surrround sound is in the living room. what can i do to use my hd tv and surround sound and still use xbox live? i cant move my comp to the living room because it does not have enough room. any1 know how it will connect to the broadband to use xbox live?
On the head-to-head comparison, it says that xbox 360 will have a Backward Compatible with Xbox, but limited....wtf is that suppose to mean? Does that mean we can only play Halo 2 on xbox360? I don't see any other big hits....
Yeah I was wondering what "limited" meant. I guess certain games won't work, but most will? :unsure:
yeah i think. Probably older xbox1 games :huh: ... Microsoft dont fuck, dont ever fuck me :ph34r:
PS3 trailers shit al over xbox 360
omg this is going to turn in to those Xbox 360 Vs. PS3 wars...
also just so you know Xbox 360 is more powerful than PS3
wonder how long before this gets locked :01:
I won't bother
i thought the ps3 was supposed to be much more powerful than xbox360. thats why i was kinda pissed. the linked pic is the best wallpaper i found but i cant get rid of visit gamexc.com for more wallplaers in the upper righthand corner. can some1 get rid of it and post this modified wallpaper please? thanks :)Quote:
Originally Posted by jaigandhi5
[img=http://img95.echo.cx/img95/5225/xbox360m6am.th.jpg]
xbox 360 is completely backwards compatible. it is not limited.. maybe a few games wont work, but they'll probably be games nobody cares about. llike, bad boys: miami takedown, or somethin...
read about it here:
http://www.xbox-scene.com/xbox1data/...EuCTijoxJo.php
Quote:
Originally Posted by colt45joe
aah thats a breather....
It would have been better if the PS3 trailers were actually from gameplay.....Quote:
Originally Posted by Adster
do the xbox 360 pads have the expansion ports of the xbox pads for memory cards and headsets and stuff? maybe that's one of the "limited" things
The xbox will have an optional wi-fi adapter. You can pick one up for you PC for about £20, and use internet connection sharing through Wi-Fi. :) :rolleyes: :w00t:Quote:
Originally Posted by 3223
hope this helps
Your all idiots, making a choice of which to buy when niether will be out for 6 months +, there has been no gameplay footage of either, no real game comfirmations apart from 1 or 2, and most talk is just bullshit made up by someone to make there e-penis bigger.
anyways xbox360 will kick ass cos it has a new and improved live service(if you can improve on the current one!!)
ps3 are newbs in the online gaming business and online gaming is the future
plus, only f**kin dumbsh*ts believe that the ps3 is WAY more powerful than the xbox. Numbers in stats don't explain everything. The difference between the performance will barely be noticable. plus whoever said they prefer ps3's cos they thin japanese companies are reliable can suck my balls. i havent got 1 friend who hasn't been through 3 PS2's, and i.ve never seen an xbox break. TRUTH
ive heard of wi-fi before but i dont know what it is. is it wireless? if it is will it pick up my xbox in the living room from upsatirs? also can you link me to some good wifi adapters on newegg? thanks for the helpQuote:
Originally Posted by hugh.jeego
none of the three competitors for the next generation are n00bs when it comes to the internet.Quote:
Originally Posted by hugh.jeego
microsoft have a little experience but it won't count for anything in the next 5 years
whether the PS3 is as powerful as they've been saying won't make much difference to anything. there's still games being released now that look like N64 games. hopefully developers will do something good with their power but as far as graphics go i'm not really bothered about what more the PS3 can supposedly do over the xbox360.
also about durability and reliability: gamecube>xbox>ps2 :01:
just get both, at least thats what i will be doing
2x350+...no thanksQuote:
Originally Posted by HCT
lol...though the price havent been announced yet, but PS3 is suppose to be more expensive then xbox360.Quote:
Originally Posted by n18
um try leiving in australia wil be about $700 thats how much the PS2 was when it first came out
then $70 for memory card and $100 a game
so $350?? pfffff nothing too me
well i have the money to buy both
XBox 360 Specifications
http://static.howstuffworks.com/gif/...e-sixty-ch.jpg
Custom IBM PowerPC-based CPU
- Three symmetrical cores running at 3.2 GHz each
- Two hardware threads per core; six hardware threads total
- One VMX-128 vector unit per core; three total
- 128 VMX-128 registers per hardware thread
- 1 MB L2 cache
CPU Game Math Performance
- 9 billion dot product operations per second
Custom ATI Graphics Processor
- 10 MB of embedded DRAM
- 48-way parallel floating-point dynamically scheduled shader pipelines
- Unified shader architecture
Polygon Performance
- 500 million triangles per second
Pixel Fill Rate
Shader Performance
- 16 gigasamples per second fill rate using 4x MSAA
- 48 billion shader operations per second
Memory
- 512 MB of 700-MHz GDDR3 RAM
- Unified memory architecture
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s front-side bus
Overall System Floating-Point Performance
- 1 teraflop
Storage
I/O
- Detachable and upgradeable 20-GB hard drive
- 12x dual-layer DVD-ROM
- Memory unit support starting at 64 MB
- Support for up to four wireless game controllers
- Three USB 2.0 ports
- Two memory unit slots
Optimized for Online
- Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
- Built-in Ethernet port
- Wi-Fi ready: 802.11a, 802.11b and 802.11g
- Video-camera ready
Digital Media Support
- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
- Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
- Ability to rip music to the Xbox 360 hard drive
- Custom playlists in every game
- Built-in Media Center Extender for Windows XP Media Center Edition 2005
- Interactive, full-screen 3-D visualizers
High-Definition Game Support
- All games supported at 16:9, 720p and 1080i, anti-aliasing
- Standard-definition and high-definition video output supported
Audio
System Orientation
- Multi-channel surround-sound output
- Supports 48-KHz 16-bit audio
- 320 independent decompression channels
- 32-bit audio processing
- More than 256 audio channels
Customizable Face Plates
- Stands vertically or horizontally
- Interchangeable to personalize the console
Playstation 3 Specifications
http://www.ps3land.com/images/newps3.jpg
CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
System Bandwidth
Main RAM 25.6GB/s
VRAM 22.4GB/s
RSX 20GB/s (write) + 15GB/s (read)
SB< 2.5GB/s (write) + 2.5GB/s (read)
System Floating Point Performance
2 TFLOPS
Storage
Detachable 2.5" HDD slot x 1
I/O
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
Disc Media
CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
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I wish that to be my unbiased post about the two systems.