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Re: Last one to post wins the internets
Quote:
Originally Posted by
shaina
Not sure if i am allowed to do this, Anon if it is a no no just remove the page and i will PM Cabby ok;)
Not sure we're all on the same page here, as he mentioned a PC port while your links appear to be for emulators.
Anyway, I hadn't heard anything about this, so I did a quick search and it turns out there is a native PC version based on reverse-engineered source code, to which Nintendo gave the Nintendo treatment (these are the same guys that went apeshit over a Commodore 64 port of Super Mario Bros), making links and videos very hard to find. In any case, Super Mario 64 is an eternal favorite of retro gamers and speedrunners, so people are going to be all over this despite the takedowns. I'm sure 4chan, Reddit and archive.org will help here.
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Re: Last one to post wins the internets
Quote:
Originally Posted by
anon
Quote:
Originally Posted by
shaina
Not sure if i am allowed to do this, Anon if it is a no no just remove the page and i will PM Cabby ok;)
Not sure we're all on the same page here, as he mentioned a PC port while your links appear to be for emulators.
Anyway, I hadn't heard anything about this, so I did a quick search and it turns out there
is a native PC version based on reverse-engineered source code, to which Nintendo gave the Nintendo treatment (these are the same guys that went apeshit over a Commodore 64 port of Super Mario Bros), making links and videos very hard to find. In any case, Super Mario 64 is an eternal favorite of retro gamers and speedrunners, so people are going to be all over this despite the takedowns. I'm sure 4chan, Reddit and archive.org will help here.
Truth i didn't understand it at first, so i assumed a port still needed an emulator?? I was wrong there:)
If you want it i got it and your archive.org was mentioned, but it is still up on youtube links..
The only thing i worry about is, it is a .exe file right??
I am not sure if i should post it in a open forum here??
I think some people are running it in win 7 but they have to tweak it because it needs directx12 to run properly??
I think there is a linux versions as well??
It is a very small file Anon......
I can discuss in a PM if you prefer??
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Re: Last one to post wins the internets
File |
md5 |
sm64pc_src.zip |
7196fe2ba54f91cbf36ffcc173900f53 |
I haven't messed around with it personally. There's a discussion on gbatemp
https://gbatemp.net/threads/super-ma...leased.564235/
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Re: Last one to post wins the internets
There's talks of openGL instead of the DX12 route too
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Re: Last one to post wins the internets
Quote:
Originally Posted by
iLOVENZB
There's talks of openGL instead of the DX12 route too
Yes i got that to in a rar file, again clear a few PM's and i can send it to you, plus i can reply to you as well:)
I don't think it should be posted here in the open forum....
And funny it was all over torrents, but zilch on Usenet, at least all the sites i visit often....
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Re: Last one to post wins the internets
^^^ Done. Didn't even know they were full.
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Re: Last one to post wins the internets
Yup. Searching for that file name on Google gives you a Reddit thread with a still-active link as first search result. Thanks!
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Re: Last one to post wins the internets
Get it while you still can! Maybe even put it in an OnionShare instance and spread the address, I'd like to see them take that down :smilie4:
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Re: Last one to post wins the internets
Huge Nintendo and Microsoft leaks this week. And plants vs zombies 3 is out.
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Re: Last one to post wins the internets
Quote:
Originally Posted by
Something Else
Huge Nintendo and Microsoft leaks this week. And plants vs zombies 3 is out.
And a new jailbreak for iOS devices...
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Re: Last one to post wins the internets
Quote:
Originally Posted by
Something Else
Huge Nintendo and Microsoft leaks this week.
Got some more info? I did a search but only found what iLOVENZB already posted here (for Nintendo) and a "leak" of the release date of Windows 10's next upgrade (for Microsoft).
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Re: Last one to post wins the internets
No. Sorry. It's not too difficult to find.
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Re: Last one to post wins the internets
Quote:
Originally Posted by
anon
Quote:
Originally Posted by
Something Else
Huge Nintendo and Microsoft leaks this week.
Got some more info? I did a search but only found what iLOVENZB already posted here (for Nintendo) and a "leak" of the release date of Windows 10's next upgrade (for Microsoft).
Google is indeed your friend. :)
--> https://www.theverge.com/2020/5/21/2...le-windows-3-5
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Re: Last one to post wins the internets
Quote:
Originally Posted by
Something Else
No. Sorry. It's not too difficult to find.
Harsh but fair :mushy:
Quote:
Originally Posted by
Caballero
Thank you! I don't care about the Xbox, but NT 3.5 source code sounds nice :smilie4: I remember the NT 4 leak, it was complete enough to allow a fully functional system (OpenNT) to be compiled.
I still hope ReactOS will rival Windows as a free software alternative... one day.
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Re: Last one to post wins the internets
If you cant find the file, let me know, like.
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Re: Last one to post wins the internets
Found the NT source code after a little search and already snatched a copy. I'll check the other stuff on the link you sent me :ninja: Thanks!
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Re: Last one to post wins the internets
and people want 25yr old source code that much. 3.5 was shit, OK improved a lot by win98 but even so source from that long ago is worth nothing.
For those looking for stack overflow goodness then SQL slammer was in my option one of the best (evil) implementations. Again what you are going to find in +20 yr code is unlikely.
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Re: Last one to post wins the internets
This is largely about having a copy of a formerly secret historical artifact. I don't expect most people to look for vulnerabilities within, or even attempt to compile it. Although backwards compatibility was always both Microsoft's blessing and curse, so who knows.
Also, 3.51 was NT-based, so I'd consider it superior to 98 (although the gap in hardware requirements was huge at the time). It also got a "NewShell" update that replaced the old Program Manager interface with the more modern Windows 95 desktop and Start menu.
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Re: Last one to post wins the internets
fair enough, all can be learnt from past.
The best part of slammer:-
Code:
'//////////////////////////////////////////////////////////////////////////
'// Tiny String Compression Functions //
'//////////////////////////////////////////////////////////////////////////
%nTest = 1 ' to have correct timing
%LZ78_DICTIONARY = 65535?? ' < 64K
%LZ78_NIL = %LZ78_DICTIONARY
FUNCTION Compress(BYVAL ptrInData AS DWORD, BYVAL LenInData AS DWORD, BYVAL ptrOutData AS DWORD, BYVAL ptrTmpData AS DWORD) AS DWORD
#REGISTER NONE
! push ptrTmpData
! push LenInData
! push ptrInData
! push ptrOutData
! call CompressStart
! mov FUNCTION, eax
EXIT FUNCTION
CompressStart:
! sub edx, edx
! xchg eax, edx
! pushad
! mov ebp, esp
! and ecx, eax
! mov edi, [ebp+&h30]
! cld
! mov ch, &h40
! push edi
! rep stosd
! sub edx, &h2864E25C
! mov esi, [ebp+&h28]
! jnz pack0
! dec edx
pack0:
! push ecx
! sub ax, &h0AEB6
! mov edi, [ebp+&h24]
! pop ebx
! stosw
! xchg eax, edx
! pop ebp
! stosd
! push edi
! xchg eax, edx
! push esp
pack1:
! test cl, 7
! lodsb
! jnz pack3
! xchg edx, [esp]
! adc ah, dl
! pop edx
! xchg edi, [esp]
! ror edx, 1
! mov [edi], ah
! jc pack2
! xor edx, &h2C047C3E
pack2:
! pop edi
! mov ah, &h0FF
! push edi
! xor edx, &h76C52B8D
! inc edi
! push edx
pack3:
! cmp al, [ebx+ebp]
! jz pack5
! ror edx, 1
! mov [ebx+ebp], al
! jnc pack4
! xor edx, &h2C047C3E
pack4:
! mov bh, al
! xor edx, &h5AC157B3
! adc al, dl
! stosb
! mov al, bh
! stc
pack5:
! inc ecx
! mov bh, bl
! rcl ah, 1
! cmp ecx, [esp+&h34]
! mov bl, al
! jc pack1
! ror ah, cl
! pop ebx
! add ah, bl
! pop esi
! mov ebp, esp
! sub edi, [ebp+&h24]
! mov [ebp+&h14], edx
! xchg ah, [esi]
! add [ebp+&h1C], edi
! popad
! ret &h10
END FUNCTION
FUNCTION Decompress(BYVAL ptrInData AS DWORD, BYVAL LenInData AS DWORD, BYVAL ptrOutData AS DWORD, BYVAL ptrTmpData AS DWORD) AS DWORD
#REGISTER NONE
! push ptrTmpData
! push LenInData
! push ptrInData
! push ptrOutData
! call DeCompressStart
! mov FUNCTION, eax
EXIT FUNCTION
DeCompressStart:
! sub eax, eax
! pushad
! mov ebp, esp
! and ecx, eax
! mov edi, [ebp+&h30]
! cld
! mov ch, &h40
! push edi
! rep stosd
! mov esi, [ebp+&h28]
! xchg ebx, eax
! add ecx, [ebp+&h2C]
! lodsw
! mov edi, [ebp+&h24]
! add ecx,-6
! pop ebp
! lodsd
! xchg eax, edx
unpack0:
! test byte ptr [esp+&h1C], 7
! jnz unpack2
! ror edx, 1
! jecxz unpack5
! jnc unpack1
! xor edx, &h2C047C3E
unpack1:
! lodsb
! dec ecx
! xor edx, &h5AC157B3
! sbb al, dl
! mov ah, al
unpack2:
! shl ah, 1
! inc byte ptr [esp+&h1C]
! jnc unpack4
! ror edx, 1
! jecxz unpack5
! jc unpack3
! xor edx, &h2C047C3E
unpack3:
! lodsb
! dec ecx
! xor edx, &h76C52B8D
! sbb al, dl
! mov [ebx+ebp], al
unpack4:
! mov al, [ebx+ebp]
! mov bh, bl
! stosb
! mov bl, al
! jmp unpack0
! dec edx
! push ecx
unpack5:
! sub edi, [esp+&h24]
! mov [esp+&h1C], edi
! popad
! ret &h10
END FUNCTION
FUNCTION DeCompress_LZ(InBuf AS STRING, OutBuf AS STRING) AS LONG
#REGISTER NONE
DIM Parents(%LZ78_DICTIONARY - 1) AS LOCAL WORD
DIM lz_array(%LZ78_DICTIONARY - 1) AS LOCAL BYTE
DIM abcPos AS LOCAL WORD, abcSize AS LOCAL WORD
DIM InStreamSize AS LOCAL WORD, InStreamPos AS LOCAL WORD
DIM OutBufPos AS LOCAL DWORD, rOutBufPos AS DWORD, OutBufSize AS LOCAL DWORD
DIM InBufPos AS LOCAL DWORD, InBufSize AS LOCAL DWORD
DIM LastInBufPos AS LOCAL DWORD
DIM Parent AS LOCAL WORD, rParent AS LOCAL WORD
DIM Initialized AS LOCAL LONG
OutBuf = "": InBufSize = LEN(InBuf)
DO
IF Initialized = 0 THEN
IF LastInBufPos >= InBufSize THEN EXIT DO
IF LastInBufPos = 0 THEN
OutBufSize = CVDWD(InBuf, 1): LastInBufPos = 4
OutBuf = SPACE$(OutBufSize)
REDIM bOutBuf(0) AS LOCAL BYTE AT STRPTR(OutBuf) - 1
END IF
InStreamSize = CVDWD(InBuf, LastInBufPos + 1)
REDIM InStream(0) AS LOCAL WORD AT STRPTR(InBuf) + LastInBufPos + 2
LastInBufPos = LastInBufPos + 2 + InStreamSize * 2
abcSize = CVDWD(InBuf, LastInBufPos + 1)
REDIM lz_array(0) AS LOCAL BYTE AT STRPTR(InBuf) + LastInBufPos + 2
LastInBufPos = LastInBufPos + 2 + abcSize
IF (abcSize MOD 2) THEN INCR LastInBufPos
InStreamPos = 0: abcPos = 0
Initialized = 1
' MsgBox Str$(abcSize) + Str$(InStreamSize) + Str$(LastInBufPos)
END IF
Parent = InStream(InStreamPos)
IF abcPos < abcSize THEN
Parents(abcPos) = Parent
Parent = abcPos
INCR abcPos
END IF
OutBufPos = rOutBufPos
rParent = Parent
WHILE rParent <> %LZ78_NIL
INCR OutBufPos
rParent = Parents(rParent)
WEND
WHILE Parent <> %LZ78_NIL
INCR rOutBufPos
bOutBuf(OutBufPos) = lz_array(Parent)
DECR OutBufPos
Parent = Parents(Parent)
WEND
INCR InstreamPos
IF InStreamPos >= InStreamSize THEN Initialized = 0
LOOP
END FUNCTION
FUNCTION Compress_LZ (InBuf AS STRING, OutBuf AS STRING) AS LONG
#REGISTER NONE
DIM Parents(%LZ78_DICTIONARY - 1) AS LOCAL WORD
DIM Childs(%LZ78_DICTIONARY - 1) AS WORD
DIM FirstChild(%LZ78_NIL) AS WORD
DIM lz_array(%LZ78_DICTIONARY - 1) AS LOCAL BYTE
DIM OutStream(%LZ78_DICTIONARY - 1) AS LOCAL WORD
DIM Top(255) AS LOCAL WORD
DIM OutStreamPos AS LOCAL WORD
DIM abcPos AS LOCAL WORD
DIM InBufSize AS LOCAL DWORD, InBufPos AS DWORD
DIM Parent AS LOCAL WORD, rParent AS LOCAL WORD, tParent AS LOCAL WORD
DIM Symbol AS LOCAL BYTE, AlignMent AS LOCAL STRING
DIM Initialized AS LOCAL LONG
OutBuf = ""
InBufSize = LEN(InBuf): IF InBufSize = 0 THEN FUNCTION = -1: EXIT FUNCTION
REDIM bInBuf(0) AS BYTE AT STRPTR(InBuf) - 1
FOR InBufPos = 1 TO InBufSize
IF Initialized = 0 THEN
FOR tParent = 0 TO 255: Top(tParent) = %LZ78_NIL: NEXT
FirstChild(%LZ78_NIL) = %LZ78_NIL: Parent = %LZ78_NIL
abcPos = 0: OutStreamPos = 0
Initialized = 1
END IF
Symbol = bInBuf(InBufPos)
IF Parent = %LZ78_NIL THEN
IF Top(Symbol) <> %LZ78_NIL THEN tParent = Top(Symbol) ELSE tParent = %LZ78_NIL
ELSE
tParent = FirstChild(Parent)
WHILE tParent <> %LZ78_NIL
IF lz_array(tParent) = Symbol THEN EXIT DO ELSE tParent = Childs(tParent)
WEND
END IF
IF tParent = %LZ78_NIL THEN
IF Parent = %LZ78_NIL THEN Top(Symbol) = abcPos
lz_array(abcPos) = Symbol
Parents(abcPos) = Parent
rParent = FirstChild(Parent)
Childs(abcPos) = rParent
FirstChild(Parent) = abcPos
FirstChild(abcPos) = %LZ78_NIL
OutStream(OutStreamPos) = Parent: INCR OutStreamPos
INCR abcPos
Parent = %LZ78_NIL
ELSE
Parent = tParent
END IF
IF (abcPos >= %LZ78_DICTIONARY) OR (InBufPos = InBufSize) THEN
IF Parent <> %LZ78_NIL THEN OutStream(OutStreamPos) = Parent: INCR OutStreamPos
IF (abcPos MOD 2) THEN AlignMent = " " ELSE AlignMent = ""
IF OutBuf = "" THEN OutBuf = MKDWD$(InBufSize) ' header
OutBuf = OutBuf + MKWRD$(OutStreamPos) + PEEK$(VARPTR(OutStream(0)), OutStreamPos * 2) + _
MKWRD$(abcPos) + PEEK$(VARPTR(lz_array(0)), abcPos) + AlignMent
Initialized = 0
END IF
NEXT
END FUNCTION
FUNCTION ut_Compress(sInData AS STRING, lSlowCompress AS LONG) AS LONG
LOCAL sOutData AS STRING
LOCAL sTmpData AS STRING * 65535
LOCAL OutSize AS DWORD
LOCAL lResult AS LONG
'// Compress it ...
IF LEN(sInData)>7 THEN
IF lSlowCompress = %TRUE THEN
IF Compress_LZ(sInData, sOutData) >= 0 THEN
sInData = "UT_LZ7" & sOutData
lResult = %TRUE
END IF
ELSE
sOutData = STRING$(LEN(sInData) * 2, 0)
OutSize = Compress(BYVAL STRPTR(sInData), BYVAL LEN(sInData), BYVAL STRPTR(sOutData), BYVAL VARPTR(sTmpData))
IF OutSize < LEN(sInData) THEN
sInData = "UT_CMP" & LEFT$(sOutData, OutSize)
lResult = %TRUE
END IF
END IF
END IF
FUNCTION = lResult
END FUNCTION
FUNCTION ut_Decompress(sSourceData AS STRING) AS STRING
LOCAL sInData AS STRING
LOCAL sOutData AS STRING
LOCAL sTmpData AS STRING * 65535
LOCAL OutSize AS DWORD
IF LEFT$(sSourceData, 6) = "UT_LZ7" THEN
sInData = MID$(sSourceData,7)
IF DeCompress_LZ(sInData, sOutData) <> 0 THEN
FUNCTION = sOutData
ELSE
FUNCTION = sSourceData
END IF
ELSEIF LEFT$(sSourceData, 6) = "UT_CMP" THEN
'// Remove header
sInData = MID$(sSourceData,7)
sOutData = STRING$(LEN(sInData) * 10,0) '// allocate enough space
OutSize = Decompress(BYVAL STRPTR(sInData), BYVAL LEN(sInData), BYVAL STRPTR(sOutData), BYVAL VARPTR(sTmpData))
FUNCTION = LEFT$(sOutData, OutSize)
ELSE
FUNCTION = sSourceData
END IF
END FUNCTION
FUNCTION CompressFormat ALIAS "CompressFormat" (sFileMarker AS STRING, sSourceFormat AS STRING) EXPORT AS STRING
DIM sResult AS STRING
'// Compress the passed format buffer... first 7 bytes are a header
sResult = MID$(sSourceFormat, LEN(sFileMarker) + 1)
IF ut_Compress(sResult, %FALSE) = %TRUE THEN
'// Compress OK, return passed buffer as result
FUNCTION = sFileMarker & sResult
ELSE
'// Problem somewhere, just pass back the original string
FUNCTION = sSourceFormat
END IF
END FUNCTION
FUNCTION DECOMPRESSFORMAT ALIAS "DECOMPRESSFORMAT" (sFileMarker AS STRING, sSourceFormat AS STRING) EXPORT AS STRING
DIM sResult AS STRING
'// DeCompress the passed format buffer... check for header
sResult = MID$(sSourceFormat, LEN(sFileMarker) + 1)
FUNCTION = sFileMarker & ut_Decompress(sResult)
END FUNCTION
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Re: Last one to post wins the internets
The last few posts have me now hoping for the coronavirus.
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Re: Last one to post wins the internets
Quote:
Originally Posted by
IdolEyes787
The last few posts have me now hoping for the coronavirus.
Knowing you are young, dumb, and full of cum!!
Saying or wishing G-D forbid the Wuhan China virus on yourself is just ridiculous, you negative fuck!!!!
And you would be missed;)
True Story......
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Re: Last one to post wins the internets
Quote:
Originally Posted by
IdolEyes787
The last few posts have me now hoping for the coronavirus.
That's preposterous, but here's a music video to placate you.
https://www.youtube.com/watch?v=Zwss-tb-h_U
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Re: Last one to post wins the internets
Could have been worse. Could have been Peter Frampton.
Moore's version is better but the video is too '80's for me.
https://www.youtube.com/watch?v=9e9AyDXx19Q
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Re: Last one to post wins the internets
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Re: Last one to post wins the internets
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1 Attachment(s)
Re: Last one to post wins the internets
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Re: Last one to post wins the internets
Drug overdose? Evidently, the pressure from running Google (the world's largest social network) was too much for him :no:
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Re: Last one to post wins the internets
I thought letters were the World's largest social media network.
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Re: Last one to post wins the internets
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Re: Last one to post wins the internets
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Re: Last one to post wins the internets
Word of the Day in Spanish...
Mierda...........
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Re: Last one to post wins the internets
Quote:
Originally Posted by
shaina
Word of the Day in Spanish...
Mierda...........
I hope that's not the one Elton John made such a fuss about.
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Re: Last one to post wins the internets
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Re: Last one to post wins the internets
I'd be fine if all the mobile phones were murdered.
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Re: Last one to post wins the internets
Speaking of mobile, does anyone have a recommendation for an iOS app that let's me record incoming and outgoing phone calls? Preferably without notifying the other party (yes, I live in a one-party consent state)?
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1 Attachment(s)
Re: Last one to post wins the internets
Quote:
Originally Posted by
Something Else
*video*
Attachment 184635
We have gone from paying premium prices for these shitty logos to free ultra high quality wallpapers that can also brick your phone.
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Re: Last one to post wins the internets
Oh how the tables have turned. That's progress for you.
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Re: Last one to post wins the internets
Watching a tv show, someone says......
300 thousand people get bitten by dogs, 30 thousand get bitten by sharks!!!!
What does that make.....
Shark Week:)
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Re: Last one to post wins the internets
That doesn't make any sense. :eyebrows:
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Re: Last one to post wins the internets
Every shark bite gets reported, every dog bite doesn't. So basically red states and COVID 19 deaths.
Also, I've given an incredibly little amount of thought to this and Tin Cup is the best golf movie.