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Thread: HL2 modding question (poly limits)

  1. #1
    Smith's Avatar Since 1989.. BT Rep: +1
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    Does anyone know the poly limits for modding hl2? I think the weapons can have 10,000 polys max but im not sure...what about other things?

    Anyone know this?

  2. Games   -   #2
    cpt_azad's Avatar Colonel
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    may I ask what you are modding? oh and ask LP he knows. (PM him)

    Jeff Loomis: He's so good, he doesn't need to be dead to have a tribute.

  3. Games   -   #3
    S!X's Avatar L33T Member BT Rep: +5
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    I dont think their is a limit. Ive seen alot of modellers on cdg.net model some really high polt shit like 20K+ and get it ingame.... The m4 skim im using right now is atleast 10K

  4. Games   -   #4
    Smith's Avatar Since 1989.. BT Rep: +1
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    LP do you mod?

  5. Games   -   #5
    S!X's Avatar L33T Member BT Rep: +5
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    I just "hack" existing gun models to my liking Take this for instance... The original compile had the scope too far forward and it was too small so I recompiled it.

  6. Games   -   #6
    antibarracuda
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    does any1 know how can i mod my xbox dashboard

  7. Games   -   #7
    Smith's Avatar Since 1989.. BT Rep: +1
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    So u dont model, skin or UV...or anything that relates to that?

  8. Games   -   #8
    S!X's Avatar L33T Member BT Rep: +5
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    Quote Originally Posted by TheCanuk
    So u dont model, skin or UV...or anything that relates to that?
    Nope, A good place to talk about that stuff its www.cdg.net I wish I wasn't banned from there.

  9. Games   -   #9
    Smith's Avatar Since 1989.. BT Rep: +1
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    LOL, How did you get banned?

    Anyway I was just asking because I run a mod for BF2, and we could use some help in the skinning and uv areas.

  10. Games   -   #10
    S!X's Avatar L33T Member BT Rep: +5
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    Quote Originally Posted by TheCanuk
    LOL, How did you get banned?
    Long story lol.... You know on cdg there is a help section with a ton of guides, if you have problems you can also ask for help there

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