Originally Posted by
Rart
I'm not sure on the source but...does it really matter? I've almost never played a shooter on the PC on an "Official Dedicated" server. PC has far more for it in terms of user bought dedicated servers, I don't see it as any harm, really.
I'm not sure you fully understand the first post. There will be NO dedicated servers, and instead they will be using something known as "IW.net". It basically has rooms already set up. If you've ever played the old Age of Empires or something similar that was on MSN Gaming Zone, you know what I'm talking about.
That is a deal breaker for me. I was planning on pre-ordering this at some point during the week but there no way now. Not a chance. No dedicated servers means no custom maps, weapons, sounds, or mods of any kind. IW will complete control of everything. No clans, no tournaments, no nothing.
"Fourzerotwo" is a developer and is quoted as saying:
Code:
*We're doing a lot on the backend to make the game accessible for everyone.
*There is no delay for the PC version of MW2
*There's prestige mode
*Jason West at the MP event, said that he was dead on, on the matchmaking servers. We've been building a system on the backend called IW.NET.
*You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers.
*You have private matches where you can customize the game
*You cannot put MW2 on a dedicated server.
*This is the first time we've ever done something like this and the team has huge plans for what IW.NET develops into.
*Customizing your game...you have quite a few options in a private match
*You're getting same game (as in Console), plus matchmaking and private match.
*Server admin point-of view, NO DEDICATED SERVERS
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