You can view the page at https://filesharingtalk.com/content/1...ssue-for-Valve
You can view the page at https://filesharingtalk.com/content/1...ssue-for-Valve
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music"
Finally they are using their fucking heads people pirate games because convenience price is not issue
So... how can two companies (Valve v. Ubisoft) have exactly opposite experiences in the same industry?
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music"
And besides most Valve products are mainly directed at the multiplayer world, so not having an original copy is not an option.
I'd like to add..
Piracy does in fact play a roll when games cost $60+ and they are 5-10 hours long and contain shit (or no) MP. I never buy into those. I'll get my copy another way and enjoy it. Then and only then if the game was any good shall I purchase it when it goes on Steam at the low low price of $5-$10.
Now, if the game was a new release and it was priced between $20-$30 I'm more likely to impulse buy.
Last edited by mr. nails; 11-27-2011 at 08:31 PM.
GAMES : its the stuff that you do after PHP
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