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Thread: Could Not Opengl Subsystem

  1. #1
    I recently downloaded - Return to castle wolfenstein
    i unzipped it with no problems to my HD
    but, when i try to play it my monitor switches on and off a couple of times and then gives me the message - GLW_StartOpenGL () - could not load OpenGL subsystem
    Can anyone help me with this problem
    thanks a lot
    skylark

  2. Games   -   #2
    The most probable cause is that your vid card drivers are out of date. You need to go to the manufacturers website and download the latest ones. They should include the latest OpenGL drivers with the newest vid card drivers, but read the docs to make sure. If it doesn't say, try searching their site for them. IF all else fails, send an e-mail to tech suport (are we still in warenty?) I had the same prob when I first tryed to play Quake 3. The good news is that the drivers are free, need to be updated anyway, and if your card was made since 1999 ( we hope so ) it'll support OpenGL.

    There used to be a prog you could download from the OpenGL site that would check your system and get you the best OpenGL drivers but I can't find a link now. Their site is http://www.opengl.org

    Maybe someone else will know. WickedGL doesn't support Return, or at least my version doesn't. Hmm... Yer best bet is to update your vid card drivers, though. That should do it.

    Liberal: Lib er al Someone who's mind is so open their brains fell out.
    Real cars don't make horsepower at the front wheels, they lift them.
    Lead, follow or get yer ass run over!

  3. Games   -   #3
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    i dont think that could be.....what video card you have? cuz the most probable thing is that you dont support opengl...at least the version RTCW has...

  4. Games   -   #4
    Anything is possible, but as far as I remember from when I had this problem, OpenGL works on Win9x and up and all vid cards since roughly 99-00. So many games are based on the OpenGL API's that all the top manufacturers have adopted it. I did some research since playing Quake 3 was a top priority at the time!

    Now it may be that he doesn't have the drivers at all, but I'd almost be willing to bet that his GL drivers are out of date. You might want to check and make sure that you have the latest version of DirectX installed. Though usually if that's to old the game installer will tell you....usually. It also shouldn't have much to do with the 'OpenGL subsystem', thats usually old or bad drivers not allowing the system to start.

    At any rate, whether I'm right, wrong, or pissing in the wind, I wish you luck.


    Merry Christmas and Happy New Year to all!!!!!!!!!!!!!

    Liberal: Lib er al Someone who's mind is so open their brains fell out.
    Real cars don't make horsepower at the front wheels, they lift them.
    Lead, follow or get yer ass run over!

  5. Games   -   #5
    abu_has_the_power's Avatar I have cool stars
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    do u have sp1 installed if u use xp? that fixed the opengl problem on my old hp

  6. Games   -   #6
    Im about 95% positive that the problem is caused by having the hardware acceleration turned down. Go to control panel > Display > Settings tab > Advanced > Troubleshoot. Turn the slider all the way up to full acceleration. Opengl requires this to be used.

  7. Games   -   #7
    Lick My Lovepump
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    All games based on the Q3A engine require OpenGL to run. Make sure you have the correct drivers etc as stated above. I'm not really sure, but I read somewhere that OpenGL was a totally different system to DirectX for some reason. Not exactly sure though.

  8. Games   -   #8
    Once again I find myself saying "Thanks, link!" This could get to be a habit.
    And nod to the great Abu and the stupendous mad cat. I didn't think of those....

    And yeah, cat, I think OpenGL is the main vid/display driver for the game. It accesses DX for a straight shot at the vid card. 3DFX was a major force behind it all with a special nod to MetaBytes WickedGL. I forget the details...damn CRS......

    Liberal: Lib er al Someone who's mind is so open their brains fell out.
    Real cars don't make horsepower at the front wheels, they lift them.
    Lead, follow or get yer ass run over!

  9. Games   -   #9
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    Originally posted by Mad Cat@24 December 2003 - 10:34
    All games based on the Q3A engine require OpenGL to run. Make sure you have the correct drivers etc as stated above. I'm not really sure, but I read somewhere that OpenGL was a totally different system to DirectX for some reason. Not exactly sure though.
    hehe... i explained this somewhere LOL

    if i could just find what i said lol.... ahhhhh its easier to google it

    ok

    http://www.xmission.com/~legalize/d3d-vs-opengl.html

    http://www.j3d.org/implementation/java3d-O...LvsDirectX.html (this one goes a lil off topic but its still worth the knowledge )

    http://isb.ri.ccf.org/biomch-l/archives/bi...3-02/00013.html

    http://www.gamedev.net/reference/art...rticle1775.asp

    http://www.csis.gvsu.edu/~sowersa/groupproject.html

    http://journal.pcvsconsole.com/?thread=41

    read up

  10. Games   -   #10
    Originally posted by longboneslinger@28 December 2003 - 14:48
    Once again I find myself saying "Thanks, link!" This could get to be a habit.
    And nod to the great Abu and the stupendous mad cat. I didn't think of those....

    And yeah, cat, I think OpenGL is the main vid/display driver for the game. It accesses DX for a straight shot at the vid card. 3DFX was a major force behind it all with a special nod to MetaBytes WickedGL. I forget the details...damn CRS......
    No problem, still waiting on skylark's reply though. Hope it worked.

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