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Thread: Steam updates

  1. #1
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    Arrow

    Counter-Strike: Source, Source Engine, and Half-Life 2: Deathmatch updates are available and will be applied automatically when Steam is restarted. The changes include:

    Counter-Strike: Source

    * New hostage rescue map cs_compound
    * Added Source version of de_train
    * Upgraded version of the CT player model
    * Location names are shown in radio/team chat, and under the radar
    * Server tickrate can be specified with -tickrate
    * Added radio command aliases
    * Added mp_humanteam cvar [any | ct | t] (forces human players onto specified team - useful for humans vs bots)
    * Added new "match" mode for bot_quota -- If bot_quota_mode = "match", bot count = (human count) * bot_quota
    * Bots no longer automatically follow humans (bot_auto_follow now defaults to 0)
    * Bots are balanced before humans with mp_autoteambalance
    * Bots can open simple +use doors
    * Bots change their names to match the prefix when bot_prefix changes
    * Several improvements to bot behavior when paths become blocked -- solves problems specific to cs_havana
    * Bots won't throw grenades if something is blocking their throw
    * Bots are better at only breaking objects that are in their way
    * Fixed bug where a bot occasionally "dithered" rapidly between two or more targets without firing
    bot_kick and bot_kill console commands use the bot's base name without the bot_prefix
    de_piranesi - bots avoid the breakable crates better.
    * A bomb exploding just as the round restarts no longer kills players at the start of the next round
    * Grenades being thrown when the player dies no longer disappear
    * Increased mp_limitteams bounds to 0-30, where 0 will disable this functionality
    * Players' arms and hands can be hit by bullets now
    * Target ID font is proportional, and it doesn't resize incorrectly after a resolution change
    * Overviews don't show player locations when mp_fadetoblack is on
    * Players with spaces in their names can be selected in the spectator GUI
    * Observers can change their name at round restart
    * Throwing a grenade right at round restart no longer results in holding a "ghost" grenade viewmodel at respawn


    Source Engine

    * Fixed a bug where snd_mixahead was not working properly. Should fix some sound popping problems for certain sound hardware when running at a low framerate
    * Added support for a new surround sound buffering technique that streams six discrete channels instead of using DirectSound3D. Use snd_digital_surround in the console to enable this. This allows for support of Dolby Digital 5.1 on nForce2 hardware
    * Allow mp3 playback at rates other than 44100Hz. This was requested by the MOD community


    Master Server Query Protocol

    * Added a challenge number to A2S_PLAYER and A2S_RULES server queries
    * setting "sv_enableoldqueries" to 1 (default) allows old style (no challenge/response) queries to work. By default queries don't require a challenge number for clients on the same B class network, change "sv_allowlocalquery" to 0 to disable this functionality
    * Changed A2S_INFO server query to require the string "Source Engine Query" appended to the end of the query packet.


    Half_life 2: Deathmatch

    * Fixed model exploit that would allow players to select an invalid player model
    * Added weapon type to server log

    http://www.steampowered.com/?area=news
    Last edited by {I}{K}{E}; 02-25-2005 at 06:56 PM.

  2. Games   -   #2
    namzuf9's Avatar Poster
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    /me cues the crys of "whem is emporio realesing next updtae"
    Stop crying and steal a key like the rest of us1.
    Or offer me somethoing for a valid one
    Last edited by namzuf9; 02-25-2005 at 11:17 PM.

  3. Games   -   #3
    cpt_azad's Avatar Colonel
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    lol

    as for counter strike source, when is "VAC2" comin out? so many panzy hackers on teh CSS.
    Last edited by cpt_azad; 02-26-2005 at 12:32 AM.

    Jeff Loomis: He's so good, he doesn't need to be dead to have a tribute.

  4. Games   -   #4
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    Quote Originally Posted by namzuf9
    /me cues the crys of "whem is emporio realesing next updtae"
    Stop crying and steal a key like the rest of us1.
    Or offer me somethoing for a valid one
    for the emporio users:
    The EMPORiO Team is going to stop for 50% on all Steam activities and put all our work on an new ServerEmulator for World Of Warcraft ( the ones that are released are buggy and crashing )

    /Me gonna buy this game soon

  5. Games   -   #5
    Monkeee's Avatar Post Whore
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    wow people still use the EMPORiO version of hl2

  6. Games   -   #6
    S!X's Avatar L33T Member BT Rep: +5
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    Quote Originally Posted by {I}{K}{E}
    for the emporio users:


    /Me gonna buy this game soon

    LoL I just got it yesterday FINALLY! It was defiantely worth it couldnt be happier

  7. Games   -   #7
    Formula1's Avatar Poster
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    ROFL! I use six-steam, and it automatically updated the game for me , rofl!

  8. Games   -   #8
    orcutt989's Avatar Blargh
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    You'rs wont be working for long.

  9. Games   -   #9
    Formula1's Avatar Poster
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    It's been working for 2 months for me now , and im using an account with a cd key .
    Last edited by Formula1; 02-26-2005 at 02:39 AM.

  10. Games   -   #10
    Monkeee's Avatar Post Whore
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    lol same here formula same here

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