Take a look @ Sun Uk @ http://uk.sun.com/sunnews/events/2006/mar/javauk06/
http://<br />
The Basics are on vie...ogramming.aspx
and
http://www.lsce.co.uk/java_programmi...FR8-EAodA0TVHQ
My work with java has been only small, just working on stuff with my website, I did have more of an interest when I was sorting out some java games.
https://filesharingtalk.com/vb3/softw...e-suite-148424
The most interesting for me was this and it works very well,
it's close to Net Disaster > http://www.netdisaster.com/
some nice code
Code:
<SCRIPT LANGUAGE="JavaScript">
<!-- This Code Free To Use - Providing This Notice Remains -->
<!-- JavaScript Code Effect Found At: Development Resource & JavaScript Code & Generator Public Archive Center -->
<!-- Located: http://www.DesignerWiz.com -->
<!-- Though This Material May Have Been In A Public Depository, Certain Author Copyright Restrictions May Apply -->
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://javascript.internet.com -->
<!-- Modify for NS6+: Roberto de Jesus Asyn Diaz -->
<!-- Web Site: http://www.asynco.net -->
<!-- email : [email protected] -->
/*
Button:
this code is to show a "button" to switch
the fly ON/OFF.
It is always shown on the frame's
bottom-right corner.
------------------------------------------------
*/
var imgwidth=40; // Image width
var imgheight=40; // Image height
var button = Array(); // to pre-cache images
button[0]=new Image();
button[0].src="mosca_off.gif";
button[1]=new Image();
button[1].src="mosca_on.gif";
var text="<table width=10 bgcolor=#ffffff><td><a href='javascript:showhideAnimation()'><center><img id='Button' src='"+button[0].src+"' width='"+imgwidth+"' height='"+imgheight+"' border='0'></center></a></font></td></table>" // A bit of HTML code to display the button
//Initialize some variables to make the button always to appear on the frame's bottom-right corner
if (document.layers) {
document.write("<LAYER NAME='FlyOnOff' LEFT=0 TOP=0>"+text+"</LAYER>");
horz=".left";
vert=".top";
docStyle="document.";
styleDoc="";
innerW="window.innerWidth";
innerH="window.innerHeight";
offsetX="window.pageXOffset";
offsetY="window.pageYOffset";
}
if (document.all) {
document.write("<div id='FlyOnOff' style='position:absolute; visibility:show; left:235px; top:-50px; z-index:2'>"+text+"</div>");
horz=".pixelLeft";
vert=".pixelTop";
docStyle="";
styleDoc=".style";
innerW="document.body.clientWidth";
innerH="document.body.clientHeight";
offsetX="document.body.scrollLeft";
offsetY="document.body.scrollTop";
}
if (document.getElementById&&!document.all) {
document.write("<div id='FlyOnOff' style='position:absolute; visibility:show; left:235px; top:-50px; z-index:2'>"+text+"</div>");
horz=".left";
vert=".top";
docStyle="document.getElementById";
styleDoc=".style";
innerW="window.innerWidth";
innerH="window.innerHeight";
offsetX="window.pageXOffset";
offsetY="window.pageYOffset";
}
// Moves the button in the right position
function checkLocation() {
objectXY="FlyOnOff";
var availableX=eval(innerW);
var availableY=eval(innerH);
var currentX=eval(offsetX);
var currentY=eval(offsetY);
x=availableX-(imgwidth+30)+currentX;
y=availableY-(imgheight+20)+currentY;
var mara=document.getElementById&&!document.all? "('":"";
var mero=document.getElementById&&!document.all? "')":"";
eval(docStyle + mara + objectXY + mero + styleDoc + horz + "=" + x);
eval(docStyle + mara + objectXY + mero + styleDoc + vert + "=" + y);
}
setInterval('checkLocation()', 10);
/*
end of Button management
------------------------------------------------
*/
/*
Fly:
this code provides some facilities
to show a fly moving on the screen.
The fly does not actually follow the
mouse, but a "Dot" (not shown!). It was changed.
------------------------------------------------
*/
(document.layers)?window.captureEvents(Event.MOUSEMOVE):0;
(document.layers)?window.onMouseMove=getMousePosition:document.onmousemove=getMousePosition;
var Dot_Ro=60; //Dot's distance from the mouse pointer
var Dot_Theta=0; //Dot's initial angle
var Dot_Speed; //Dot's absolute Angular speed
var Dot_Direction=1; //Dot's direction (1=clockwise)
var Dot_x=0; //Dot's original position
var Dot_y=0;
var alpha; //Angle from the fly to the mouse
var mult; //Ausiliary variable to define the angle
var picX = 20; //Fly's coords.
var picY = 100;
var mouseX = 0; //Mouse coords.
var mouseY = 0;
var step = 10; //Pixels
var speed = 100;//u-seconds
// Dir specifies the right picture;
// img pre-caches images.
var dir = Array();
dir[-4]="mosca_3.gif";
dir[-1]="mosca_6.gif";
dir[-2]="mosca_5.gif";
dir[-3]="mosca_4.gif";
dir[3]="mosca_8.gif";
dir[4]="mosca_7.gif";
dir[1]="mosca_2.gif";
dir[2]="mosca_1.gif";
dir[0]="";
var img = Array();
for (var i=-4; i<5; i++){
img[i]=new Image();
img[i].src= dir[i];
}
// Some HTML code to show the fly.
if (document.layers) {
document.write("<LAYER NAME='FlyDiv' LEFT=0 TOP=0><img src="+img[1].src+" name='pic'></LAYER>");
}else {
document.write("<div id='FlyDiv' style='position:absolute'>");
document.write("<img id='pic' src=" + img[1].src + "></div>");
}
// Shows the proper image for the fly.
function display(direction) { //direction must be from -4 to 4, but not 0.
if (document.layers) {
document.pic.src = img[direction].src;
}
if(document.all){
pic.src = img[direction].src;
}
if(document.getElementById){
document.getElementById('pic').src = img[direction].src;
}
}
function getMousePosition(e) {
mouseY=getMouseYPos(e);
mouseX=getMouseXPos(e);
}
function getMouseXPos(e) {
if (document.layers||document.getElementById&&!document.all) {
return parseInt(e.pageX+10)
} else {
return (parseInt(event.clientX+10) + parseInt(document.body.scrollLeft))
}
}
// Get the vertical position of the mouse
function getMouseYPos(e) {
if (document.layers||document.getElementById&&!document.all) {
return parseInt(e.pageY)
} else {
return (parseInt(event.clientY) + parseInt(document.body.scrollTop))
}
}
//Calculate new position
function calcNewPos() {
/*
All this calculations make the Dot
to come near the mouse-pointer,
and the fly to follow the dot.
*/
var dist=Math.sqrt(Math.pow(mouseY-picY,2) + Math.pow(mouseX-picX,2));
Dot_Speed=Math.PI/15;
Dot_Theta+=Dot_Direction*Dot_Speed;
Dot_x=mouseX+Dot_Ro*Math.cos(Dot_Theta);
Dot_y=mouseY+Dot_Ro*Math.sin(Dot_Theta);
var arg = (Dot_y-picY) / (Dot_x-picX);
mult = (Dot_x - picX < 0)? mult = -1:1;
alpha = Math.atan(arg);
var dx = mult * step * Math.cos(alpha);
var dy = mult * step * Math.sin(alpha);
picX += dx;
picY += dy;
}
//Shows or hides the fly when the "button" is pressed
function showhideAnimation() {
if (document.layers) {
document.layers['FlyDiv'].visibility=document.layers['FlyDiv'].visibility=="hide"?"show":"hide";
document.Button.src = document.layers['FlyDiv'].visibility=="hide"?button[1].src:button[0].src;
}else {
document.getElementById('FlyDiv').style.visibility=="hidden"?document.getElementById('FlyDiv').style.visibility = "visible":document.getElementById('FlyDiv').style.visibility = "hidden";
document.getElementById('Button').src = document.getElementById('FlyDiv').style.visibility=="hidden"?button[1].src:button[0].src;
}
}
// Moves the fly around the screen
function moveFly() {
// moves the fly in a new position...
calcNewPos();
if (document.layers) {
document.layers['FlyDiv'].left = picX;
document.layers['FlyDiv'].top = picY;
}
if (document.all) {
FlyDiv.style.left = picX - pic.width / 2;
FlyDiv.style.top = picY - pic.height / 2;
}
if (document.getElementById&&!document.all) {
document.getElementById('FlyDiv').style.left = picX - document.getElementById('pic').style.width / 2;
document.getElementById('FlyDiv').style.top = picY - document.getElementById('pic').style.height / 2;
}
// ... and changes the image.
alpha=-180*alpha/Math.PI;
alpha+=22.5;
var OK=0;
for(var i=0; (i<4)&& !OK; i++){
if (alpha<-Math.PI+45*i){
display(mult*(i+1));
OK=1;
}
}
}
// Changes Dot's turning direction
function ChangeDotDirection() {
Dot_Direction=-Dot_Direction;
Dot_Theta+=Math.PI;
}
//Go!
setInterval('moveFly()', speed);
setInterval('ChangeDotDirection()', speed*50);
</script>
The flies if you need them
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