View Full Version : 3d Moddling Programs
Wizzandabe
04-13-2003, 11:02 AM
what are they,
3ds max
maya
what else.
tommy1987
04-16-2003, 10:47 PM
now im not into this kind of thing, but my friend is currently obsessed with milkshape 3D, search for it on google or sumink, but it must b good.
Tommy
eh depending on what you want to model
3d home architecture <-- you can guess what that is for... well i use that to play around....
Spindulik
04-16-2003, 10:55 PM
I like Simply 3D by MICROGRAFX...
http://mysite.verizon.net/vze3nvj6/wb.gif
http://mysite.verizon.net/vze3nvj6/fcm.jpg
wow those are nice pics :P
eh i never thought of using verizon << to upload pictures << thanks for the idea and yes im using a verizon internet provider
vrz dsl :P
reality23
04-17-2003, 12:31 AM
Maya and 3ds Max are the two big dogs of the field, and pretty serious pro level programs. After that, Lightwave, Cinema 4D, Bryce, there's Terragen, which is an environment maker, Sketchup is an architectural only program, Autocad, which is used mainly for vehicular and architectural, there's Pov Ray which is free, an open source thing I think? And another open source thing called Blender. Milkshape is pretty priomitive and used mainly for making stuff for online gaming. Not a bad program, just very specific. I have a pretty good grasp on a lot of this stuff, I'm going to school for it now and plan on doing it professionally.
4play
04-17-2003, 12:41 AM
cheers reality23 every version of maya or 3d max i downloaded off kazaa is corrupt.
that prov ray did the the trick thank you very much. ;)
Spindulik
04-17-2003, 02:48 AM
I have tried Maya, 3ds Max and Pov Ray. Those programs are great! Mainly Maya.
HOWEVER, those professional programs take a long time to use and learn. Gets very time consuming, and frustrating when you just want to make something quick. So if you want realistic 3D effects in a quick amount of time, I recommend Simply 3D. Yeah, it will take a few attempts to learn it, but once you do, you can create spectactulaer images in minutes. It also uses Autocad images (*.dxf) files/models. You can download many DXF files for free from the internet.
That Funky Capricorn image took about 1/2 hour to create.
Wizzandabe's logo took me 5 minutes to create.
Wizzandabe
04-17-2003, 06:58 PM
I would lik to say i love that pic bt FC. That is good.
i think that Simply 3D got a name simple i like to learn time consuming stuff like 3ds, i have just completed the 2nd disk of maya 4.5 and am going to get to work i still recon that 3ds max is better.
Wizzandabe
04-17-2003, 07:00 PM
ps nice pic Spindulik http://mysite.verizon.net/vze3nvj6/wb.gif.
internet.news
08-19-2003, 10:31 PM
What is really good is Bryce :)
With Bryce5 and Poser4 you easily can share your thoughts and dreams :)
and Bryce the nice tool also has a nice price :) only 99Euros
I do not know about Poser4 :) but after and since I've downloaded both
on Kazaa I am really impressed :)
some of my work: http://internet-news.gmxhome.de (there is a link!)
some good pages: http://fly.to/mirre (Bryce4/5 with Poser4)
http://www.surrealplaces.com (partly 3d studio, partly Bryce4/5)
http://www.renderosity.com (great artist community)
thanks anyway, david.
monica_green_22
08-20-2003, 12:08 AM
Here are my preferred 3D programs (in no particular order) with some info about them:
Maya - Fantastic for modeling, dynamics, particles and rendering. Very Fast.
3DSMax - Great for learning, and good for low polygon modeling. Very Slow.
Houdini - Good overall, but very steep learning curve. Slow.
Softimage XSI - Great interface, steep learning curve, great rendering. Fast.
In addition, I use the following plugins for the programs:
Maya:
shave and a haircut - for hair/fur rendering and dynamics
final rig - for character rigging
Mental ray (standalone) - for rendering
PRman - for rendering
flowfield - for large fluid/liquid simulations and animation.
3DSMax:
Shag:fur and Shag:Hair - for hair/fur rendering (poor or no dynamics)
Character studio - for character rigging
Brazil - for rendering
VRay - for rendering
fastfluids - for cloud and water renderings
Houdini:
( No plugins, 'cos this package has EVERYTHING (and then some more) )
XSI:
Mental ray (standalone) - for rendering
BPRS - for modeling NURBS patches
BPRS+ - for texturing BPRS NURBS patches seamlessly
PRMan - for rendering
These are all professional packages, and take years to master - do not jump into them based just on what you have read here and there.
Look in detail at what features and interfaces suit you, otherwise you are in for a BIIIG headache which will stick around for a while.
Hope that helps,
Monica
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