View Full Version : HL2 modding question (poly limits)
Smith
12-20-2005, 11:44 PM
Does anyone know the poly limits for modding hl2? I think the weapons can have 10,000 polys max but im not sure...what about other things?
Anyone know this?
cpt_azad
12-23-2005, 10:08 AM
may I ask what you are modding? oh and ask LP he knows. (PM him)
I dont think their is a limit. Ive seen alot of modellers on cdg.net model some really high polt shit like 20K+ and get it ingame.... The m4 skim im using right now is atleast 10K :w00t:
Smith
12-23-2005, 05:49 PM
LP do you mod?
I just "hack" existing gun models to my liking :D Take this for instance... The original compile had the scope too far forward and it was too small so I recompiled it.
http://img422.imageshack.us/img422/7635/dedust200009eb.th.jpg (http://img422.imageshack.us/my.php?image=dedust200009eb.jpg)
antibarracuda
12-24-2005, 08:36 PM
does any1 know how can i mod my xbox dashboard
Smith
12-25-2005, 03:09 PM
So u dont model, skin or UV...or anything that relates to that?
So u dont model, skin or UV...or anything that relates to that?
Nope, A good place to talk about that stuff its www.cdg.net :) I wish I wasn't banned from there. :cry:
Smith
12-25-2005, 03:34 PM
LOL, How did you get banned?
Anyway I was just asking because I run a mod for BF2, and we could use some help in the skinning and uv areas.
LOL, How did you get banned?
Long story lol.... You know on cdg there is a help section with a ton of guides, if you have problems you can also ask for help there :)
opentelcl
04-27-2007, 06:12 PM
:Dthx
sehles
05-05-2007, 05:55 PM
LP do you mod?
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