4play
04-15-2004, 03:48 PM
For those of you old-timers who spent days & nights trying to get your code fit into 64Kb, here's the first beta of .the .produkkt's next FPS: .kkrieger. Moderately beautiful, what's impressive is it can fit inside the UT2004 readme. The demo is 96Kb zipped. All textures are procedural and generated at startup. Screenshots available here (http://theprodukkt.com/) You still need a relatively recent computer (~1.4Ghz, 512MB RAM) and a DirectX8 GPU.
had a bit of a play with this game and its amazing how they got it all to fit in 95kb still a bit buggy though.
source (http://games.slashdot.org/article.pl?sid=04/04/15/1239203&mode=thread&tid=127&tid=186&tid=204)
had a bit of a play with this game and its amazing how they got it all to fit in 95kb still a bit buggy though.
source (http://games.slashdot.org/article.pl?sid=04/04/15/1239203&mode=thread&tid=127&tid=186&tid=204)