• BioWare Enters Damage Control Mode Over Mass Effect 3 Beta Leak


    A technical glitch recently gave some members of the public access to the closed beta test of Mass Effect 3, and with it some intriguing new optional game modes: a Story Mode that will tone down the combat difficulty, and an Action Mode that will streamline the ingame conversations, to deliver less yapping, and more zapping.

    The leaked beta has been deactivated, and BioWare has released a statement to remind the public that this accidental sneak peek was of a game that is still very much a work in progress:

    One feature that was present in this early build is a set of game play modes that are in development. In the beta code they are referred to as “action mode”, “story mode” and “RPG mode”. We want to stress that these features are still in the early stages of development and will receive considerable iteration and refinement.

    These modes are designed to give players an even finer degree of control over their game experience than ever before. Whether it be someone who finds the combat difficult but wants to experience the amazing story, someone who wants to focus on the action and combat game play, or fans who want the rich, story-driven RPG Mass Effect experience they’ve come to love — Mass Effect 3 will support all of these options. We’ll have more info in the days ahead!

    As for the cause of this mishap, BioWare has attributed the leak to 'human error' at Microsoft