The new iPod Touch however piqued my curiousity. With many of the same specs as the iPhone 4, I wondered if the new Touch might be a neat way to get most of the functionality of the 4 without the albatross of a contract AT&T hangs around your neck.
It turns out there’s a lot more than a cellular radio that separates the new iPod Touch from the iPhone 4.
iPod Touch, The Fourth
The new Touch comes with a pair of typical Apple earbuds (the ones without a mic or remote!) and a dock cable (no wall power adapter) in a fancy new plastic case:

This is after less than a day of use




There’s an external speaker at the bottom of the iPod Touch, but it’s not quite as loud/bassy as what you get with the iPhone 4. It’s enough to listen to music in a relatively quiet room but you’re much better off with headphones.

External Speaker Comparison | ||||
Apple iPhone 4 | Apple iPod Touch (2010) | |||
Sound Pressure - Higher is Better | 90 dB(A) | 78 dB(A) |
The new iPod Touch is available in 3 flavors: 8GB, 32GB and 64GB. The features are the same across all models.
iPod Touch Pricing | |||||
8GB | 32GB | 64GB | |||
Apple iPod Touch (2010) | $229 | $299 | $399 |
Apple iPhone 4 vs. iPod Touch (2010) Performance | ||||
Apple iPhone 4 | Apple iPod Touch (2010) | |||
Geekbench | 380 | 378 | ||
Sunspider 0.9 | 10666.8 ms | 10693.2 ms | ||
Rightware BrowserMark | 30915 | 32106 | ||
Linpack | 34.5 MFLOPs | 33.9 MFLOPs | ||
3D Benchmark App | 47.7 fps | 46.9 fps |
The A4 in the iPod Touch appears to be a lower clocked version of what you get in the iPad, it only has 256MB of memory compared to the 4’s 512MB. Currently Epic’s Citadel demo treats the iPod Touch as an iPhone 4 and crashes before getting into the demo as a result. Epic should have an update out soon that fixes the problem by lowering texture quality to fit within the memory limits of the iPod Touch.
The reduction in memory size simply means you won’t be able to have as many apps open as you would on an iPhone 4. iOS does a relatively good job of memory management so you’ll only see this surface while multitasking with a lot of apps. When it does surface you’ll simply try to switch to an application and note that it has to reload from scratch rather than just picking up where you left off.
This is purely a profit play on Apple’s part. The iPhone 4 is much more expensive, especially taking into account AT&T’s contract, and as a result you get more hardware despite relatively similar up front costs.
Source: Anandtech
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